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This game is too frustrating


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#426
tehhelios

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Iv allways run these games on normal, i dont powergame, i like a good story. Just dont feel like pausing 21 times each battle, and well i didnt wipe often, but it was more trouble than its was worth,

Iv decided to run this on easy (pc) for now. il see if i change back to normal again..

Modifié par tehhelios, 08 novembre 2009 - 03:04 .


#427
Xalm Grey

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I don't like the pause abuse needed to win in this game. Why even give the characters good animations in battle if all you are watching is a frame by frame of the game? It takes me completely out of the fantasy world to have to do this every battle or i lose. I came into this looking for a good story and now i don't even think i should have bought the game. But i did it because i enjoyed NWN1/JE/ME/KOTOR but i'm finding myself dissapointed. And lighter in the wallet which really doesn't help the pain go away.

#428
Ingach

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Xalm: then play on easy and hack and slash all you want.

#429
Xalm Grey

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Ingach wrote...

Xalm: then play on easy and hack and slash all you want.


I've tried it and its still not that great when the odds are 3:1 in favor of the enemies. I still can't get away with trying to "ME" my way through the game. I'm not criticizing the game, infact i should have done more research on it i guess. Or waited for a review. Oh well. Its a shame because i really do enjoy the dialogue scenes. They really let you get to know who you are talking to.

#430
meatypickle

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Use the Tactics.

#431
Xalm Grey

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meatypickle wrote...

Use the Tactics.


Tried that too. Perhaps i expected too much out of my NPC party members. I do think they could have made the AI more like ME and left "tactics" in there for the people who like to micro-manage instead of alienating people who don't care for this kind of gaming style. And alienate they have it seems.

#432
Craptrain

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Xalm Grey wrote...

I've tried it and its still not that great when the odds are 3:1 in favor of the enemies. I still can't get away with trying to "ME" my way through the game. I'm not criticizing the game, infact i should have done more research on it i guess. Or waited for a review. Oh well. Its a shame because i really do enjoy the dialogue scenes. They really let you get to know who you are talking to.


Quite a few of the previews stressed the need for micromanagement and tactics.

Modifié par Craptrain, 08 novembre 2009 - 03:37 .


#433
brgillespie

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Hey, Xalm. Sorry you're not enjoying the game.



Have you looked at the Tactics screen yet? You don't even have to mess with any custom commands if you can't be bothered. Just use the preconfigured sets, like Archer, Scrapper, Defender, Healer, Corrupter, etc. Be sure to set the demeanor, too. Mages to Cautious so they stay at the periphery of the battle, archers to the Ranged setting, etc. It'll make your AI character behave halfway decently. It's the first step towards enjoying the difficult battles.

#434
Xalm Grey

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brgillespie wrote...

Hey, Xalm. Sorry you're not enjoying the game.

Have you looked at the Tactics screen yet? You don't even have to mess with any custom commands if you can't be bothered. Just use the preconfigured sets, like Archer, Scrapper, Defender, Healer, Corrupter, etc. Be sure to set the demeanor, too. Mages to Cautious so they stay at the periphery of the battle, archers to the Ranged setting, etc. It'll make your AI character behave halfway decently. It's the first step towards enjoying the difficult battles.


Aye i have. Thanks for the info and thoughtful post though much appreciated. I don't feel too alone in this however as there certainly seems to be no lack of threads remarking to the same frustration i am feeling. I do wish someone from Bioware would post to acknowledge about the AI. If they didn't intend the AI to be useful like it was in previous games thats cool. But say so. Blind faith in the company name put me in this position so i only have myself to blame. However in a way i also feel like the game was advertised more so as an action RPG with a great story than a RTSRPG which quite frankly i wouldn't have bothered with as it isn't something i enjoy. In the end it will mean i won't be running out to buy the next game they put out but instead will wait for demos or downloads to try it first. I have to admit i feel a bit mislead by Bioware.

