Most are disappointed at the very least
#201
Posté 31 janvier 2010 - 04:46
ME1's worked fine, but now I'm running out of ammo all of a sudden.
WTF?
#202
Posté 31 janvier 2010 - 04:57
#203
Posté 31 janvier 2010 - 05:06
shehpard wakes up and insantly nows about thermel clips?
Hahaha, I kid, I find ME2 spectacular and far superior to the first, but there actually were a few things that either irked me, or could have been done better (in my opinion, of course)
Whens Shep wakes up and says the pistol has no thermal clip, I thought "WTF is a thermal clip? That wasn't in the first one." Would have preferred if Shephard hadn't known either ("What's a thermal clip? How long have I been out?")
Too few weapons. ME1 had WAY too many, but ME2 has way too few. I pretty much beat the game before ever finding the SMG upgrade.
Jack's romance dialogue was too vague. I didn't realize I was seducing her until it was too late.
All in all, MINOR complaints. I've been playing this game nonstop through my first playthrough, and now I'm on my second. The game is superb, and despite a few minor differences of opinion, is easily one of the best and most well put games I've ever played.
#204
Posté 31 janvier 2010 - 05:08
It's a great RPG stop bashing it.
#205
Posté 31 janvier 2010 - 05:12
TopUSGun wrote...
I don't get it Mass Effect 2 got over 10 perfect scores.
It's a great RPG stop bashing it.
People like to believe just because they dont like something that no one else does either. Sadly they are almost always wrong.
#206
Posté 31 janvier 2010 - 05:16
ME2 has been unafraid to separate the core RPG wheat from the traditional genre chaff, and regardless of the inevitable disapproval of a vocal minority, it's a move that has met with success.
End of discussion.
#207
Posté 31 janvier 2010 - 05:27
ME2 is NOT a BAD game, it's relatively pretty good.
I just don't like spotting all the flaws as I play through.
#208
Posté 31 janvier 2010 - 05:47
SicherNicht wrote...
Halo 2 also has a huge metacritic score, and it was piles of mediocrity.
ME2 is NOT a BAD game, it's relatively pretty good.
I just don't like spotting all the flaws as I play through.
Of course, many of those flaws are just subjective perception on your part.
Mass Effect 2 has a handful of truly objective flaws (character animations in combat are somehow worse than in ME1, the character builds are little too stripped down and a bit convoluted with the point allocation, etc), but issues like the absence of extraneous genre aspects like inventory and looting aren't flaws, they're deliberate design choices which have, all in all, met with success (a vocal gamer-nerd minority doesn't change that).
#209
Posté 31 janvier 2010 - 05:49
SicherNicht wrote...
What the **** happened o the ammo system?
ME1's worked fine, but now I'm running out of ammo all of a sudden.
WTF?
Btw, the real issue in this particular case is that you need better aim, and/or pay better attention to picking up thermal clips.
Modifié par ninotores, 31 janvier 2010 - 05:52 .
#210
Posté 31 janvier 2010 - 05:52
Loved the first game, and loving this even more. I'll say it, I like the new ammo system. I get a feeling of satisfaction with the solid clunk of ejecting a clip, and the actual combat itself is amazingly better. Oh, and I, at least, am finding the story MUCH more engaging than ME1.
There we go
Modifié par -D-C-D-, 31 janvier 2010 - 05:53 .
#211
Posté 31 janvier 2010 - 06:02
Usually because they're upset that the game wasn't quite what they'd hoped for they resort to muckraking to try and make up for their disappointment. It's not that most people are disappointed, it's that the people who are disappointed are all getting together at once and saying that they were upset with ME2.
#212
Posté 31 janvier 2010 - 06:03
TopUSGun wrote...
I don't get it Mass Effect 2 got over 10 perfect scores.
It's a great RPG stop bashing it.
1. It's not an RPG. It's a shooter, it fails pretty much every characteristic of an RPG.
2. Google "Gamespot Controversy", you'll find your reason for perfect scores. Isn't it interesting how so many games from big companies get such great scores for every game they release?
I'm extremely disappointed. I bought a sequel to a great RPG, that said it was an RPG, and I got a *really* mediocre shooter with so many ridiculous inconsistencies it's like no one even proofed the story.
I mean honestly, anyone want to tell me why the missing crewmember's dogtags are in crates to be blown up? Was no one on the original recon team able to open a box? Why was it that in the middle of a catastrophy 5 people decided the best place to hide was in a box instead of getting in a escape pod? And where are their remains since no one could figure out how to open said boxes?
