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Ehh >< is it suppose to be so hard or its the lack of healing :E


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#1
raziel6189264

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Soooo, i rolled a melle 2hander DPS (i love the 'knight' style, big 2 hander, heavy armor), and i had the occasional wipe here and there due to 0 healers so far, (especially at bandit quest, guess i shouldve given morigan the heal ability sooner).
Ok so, at the bandits, i had to re-load like 4 times till all goes well, but now, it was just too much, unless and i doubt it, it was supposed to be this way,
so im at redcliff, starting the mission, the start is cake ofc, then the militia guy comes and calls me down, i go there, kill all those zombies.. kill the 2nd wave of zombies.. oh guess what
another wave of zombies
and another
and another
at my 3rd attempt when i realised theres NO way i can do this without any heal (after using alot of pots) soon as i saw a new wave coming, i ran up the hill for the NPC's, some kiting, some killing. all is well

now, what i planned to ask, is any1 playing similiar spec? if so when does it feel less fragile + any feedback on dual wielders/mages? seem abit more ezlife as those :P since alistar tanks anyway, and melee dmg seems so unimportant ATM

#2
CodeKyuubi

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I also rolled a 2hander melee playing on Hard. It feels fragile when you get nuked by mages, but that's the same for every class. I gave Morrigan a level 1 heal spell so I got through the zombie waves pretty easily.

#3
Orogun01

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You should head to the Circle Tower instead and pick up Wynne.

#4
Medet

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I rolled a 2h melee as well. I'm just fine with physical damage, I can tank that especially with any form of healer around. Good armor helps. You will learn to hate cold mages though. Any regular cold mage can lock you up for a long, long time, and do plenty of damage as well.

#5
sig570

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you got to have a healer be it morrigan or wynne; esle you will have to have a ton of healing potions and set every member in your party to drink one when they are down to less than 25% in the tatics page.

#6
Cortire

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sig570 wrote...

you got to have a healer be it morrigan or wynne; esle you will have to have a ton of healing potions and set every member in your party to drink one when they are down to less than 25% in the tatics page.


Not necessarily. Plenty of Croud Control works well.

#7
raziel6189264

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aight thanks for the comments guys, seems like a nice community tbh =)

ill head to the circle tower and check out wynne, since i just LOVE alistair and Mori in my group.. too much conversation fun, - tho is it just me or not taking the dog along hurts my feelings (ye, so gay ^^)



man this game is just a new BG2, its so friggin awsome i cant even describe it. same feeling, but all options renewd. <3 bioware.


#8
JessicaGlenn

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I'm moving through the deep roads now without healers with Oghren, Shale and Leiliana. Its a little harder, but if you are patient, draw the enemy in and setup ambushes it can work. Shale, in particular is half mage herself since she can throw rock storms and hurl rocks that devastate and stun ranged attackers.

#9
Kinowek

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It seems almost like a level issue more than anything.  Early on, before level 7 or so, I was having a rough time, and really had to work to live through the Redcliffe zombie masses.  Was that bugged or did everybody have to kill like 200+ zombies?  PC version, Hard setting.  

Started off with 30+ potions, and did a lot of running around.  Used all four guys with ranged weapons and let the Knights tank to conserve hp.

Alistair, Leliana, Morrigan, PC Dual wield warrior for the above.

Once I got Wynne(sp?), Morrigan, Leliana and my dual wield warrior together in the Mage tower, and Morrigan got frost cone, with wynne's healing, it seems to be pretty much game over for the enemy AI.  Steamrolling everyone now.  Every class seems to have stuns, and the mages either have aoe stuns or aoe heals and/or aoe damage spells... two mage setup with 1 tank and another dps/thief seems to be ideal.

Can't see people beating this game with 4 non mages at low level.   As other posters have said, crowd control + healing easily stomps most encounters. Frost cone in particular seems borderline overpowered.

Kinowek
 

#10
bigdrip681

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I too am having a hell of a time with the wave after wave of zombies at Redcliffe. That combat was way overboard ridiculous, however you slice it. It became tedious instead of challenging and I'm wondering who the heck was playtesting this game sometimes and did anyone complain about it during beta because I would have pitched a fit.

#11
Alienraptor

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If you insist on not having a healer, the vendor in the Dalish Elf camp (Brecilian Forest) sells infinite really cheap elfroot (60c), while the vendor dwarf in your party camp sells infinite pretty cheap flasks (1s 50c as I recall). I haven't gotten Wynne yet, but I know Morrigan is able to make Lesser Health Poultices.

It's fairly trivial and inexpensive to make dozens or even hundreds of Lesser Health Poultices if you need just a little extra health in each fight. However, high-DPS enemies will simply hit you faster than your characters can consume potions, so better potions are quite essential, and they require more expensive ingredients.

Modifié par Alienraptor, 05 novembre 2009 - 09:47 .


#12
JessicaGlenn

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Sleep+Horror is a lot more fun since the enemies fight each other for you for a few moments. Then cone of cold them. Talk about a cold shower for them.

#13
Trefecka

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I find sleep+horror is pretty meh since there seems to be so many mobs that seem to be immune to sleep (ok maybe not that mainy....just everyone in the circle tower).



I generally go with sleep/shale aoe stun/CoC->mass paralysis->inferno+blizzard->blood wound as an initial opener of sorts. Toss up a forcefield on the tank to keep him safe from the inferno/blizzard and most crowds are dead/nearly dead. Simple to paralysis/horror/CoC/horror the survivors.

