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This game is too frustrating


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#401
kekvitirae

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BW_Lee wrote...

It's been established that the game is challenging. It's also been established that Normal difficulty requires you to pause-and-play and take each encounter seriously.


There is a difference between challenging and total party wipe EVERY. SINGLE. TIME.

For example, the qunari mercenaries/mabari/assassin "random" encounter is impossible. The assassin leader kills Shale in just a few hits without taking so much as a scratch (provided I even REACH him). After experimenting with my quick save, I have determined that this encounter is because Leliana is in the party. Keeping her in the party is suicide if I ever want to travel anywhere. And yes, I pause to use tactics, but the result is always the same.

I understand that a game should be challenging, but to be this challenging on Normal difficulty... that's just bad programming. This is Dragon Age, not I Wanna Be The Guy.

Modifié par kekvitirae, 06 novembre 2009 - 09:11 .


#402
stylepoints

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Get the sleep spell. Use said sleep spell. Any of the giant range disruptive spells are priceless. Sleep, Fireball, Blood Wound. These spells alone are good enough to win most battles. Blood wound and fireball the melee fighters, sleep the ranged. Your melee can then wipe out the other melee with impunity. By that time blood wound and fireball are ready again to kill the ranged targets.



Or hell use waking nightmare on the melee and make them kill each other. Or mind control on the powerful melee and watch him stab his buddies to death. There are tools for EVERY encounter.

#403
stylepoints

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By the way, the "AI" for your companions is fine for most characters. You CANNOT however, rely on it for offensive spellcasting. You MUST control your nuker in your party, whether that is your main or not.

#404
PromisedPain

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Difficult in this game is fine, you want every game to be like final fantasy where you just one shot bosses?--- i mean cmon...

Modifié par Rivalshow, 06 novembre 2009 - 10:30 .


#405
PromisedPain

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Damn laggy double post.

Modifié par Rivalshow, 06 novembre 2009 - 10:29 .


#406
Blessed Silence

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Theronyll Itholien wrote...

Davidolowich wrote...

2 Words. Easy Mode.


Easy is too easy.
Normal is already frustrating.


Heh I have it on Easy and still die.  Just because no friendly fire does NOT mean you will not get slaughtered in mass fights.

#407
Habnor - God of Whine

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I am much better than my first 2 days playing now... I am ready to move up past normal :D


#408
imran shah

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Don't say the game sucks if you are the one who sucks ...

#409
imran shah

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Don't say the game sucks if you are the one who sucks

sory double post... this is a wild forum....

Modifié par imran shah, 06 novembre 2009 - 11:07 .


#410
Vellen

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This game isn't hard. people have just don't think about what they are doing and seem to be treating DA:O like a mmo.



Get out that mind set and learn how to play the game.

#411
scyld

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Vellen wrote...

This game isn't hard. people have just don't think about what they are doing and seem to be treating DA:O like a mmo.

Get out that mind set and learn how to play the game.


Or they treat it like an action RPG.

Amazing; I wonder if people complained like this about Mass Effect or Baldur's Gate...

#412
Rayne Myria Solo

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Did the people complaining about Normal being too hard apply the 1.01 patch yet..cause it does slightly up the +atk and +def of your party. Just saying.

#413
Killian Kalthorne

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I find the difficulty a refreshing change from Biwoare usual. Typically Bioware's games tend to be too easy, even on the hardest difficulties, but Dragon Age is good in that regard. It would be even more fun if the game had perma-death for the NPCs like BG,m but we can't have everything.

#414
Gvaz

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Use CC with a mage, micromanage your characters, etc. No one should be 3 shotting shale except maybe elite bosses

#415
delushin

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No way wat did ppl want? A crappy hack and slash!



Finaly a thinking man's game ... Find your inner commander and become one with your spacebar <3

#416
Duoglas

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Im playing it on normal and find some of the encounters and bosses challenging.  I can usually make it through in 1-3 tries.  Im a veteran of Baldur's Gate, etc and played on D&D core difficulty and Im not having much difficulty at all, in fact I would prefer normal difficulty to be abit harder than it is.

The tactical combat in this game is decent.  If you aren't micromanaging your units in combat you will get owned...

Im not sure I like the auto-rezzing but at least the fallen get injuries.

Ill be playing the game on Hard on my future attempts.

#417
Erik Mcvay

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i just play it like i used to in ffxi when we did events, buff up go in if half the pt wipes i kite through my traps ^.^ then spam fireball spell

#418
O111

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Personally I just said "screw it" and started to sneak-snipe my way into victory. Take rogue, go stealthy with a cross-/bow. Position camera over shoulder and align yourself so that you see only a single opponent (if you're far enough it doesn't even matter if there's multiple targets in your view. Just always try to be as far away as possible). Attack, and if succesful this will kite one/few enemies towards your party. yay

Other good tactic is to BACK THE F**K OFF as fast as you can (and dropping a sustained AoE in your wake if possible) to a safe distance and behind a corner. This works well in big dungeons that try to throw a gazillion archers/mages on you at once. Especially with boss encounters at the end of said dungeons, mind you.