It's really sad, 10 years ago reviews would've been horrible, and justly so. Today? I guess all that matters is advertising dollars.
#213
Posté 31 janvier 2010 - 06:04
Seriously and a few butt hurt people is not most people.
#214
Posté 31 janvier 2010 - 06:06
Someone said 2 million copies were sold on these forums the other day on the 1st day of sales.
I don't see 2 million people posting. In fact with people like you on this forum, I would stay away too.
#215
Posté 31 janvier 2010 - 06:07
Seriously the less then 5 min sidequest is why you think it has so many "ridiculous inconsistencies"?Gatt9 wrote...
TopUSGun wrote...
I don't get it Mass Effect 2 got over 10 perfect scores.
It's a great RPG stop bashing it.
1. It's not an RPG. It's a shooter, it fails pretty much every characteristic of an RPG.
2. Google "Gamespot Controversy", you'll find your reason for perfect scores. Isn't it interesting how so many games from big companies get such great scores for every game they release?
I'm extremely disappointed. I bought a sequel to a great RPG, that said it was an RPG, and I got a *really* mediocre shooter with so many ridiculous inconsistencies it's like no one even proofed the story.
I mean honestly, anyone want to tell me why the missing crewmember's dogtags are in crates to be blown up? Was no one on the original recon team able to open a box? Why was it that in the middle of a catastrophy 5 people decided the best place to hide was in a box instead of getting in a escape pod? And where are their remains since no one could figure out how to open said boxes?
It's really sad, 10 years ago reviews would've been horrible, and justly so. Today? I guess all that matters is advertising dollars.
#216
Posté 31 janvier 2010 - 06:17
Speaking as the existing fanbase I honestly did not see any great betrayal.
A lot of the stuff they stripped out was kinda clunky and overcomplicated. Sure they could have gone a middle ground and given you a choice of gear that leveled with each character (or something) but I am honestly not missing having 20 or so different hardsuits and guns laying around. It was really kind of a nuisance especially if you liked to use an alien who needed specialist suits.
I didn't miss the floaty Mako sections either. The binary loyal/not loyal thing for your team was nice and simple compared to Dragon Age too.
If you compare ME to most other RPGs it had already started along with that process of streamlining stuff.
You can't really claim it wasn't a shooter either. There was shooting. Lots of shooting as I recall. If you hate shooters that much I don't really see why you liked ME the first.
This is a great game. As with the first it has some clunky elements but it is generally greater than the sum of it's parts.
Modifié par spm1138, 31 janvier 2010 - 06:18 .
#217
Posté 31 janvier 2010 - 06:19
#218
Posté 31 janvier 2010 - 06:35
1) I don't understand how people can consider unlimited ammo more strategic and tactical. With limited ammo you cannot just spray like in ME1 and kill everything. With thermal clips you have to aim and take good shots, otherwise you run out of ammo.
2) After acquiring the credits and licenses nobody used anything besides Colossus X and Spectre Weapons in ME1. You can't say that it was difficult to obtain credits either, I'd always find myself with 9,999,999 credits and 999 omni-gel due to the abundance of useless equipment found.
3) The new combat system is much more cover-oriented than ME1's system. In ME1 you could just charge in with whatever special defense your class had and shoot everything while your health/shields don't budge at all. In ME2 if you don't stay in cover or if you expose yourself for too long you're basically ****ed. Also, this ties in with my next point, regenerating health.
4) In ME1 you would have a solid amount of medi-gel you would apply in the rare case that the enemies broke your shields and barrier/shield boost was recharging. I never touched medi-gel in Normal nor Veteran, and maybe used it occasionally in Hardcore and Insanity. ME2's regenerating health system is one of the best out there. With relatively little health and only slightly stronger shields, either you weren't getting shot at or dead.
5) The strongest RPG aspect of Mass Effect 1 was the changing story. Able to choose how Shepard reacts to certain situations was always great. Now in Mass Effect 2 the system remains the same, except for a few improvements.
#219
Posté 31 janvier 2010 - 06:37
rabidrabbit2727 wrote...
Maybe because the people who love the game are busy playing it, rather than complaining on these forums.
/nod
Most people don't post on the forums of the games they love only a select portion of the fanbase.
#220
Posté 31 janvier 2010 - 06:38
ninotores wrote...
Btw, the real issue in this particular case is that you need better aim...
No.
I use the power wheel trick, so I only ever get headshots.
And if I'm always picking up ammo clips that just happen to be there already, what's the point af measuring ammo anyway ? And why are there thermal clips on a Collector ship?
