So I'm about to start an Adept and am curious which extra power I should take. My thought is an offensive power as I want to go with a guns-blazing, balls-out kind of guy, after playing a slow, methodical sniper.
Now I know I'll never have a character who can just charge in and start wrecking the place, but Im hoping to build someone a little more risky. Should I go barrier, fort or geth shields for improved survivability, or should I through in a tech-based offensive power?
Character build - adept
Débuté par
Surberus
, janv. 30 2010 08:40




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