#14
raziel6189264

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where did u get sleep off ? ^^ i only got horror on mori, ok well i got wayne now, i must say things are getting WAY easier, aoe heal.. heal... hot heal.. amazing stuff, took down the revenant and continuing to clear as we speak =)

#15
raziel6189264

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where did u get sleep off ? ^^ i only got horror on mori, ok well i got wayne now, i must say things are getting WAY easier, aoe heal.. heal... hot heal.. amazing stuff, took down the revenant and continuing to clear as we speak =)

#16
9r33n

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I feel the same way, there aren't enough healing potions and healing components to find (even if I have lots of money), at most bosses my party is all wasted without enough potions; also the waves of enemies, especially boss waves are kind obscene sometimes.



I think the game is somewhat unbalanced, BG1 & BG2 are easy (on D&D rules mode) compared to DAO; in DAO you got a 4 men party fighting raids of 8 or more monsters, on BG you had 6 party members to fight less at the same time.



Some rooms and bosses are terribly hard on normal mode, I got stuck at circle tower and now at broodmother, I think I will start another game on easy -_-



Just imagine if Irenicus or Sarevok would stop the fight and summon waves of enemies during the battle.



HAX!

#17
SeanMurphy2

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You can switch the difficulty at any time. So you could just switch it down to easy and continue with your current game.

#18
Gecon

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Cortire wrote...

sig570 wrote...

you got to have a healer be it morrigan or wynne; esle you will have to have a ton of healing potions and set every member in your party to drink one when they are down to less than 25% in the tatics page.


Not necessarily. Plenty of Croud Control works well.

But which is again mages, isnt it ?

Not THAT much CC on the other two classes.

And once you have a mage, its a single point to get Heal.

#19
Gecon

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@9e33n: Like SeanMurphy2 said.

Also, you can make infinite potions in the game.

Modifié par Gecon, 10 décembre 2009 - 02:48 .


#20
OneBadAssMother

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I find shock spells most annoying for my 2hander, since they have to be stamina-based for any good DPS.



BG1 & BG2 are easy (on D&D rules mode) compared to DAO; in DAO you got a 4 men party fighting raids of 8 or more monsters, on BG you had 6 party members to fight less at the same time.




Back in BG I found myself spending a full minute buffing up the party every battle though. The most difficult battles in that game was in Watcher's Keep, in the dead magic zone against a freakin demon and his minions. Now that was freakin... *@#$*#&$#!!!

#21
Serenity84

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9r33n wrote...
I feel the same way, there aren't enough healing potions and healing components to find (even if I have lots of money),

One of the only major things that isn't infinite are metal shards.

You only need to craft lesser and normal potions, which don't cut into the budget too much. The few larger potions you may need can be found and bought.

#22
Dodco

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I have a similar issue too but this time it's with keeping the NPCs alive. The first time I did the Chantry section, only two Militia died. Now every time I do it, either Murdock or Lloyd die. Tomas pretty much always survives. I don't have a problem with any of my characters surviving though. It's just not having Wynne or that 1 point of Heal on Morrigan, means I cannot heal the NPCs. I believe it is possible though to keep everyone alive. I shall try taunting more and using Leliana's backstab (which seems more powerful than her bow at the moment).

#23
Revik

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I actually thought this very thing on my first play through on hard. It can be a little daunting playing at first but once you get comfortable with the controls and most especially the options you have available to you it gets MUCH easier. I am on my 3rd play through on Nightmare and it still doesn't feel as difficult as my first play through on hard.

Important things you have at your disposal is positioning. Positioning is probably the most key advantage at your disposal. You can engage enemies at range or up close. Most of the time it is up to you. Using taunt helps tremendously in setting up your enemies into a predictable positioning pattern. If you don't have this ability yet get it ASAP for your tank.

Poisons is another thing that can be especially important. A person with only 1 rank in poisons can use bombs and flasks you pick up. Assuming you have positioning above down you can throw down flasks hitting as many as 4 people at a time. Flasks and bombs can do devastating damage to mobs suseptable to that particular element. With bombs and flasks you don't even need magic AoE.

Another big tip is don't open up battle with sustained abilities on. Unless you need it right away. Spend that stamina/mana on instant casts first then activate your modal abilities. This gives you an extra 2-3 abilities to use before you turn things on.

#24
Giltspur

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When I first did this on my 2-handed warrior I was inhaling potions and basically running around like an idiot. I cleared since, well, with lots of potions you can kill anything. But I reloaded and tried again to try a different tactic. I basically held my party behind the guards and let them get a little aggro before loosing my party on the darkspawn and then starting actually acting like a dps character and attacking tanked characters from behind. I would then keep an eye on characters I wanted to live and make sure Morrigan and my warrior polished off any troublemakers. Doing this I was able to handle this encounter without using very many (possibly no) potions at all. I did however have Heal on Morrigan since she's my healer (so to speak) on my warrior's playthrough. Tank was Shale since I used Alistair on my mage's playthrough.

Modifié par Giltspur, 10 décembre 2009 - 05:32 .


#25
Dodco

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Taunt for me only seemed to entice the two yellow Walking Zombies to me. Alistair doesn't have Taunt yet though, only my dwarf noble.



I have some flasks but not that many. I'll see if they do much damage, as I think Leliana can throw them.