For some reason there doesn't appear to be any AA option in game and attempting to force it through the Nvidia control panel doesn't seem to work. I read if you change the exe. file to UT3.exe the control panel will read the game as unreal tournament 3 and allow AA to be forced. Sadly, when doing this, the steam version wont read it and the game wont fire up.
Is there any way to get AA into the game as the jaggies are very jaggy?
Mass Effect 2, No AA option
Débuté par
Rubbish Hero
, janv. 30 2010 08:08
#1
Posté 30 janvier 2010 - 08:08
#2
Posté 30 janvier 2010 - 08:22
I Actually noticed this too, Forced it with Catalyst at the mas possible and yet...seemed the same. The jaggies aren't THAT bad for me (I've seen worse, I can live with it the way it is) but I always max my AA, makes for a more realistic picture. I hope someone finds an answer!
#3
Posté 30 janvier 2010 - 08:25
nHancer for nvidia cards can force it easily, there's a guide easy to find through google for a step-by-step. Looks a lot better, and didn't hurt performance at all for me.
Silly ut3 engine
Silly ut3 engine
#4
Posté 30 janvier 2010 - 09:01
Yea I done that, still seems to be a done of jaggies, either it's not working or it's the bloom shimmering. Really annoying when console ports don't have fairly basic PC options.
#5
Posté 30 janvier 2010 - 09:25
That is the one thing that isn't a port issue. It's the Unreal Engine 3 issue. UE3 uses deferred lighting, which is incompatible with AA by default in Directx 9.Rubbish Hero wrote...
Yea I done that, still seems to be a done of jaggies, either it's not working or it's the bloom shimmering. Really annoying when console ports don't have fairly basic PC options.
#6
Posté 30 janvier 2010 - 09:28
do you change the file in /binaries? or the exe that gets you to the launch screen?





Retour en haut






