WandererRTF wrote...
And how exactly do you assume such tech would be found from the Collector base? At very best the Collector base could be a 'treasure trove' of Collector tech which is not that exceptional. There is nothing really indicating that there would be similar set of reaper tech in there. Rather it seemed that at best what reaper tech you could assume to find would be husk etc. creation related stuff which is not exactly useful (let alone it might pose a risk of indoctrination in itself).
Because the game tells us that the Collector base has Reaper technology that would have galaxy-shaping consequences. That's the long and the short of it. It's the entire basis for the choice in the first place: you can either destroy the base, taking only what knowledge EDI was able to rip in the brief time you were there, or you can capture it in full and have the time for a full recovery of data, equipment, and reverse engineer the Reapers themselves. That means Reaper guns, reaper armor, reaper engines, Reaper matieral sciences, and even Reaper AI warfare. The facility is made to produce Reapers: while the Collectors were always kept to be only at cutting edge tech just ahead of the galactic standard, the Reapers themselves are the pinnacles of Reaper tech. They are not marginal advances.
It's narrative authenticitiy, the weight of choice, and the entire drama of the final choice rolled out on a red carpet for you. They spell it out for you: keeping the base will spark an entire new technological revolution, an advancement as significant as the original discovering of the Martian data cache. Blowing it up destorys that chance, leaving you with only a few scraps.
Is it oversimplified? Yes: ME2 did suffer from some lackluster writing, here and elsewhere. But they did embrace occam's razor: the simplest answer is truest, and in regards to the final choice they made it very simple indeed. Keeping Collector base = major increase in tech, at the price of human dominance.
Besides Turian's were perfectly capable of reverse engineering and miniaturizing Reaper guns without any help from the Collectors from the blown up leftover from Sovereign. And if anything (from the ME2 intro and ending vids) Collector beams seem inferior even to the Thanix's on Normandy.
That only illustrates the point of keeping the base even more: the Turians were able to reverse engineer a generational leap in weapon's technology just from the scraps of Sovereign, after it had been blown to smithereens and scattered in millions of pieces. Now imagine if they had been able to study Sovereign intact, with full system integrity and open data available: the results would have made the Thanix look like a pea shooter. The Thannix? It's table scraps of the real prize. Being satisfied with that is like selling the deed to a gold mine and calling yourself rich for keeping just a few nuggets.
As for researching indoctrination.. well there seemed to be plenty of sources for that even without collector base. And given that Cerberus (with very minor chance that it had been accidental) huskified a human colony they should already have all the data they need. Researching reapers - well they should already have enough bits from Sovereign...
Shoulda, woulda, don't. Everyone was snatching as much from Sovereign as they could geet away with, and what was left wasn't enough to convince the Council that Sovereign wasn't simply a somewhat advanced Geth creation.
Musing against the canon doesn't change the facts of the lore. The Reaper tech in the Collector base, whatever the danger, will give technological advances not seen since the discovery of element zero.