As for normal tactics; abuse freeze. Cone of cold is probably the best spell I use (with Morrigan) and it does a great combo with sleep. Sleep has a massible AoE and can be used through walls in some situations. Sleep -> move in with mage -> freeze the group -> carnage.

Aside from those few points I don't really use much tactics/buffs. Indomitable, shield toggle, dueling, frozen weapons are on pretty much always. Threaten isn't too great in my opinion, haven't used it much at all.
Also, no auto tactics in use either. Lost my nerves when my party always did something I didn't want them to do. Microing everything takes a bit getting used to but after a while it's a lot better.

As a whole the combat has a few annoying aspects and lacks controlability. The way melee enemies can just push through any block you attempt to set up is annoying. Another annoying thing is to survive a massible (EDIT: Massible? I guess that's both massive and impossible:P ) fight with a half dead party only to die when trying to chase a couple of archers that were hanging back through the whole fight.

Also, my rogue is a pitiful fighter, Sten is always the first one to die and Alistair is just lost between str/dex/con/will and doomed for mediocrity. Good thing I got Morrigan to freeze everything in sight. Oh, I barely survive on normal.

Modifié par O111, 07 novembre 2009 - 12:27 .


#419
LenaMarie

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I figured tons of people would complain about how hard this game is, people hate that these days. The best advice i can give is get Wynne the healer as early as you can in the game.

#420
Veex

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Use line of sight, don't let your AI party members pull huge groups by running off. Learn what default and defensive or ranged mean in your behavior tactics. All it takes is a little effort.

#421
Heeroyu

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It is that hard???

Though I died a few times , but with proper tactics it should be easier.

Well~~ and using the space bar( pause) will help too.

#422
worg1964

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I dont at all agree with you regarding this game being crap.
On the contrary I think this game one of the best ever rpg games ever done, maybe even the best.
The fights are indeed very hard but as soon you start grasp the different tactics for your followers and plan the fights accordingly they start to go well and death are keept at a minimum.
And that is also something VERY GOOD I mean who wants all easy battles in a everending endless pushover against the computer? No this is as it should be good strong opponets you need to fight with both brain and skill.

Image IPB I just love this game

#423
GumbyTheBorg

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LenaMarie wrote...

I figured tons of people would complain about how hard this game is, people hate that these days. The best advice i can give is get Wynne the healer as early as you can in the game.


It's not that I dislike hard. I dislike impossible. If I have to redo the same fight (Back Alley) 80 times over and still fail, then there's something wrong. I do use tactics and micromanage everything and I use two fighters, one mage and one rogue, so it's not a bad mix. I try to pull only small groups (but the last part of Back Alley doesn't give you much of a choice on that one) and beat on one guy at a time. I use healing spells and potions, but invariably, I'm only able to dispatch maybe 5 out of 12 guys before my party gets creamed. I can't even heal fast enough since the cooldown on Morrigan's healing and the potions my characters are taking is actually too long (i.e. from full health, before the cooldown expire, my fighters can get killed). All my fighters wear max armor. My rogue is using poisons, my mage is using that mode where everyone has frost weapons, one of my fighters has a damage reduction potion. I've tried different stances (i.e. aggressive vs. defensive, etc...). But no matter what, I can win that fight. Is it possible that the skills I chose and how I distributed my points is not optimal? Possibly, but I play RPGs all the time, so I suspect that how I spec'ed my characters isn't half bad. So what now? Reload a really old game and redo things differently? What if I still don't quite do it correctly and end up with the same problem? It's just frustrating.

#424
Cirdar

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I hate the combat.

Its always 4 vs 8-10 enemies.

I didnt like that way bioware is gone in this game.




#425
ValnKmere

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Some of those fights are tough on normal. I died a few times on the back alley fights. There are practically a swarm of enemies.



Archers cause more damage in this game it seems than in most RPGs. Don't be afraid to change your tactics to manage the enemy.



Move your spell casters like Morrigan where she can hit multiple targets with her flame skills. Keep multiple weapon sets to deal with ranged characters.



If one fight is too rough, move to Easy until you're done and then change it back.



The challenge is finding the best way to be successful. There are several fights I either got wiped, or close to it and reloaded to find a better way of doing it.



One thing I learned--take the time to manage the Tactics screen to setup your party the best way you can. Secondly, turn off Free Movement during certain encounters to keep your party from running after every enemy they see. The easiest way for you to kill them is one at a time, the same goes for the enemy.