Okay, throughout ME2 I think there are some fairly strong indications that if a civilization that is NOT prepared to deal with advanced technology suddenly has it handed to them, it generally ends up being ruinous for the civilization in question (or causes them to stagnate/be less capable of independent thought/innovation). You find this out most directly hrough talking with Mordin about the Uplifting of the krogans before they were ready and its impact on their society. As for Legion, it seems to feel that the geth are better off "making their own future," as I believe he put it, rather than accepting Sovereign's (or Nazara's) offer as the heretics did.
Now, at the end of the suicide mission, you're presented with a similar choice: save the Collector base to try to make a gigantic technological leap, or destroy the Collector base knowing that we're probably not ready for it and that it could be very, very dangerous. For once, I thought that maybe the "right" choice, with the threat of a Reaper invasion being imminent, was to listen to the Illusive Man and actually keep the base intact. I went against my normal Paragon instincts after being paralyzed by indecision for a minute and listened to the Illusive Man, even though I had a REALLY bad feeling about it. Shortly thereafter I regretted my decision, especially after I saw that look on the Illusive Man's face in that last scene where he was by himself (that look was...well...kind of evil).
I'm going to keep this ending to see if there are serious ramifications in ME3, but I'm also going to replay it and blow up the base after giving serious thought to what Mordin and Legion said (I also want to save Zaeed, so win-win I guess). I'm interested in hearing what other people decided to do and why they did it, especially whether or not Mordin's and Legion's cautionary tales about gigantic technological leaps and unprepared civilization influenced your decision about what to do at the end.
Collector base - opinions on the final choice/what did you do?
Débuté par
AtreiyaN7
, janv. 30 2010 10:18
#1
Posté 30 janvier 2010 - 10:18
#2
Posté 30 janvier 2010 - 10:22
No matter who is on your team at the time, they disapprove of you not blowing it up.
I mean, if you think about it the only ships capable of making it to that ship is the Normandy and more reapers. Also, you're handing it over to Cerberus... Not for "the good of all living things"
For those reasons, I chose to destroy it. Though it does sound like ME3 could be very interesting (Save the Krogan, save the geth AND save the ship... Seems to me that would make up a pretty massive army). May be worth going back and saving the ship... Idk.
I mean, if you think about it the only ships capable of making it to that ship is the Normandy and more reapers. Also, you're handing it over to Cerberus... Not for "the good of all living things"
For those reasons, I chose to destroy it. Though it does sound like ME3 could be very interesting (Save the Krogan, save the geth AND save the ship... Seems to me that would make up a pretty massive army). May be worth going back and saving the ship... Idk.
Modifié par Endo322, 30 janvier 2010 - 10:23 .
#3
Posté 30 janvier 2010 - 10:23
same here im a paragon and i chose to save it and everyone in the squad thought it was a bad choice.
#4
Posté 30 janvier 2010 - 10:24
Well, I went against it, mainly because I spoke to Legion about it. It's interesting how the Geth really get the situation, and aren't just random pawns that they were portrayed to be in Mass 1. Of course, the easy thing to do would be to take the Collector/Prothean technology and research it, but then, we would still be developing as the Reapers want us to develop.
#5
Posté 30 janvier 2010 - 10:26
I chose to destroy knowing if I handed it over to TIM that the Reapers in a way would have won there.
#6
Posté 30 janvier 2010 - 10:37
I destroyed the base because the TIM simply didn't strike me as the kind of person I could trust with such power. Who is to say he wouldn't use it for his own ends instead of against the Reapers?
Besides, from the looks of it Joker and EDI were able to gather some data on the Reapers/Collectors if that final scene with them handing that PDA to Shepard is any indication. So it's not like we're going into the war with our eyes completely covered and hands behind our backs.
Besides, from the looks of it Joker and EDI were able to gather some data on the Reapers/Collectors if that final scene with them handing that PDA to Shepard is any indication. So it's not like we're going into the war with our eyes completely covered and hands behind our backs.