(I'm not talking about ammo for heavy weapons, that system has a purpose: to keep the Cain from ever being useful
#221
Posté 31 janvier 2010 - 06:39
LavonTB wrote...
rabidrabbit2727 wrote...
Maybe because the people who love the game are busy playing it, rather than complaining on these forums.
/nod
Most people don't post on the forums of the games they love only a select portion of the fanbase.
I'm playing while I post here.
#222
Posté 31 janvier 2010 - 06:42
ME2 is beyond epic... I fell in love with the story and characters even more so than ME1.
Bioware did a beautiful thing with ME2... few games stir emotion within me like the way ME1 and especially ME2 have.
To me, it's so much more than a game.. it's a wonderful experience that exceeds many of the finest epic space operas I've read in my life.
#223
Posté 31 janvier 2010 - 06:46
that joined date doesn't mean anythingAlanC9 wrote...
NoBrand0nMe wrote...
Agree with the op..Fps fanboys that have never played a bioware game until now need to go back to COD or some other shooter..
So you're a Bioware fan, eh? Very interesting post coming from someone with a join date of January 26th. Sock puppet much?
I joined this site back in 2007 with the same account
recently Bioware with being acquired by EA they've radically updated their forums forcing many to restart their accounts.
The ol Bioware forums are still up but they are inoperatable.
http://meforums.biow....html?forum=144
Modifié par Michale_Jackson, 31 janvier 2010 - 06:47 .
#224
Guest_SkullandBonesmember_*
Posté 31 janvier 2010 - 06:47
Guest_SkullandBonesmember_*
Evil Johnny 666 wrote...
I don't get why Mass Effect 2 being less rpg is something bad, unless you can't play anything else than rpgs. Infact, Mass Effect 2 is much more than usual games.
Well, for starters, Bioware is known for their RPGs, not shooters. Second:
SkullandBonesmember wrote...
Many FPS fans played Mass
Effect since they watched the trailer they saw guns and said "ooooh,
exploshuns FTW". When they went through the gameplay which was so easy
for me to settle into for the fact it didn't FEEL like an FPS, they
complained and b****** until they got their way at the RPG fan's
expense. It's not enough they have countless games catered to their
tastes, they have to harm an RPG fan's experience.
FPS fans
were complaining about the combat, but all RPG purists I've spoken to
didn't find anything wrong with it. As I've said, not being a shooter
kind of guy, I was able to ease into the fights very comfortably. If
the FPS fans could have just been content with the story and the
simplicity of combat, we wouldn't be discussing this on Bioware's foums
in the first place. The gameplay in the first was only broke to FPS
fans, RPG fans were perfectly fine with it since we tend to focus much
more on the plot. Mass Effect was close to a perfect game. The fact
that it relied so heavily on plot is why RPG fans appreciate it so
much. But FPS fanboys had to **** it up for us. How many games do us
RPG fans get in 10 years like Mass Effect or Heavy Rain? Not many.
However FPS fans have COUNTLESS games that cater to their tastes
released every single year. That's not enough though is it? You
couldn't just let us have our game untouched. You had to ***** and
whine that since it had guns, it NEEDED to play like a FPS.
#225
Posté 31 janvier 2010 - 06:50
ninotores wrote...
Mass Effect 2's currently ridiculously high aggregate score on Metacritic speaks for itself.
ME2 has been unafraid to separate the core RPG wheat from the traditional genre chaff, and regardless of the inevitable disapproval of a vocal minority, it's a move that has met with success.
End of discussion.
We aren't having any discussions yet. It's been less than a week for ME2's launch, gamers are just getting those early play throughs out of the way.
I've never known it to fail, I've seen it with many critically acclaimed games. When the "WOW!!! factor" of ME2 starts to wear off in the same way that ME1's wow factor did, the real honest critiquing will begin. On replays, gamers as they always do will start noticing things. Things they didn't see before, things that are missing, things that would have made the game better etc.
You know the drill.
They're going to begin to pry down into this game's elements the way they do any BIG title and are going to start rendering more critical opinions than the ones they're posting right now. Right now it's just WOW! and AMAZING! But eventually the excitement will be replaced with a more critical perspective. And it is at that point that many will probably begin to recognize how shallow ME2 is in terms of role playing elements.
The graphics, the characters, the story and the sub-plots will all be deconstructed and subjected to intense scrutiny. Then the laundry lists for Mass Effect 3 will start appearing, along with what they don't want to return and what they want improved.
That's when the discussion is really going to begin.
Modifié par Halo Quea, 31 janvier 2010 - 06:51 .




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