Lucy_Glitter wrote...
Dragon Age = more immersive, better character development, better plot
Mass Effect 2 = Better visuals
Half of the time developing DA was making the engine, actually. I think if DA had better animation and graphics it would be as good, as well as giving the PC more personality (no, NOT VOICE OVER) with more facial animations or focus on them in conversations.
I really felt that if the Warden had had their own voice, the game could have been immersive. As it was, with an archaic combat system and a Warden who never spoke (Shepard at least speaks during ME and ME2) during dialog scenes, Dragon Age felt like an older game that someone had decided "hey, let's go release this!" With a top-down combat perspective in addition, I really don't see how anyone could view Dragon Age as immersive. Maybe that's just me. Also, considering that some of the places you traveled to actually took more time to load than to explore, it really felt like there was a lot of wasted potential; I wish they'd just used Unreal 3 as an engine.
Mass Effect had a far superior plot (full of twists and turns, where most of the sidequests actually worked towards fleshing out the universe) than Dragon Age, but maybe that's just me. There was never anything unexpected going on in Dragon Age, and the world itself hardly felt original or inspired. Also, Mass Effect's combat and art design are far, far greater than Dragon Age, though this might have something to do with DA utilizing what seemed to me to be a rather poor graphics engine.





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