#7
Posté 30 janvier 2010 - 10:40
Ah, well I know the squad members all disapprove after you return from the base. That wasn't what gave me second thoughts. I should clarify that I was specifically referring to dialogue with characters PRIOR to the suicide mission. If you do Mordin's loyalty mission and chat him up, he really gets into the details about what happened to krogan society and how the Uplifting introduced advanced tech to the krogans far too soon, thus leading to the Krogan Rebellion. He states that they might have had a chance to naturally evolve past their violent tendencies if it hadn't happened. Legion will tell you about how his people have done things on his own. It's not the squad members' opinions after surviving the suicide mission that influenced me. Instead, it was thinking about what they said far earlier on that made me reconsider what I'd done at the end (okay, that AND the decidedly evil look on the Illusive Man's face).
#8
Posté 30 janvier 2010 - 10:43
TiM is a jerk. Blow the base.
#9
Posté 30 janvier 2010 - 10:44
I too went Paragon and at the end saved the base. That's just how convincing TIM can be. What does that say about him? Not to mention, how good is the writing and acting when they can almost convince you the player OUTSIDE the game world? I felt bad immediately afterward and replayed the final mission and gave the base the exactly what it deserved from a Paragon.
#10
Posté 30 janvier 2010 - 10:47
I think that choice will have heavier implications than the first game's endgame choice, but I choose to destroy it as paragon and save it as renegade respectively
#11
Posté 30 janvier 2010 - 11:03
for the simple fact of trying to screw Cerberus at every turn and throughout the trilogy I blew the hell out of that Prothean/Collector wreck. TIM was all ticked I told him off it was fun Great game, bummed i didnt get every one out R.I.P. Jack.
#12
Posté 30 janvier 2010 - 11:24
Uncle_Boog wrote...
for the simple fact of trying to screw Cerberus at every turn and throughout the trilogy I blew the hell out of that Prothean/Collector wreck. TIM was all ticked I told him off it was fun Great game, bummed i didnt get every one out R.I.P. Jack.
Yes, TIM did some highly questionable things like purposely sending you to the Collector ship when he knew it was a trap.As a paragon, while I was ticked off and definitely NOT trusting TIM at that point...he actually convinced me that it was necessary, kind of like how he managed to convince me at the end to save the base for study when every paragon fiber of my being said no, don't do it! The previous poster made an excellect point that the writing/acting was so good that TIM was able to manage to convince a paragon to do what he wanted (espite complete awareness that TIM is a man who will betray you at the drop of a hat if it serves his purposes).
Also, what TIM said afterwards about humanity's dominance and his behavior afterwards was pretty chilling as well. That by itself would have been enough to make me reconsider I think, but the other factors I mentioned motivated me to reconsider what I'd done. And yes, I'm definitely blowing the Collector base up after I replay the mission (hopefully after lunch - and then I think my eyes need a few days to recover from the excessively long gaming sessions with ME2 I've been having).
#13
Posté 30 janvier 2010 - 11:29
I wanted to get back at TIM and blew it up.
Actually, Garrus did have me thinking to save it, but the Paragon side won out; Cerberus isn't to be trusted, and neither is Reaper technology.
Actually, Garrus did have me thinking to save it, but the Paragon side won out; Cerberus isn't to be trusted, and neither is Reaper technology.
#14
Posté 30 janvier 2010 - 11:36
There's also another prime reason for destroying it; odds of holding it. Without a massive ground force and fleet in place, there were too many variables, too much uncertainty. The worst possible outcome would be to capture it and then have it reactivate and, well, win.
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#15
Posté 30 janvier 2010 - 11:41
Discovering the prothean ruins on Luna helped Humanity become a player on the galactic stage. If they're going to destroy the Reaper's they're going to need that technology. Whilst the Illusive Man is manipulative and deceitful, I think he does have the right intentions. And he knows he'd be stupid to do anything that would make Shepard go after him.
#16
Posté 30 janvier 2010 - 11:48
In my game there seems to be a build up towards a large civil war in the citadel between humans and the rest of the races. The tech from that base could help humanity keep control over the races long enough to forge a unified front against the reapers. I get the feeling that blowing the base and losing the tech could mean the galaxy will be fractured and weakened by a coming internal conflict by the time the reapers arrive.
I blew the base anyways, the harder path is always more fun =D!
I blew the base anyways, the harder path is always more fun =D!
#17
Guest_SwordEmperor_*
Posté 30 janvier 2010 - 11:48
Guest_SwordEmperor_*
I chose to destroy the Collector base.
Yeah, up yours Illusive Man!!!
Yeah, up yours Illusive Man!!!
#18
Posté 30 janvier 2010 - 11:59
haha well on the other hand humans letting the counsel die (in my game) and then suddenly claiming advanced enkindler tech for themselves to advance their own agendas might further fracture things and lead to the civil war ~.^ its hard to tell what the lasting outcome will be, thats why i love these games!
#19
Posté 01 février 2010 - 08:36
my feeling was that cerberus was going to start harvesting aliens, just like the collectors, and build itself a reaper, or god knows what else, I wouldn't put it past them
#20
Posté 05 février 2010 - 09:22
I did a pure paragon playing of the game, so... yeah. Their base now belongs to the void.
#21
Posté 05 février 2010 - 09:55
About the whole tech outstretching culture thing, humans seemed to manage alright after finding the Prothean ruins on Mars. So I'm not sure about that angle.
And the argument about developing the way reapers want is completely moot, because their is no way in hell they expected anyone to find the collector base in the galactic core.
The main issue is TIM. He could be do/be anything. Probably not even human.
And the argument about developing the way reapers want is completely moot, because their is no way in hell they expected anyone to find the collector base in the galactic core.
The main issue is TIM. He could be do/be anything. Probably not even human.
#22
Posté 05 février 2010 - 10:07
I don't need a Reaper-infested base.
Look at ME1 and the Citadel.
My vote is on ca-boom.
I have a bad feeling about the relays too.
Look at ME1 and the Citadel.
My vote is on ca-boom.
I have a bad feeling about the relays too.
#23
Posté 05 février 2010 - 10:09
My Shepard didn't trust TIM, but is also very pragmatic. Shepard recognized that The Illusive Man would probably use the Reaper technology for terrible things later on, but more importantly, that there would be no "later on" if the Reapers aren't defeated. Everything must be geared towards that goal, not some idea of what might happen after that goal is achieved. Thus, some risks must be taken to ensure that the Reapers are defeated.
This includes keeping the base to research Reaper techology, reprogramming the heretic geth into fighting for humans, saving the rachni, etc etc. The only one I'm not sure about is curing the Krogan genophage. While that would help in fighting the Reapers, it basically ensures huge galactic war afterwards, and possibly civil war while the reapers are attacking. The other options aren't so clear cut bad for the future. TIM is shady, but he might not use the base for bad things. The rachni may really be peaceful but have been indoctrinated before. The geth may not turn on everyone. Massive numbers of krogan WILL start wars. Thankfully, there has really been no option to cure the krogan genophage, though I suspect we might be able to in ME3.
This includes keeping the base to research Reaper techology, reprogramming the heretic geth into fighting for humans, saving the rachni, etc etc. The only one I'm not sure about is curing the Krogan genophage. While that would help in fighting the Reapers, it basically ensures huge galactic war afterwards, and possibly civil war while the reapers are attacking. The other options aren't so clear cut bad for the future. TIM is shady, but he might not use the base for bad things. The rachni may really be peaceful but have been indoctrinated before. The geth may not turn on everyone. Massive numbers of krogan WILL start wars. Thankfully, there has really been no option to cure the krogan genophage, though I suspect we might be able to in ME3.
#24
Posté 05 février 2010 - 10:11
I decided to blow it up, cant trust Cerberus!
#25
Posté 05 février 2010 - 10:29
Every time people have messed with Reaper tech it has gone poorly. I blew it without a moment's heartsearching. Sure the tech could be useful, but the price and the risks were too great. There was no way I was going to set TIM and Cerberus up with that. They couldn't even control mindless Rachni and Thorian Creepers, so letting them loose on the Collector base? I'd rather give a monkey a nuclear trigger disguised as a banana.




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