#435
Guest_Seanylegit_*

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I don't know what all the fuss is about. Normal is fairly easy. I've gotten through the first 3 bosses without anyone in my party dying (granted it took a few reloads each time, but I did it.) The only time I ever have any trouble is when I get more than 1 mage just blasting me with fireballs. lol

Modifié par Seanylegit, 08 novembre 2009 - 03:56 .


#436
Xeper84

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It's old style group rpg. That means a lot of strategy an tactic that's why i love it, that's what they said it is. i don't want to be offensive but you should really read about a game before buying it. Ok the trailers didn't look like you would buy a tactical game ... that was just strange marketing by EA.

So far, having 3 chars on lvls 5-8, i really think it's a little easy on hard.

#437
Xalm Grey

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Xeper84 wrote...

It's old style group rpg. That means a lot of strategy an tactic that's why i love it, that's what they said it is. i don't want to be offensive but you should really read about a game before buying it. Ok the trailers didn't look like you would buy a tactical game ... that was just strange marketing by EA.
So far, having 3 chars on lvls 5-8, i really think it's a little easy on hard.


I did do research and the marketing campaign regardless of Bioware's influence did appear to be offering the same kind of experience. Its good to hear you are enjoying it. I just wish i could too you know? So far i find the game to be too jarring to "get into" when i have to mash the pause button to win fights. Yes yes i know for some of you that you enjoy that. But Bioware should have had some kind of foresight to see that just maybe people who were weened more on ME/JE/Kotor/NWN1 (admittedly i played NWN1 online for the 4 years i played not offline)  would possibly expect more the same deal.

#438
cookj71

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Hello all,



I'm afraid I agree with the original poster, but from a different perspective.

I have found it very hard to UNDERSTAND the mechanics and benefits of the stats, spells, abilities, etc.



You can't respec and you have no real idea when to splat down points what benefits you will or will not benefit from.



I have gone so far as to play on EASY and not level my main character at all to level 8. I am still not getting much insight into what stats, and abilities do, by using other characters of the same class to see what various abilities do. It's very frustrating.

One fight certain abilities work awesomely and ohters don't, or turn out to be immune to said power.



I think this game has awesome HIDDEN inside of it, but for me it's just so hidden it's become more tedious than fun. Mass Effect is massively more clear on growth and mechanics.



I am finding it hard to develop any real concept accept warrior/archer, none of the specialies seem strongly beneficial to any of the classes.



The Arcane-warrior specialty seems awesome on paper, but when you use it you have a zero ability fighter with no stun/knockdown resistance, so your on your back or stunned all the time.



The only clear stats and ability tree is playing an archer. Dex improves damage and to-hit with a bow. The training tree is dex only dependent, so you aren't juggling two stats to improve your core talent tree. You can play via the warrior route or rogue, although few warrior talents are dex dependent.



Reading these forums I'm starting to understand that this is offline WoW versus anything else. Even in Mass Effect certain skill trees reduced cool down and there was no added fatigue/mana bar. And all previous BioWare Fantasy games used D&D rules which has zero cool down....

Anyway this is another person who is finding this game more tedious/frustrating than fun and am at the brink of shelving it than continuing the frustration.


#439
Veex

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Xalm Grey wrote...

But Bioware should have had some kind of foresight to see that just maybe people who were weened more on ME/JE/Kotor/NWN1 (admittedly i played NWN1 online for the 4 years i played not offline)  would possibly expect more the same deal.


KOTOR's combat was intended to play much more like Dragon Age than Mass Effect. The game was just incredibly easy so you could play it like a shooter and never have to micromanage. Mass Effect was really a movement away from what Bioware typically does in creating a shooter type experience where pausing is non-essential but you still are immersed in a story.

DA: O is just a game that requires a little more patience and forethough with battles, which is where this genre originated. The people who were weened on the Baldur's Gate series had to get used to playing more of the Mass Effect style when Bioware diverted from their original designs. I understand the action and pace can seem slow, but it is intended to be more of a tactical experience.

With that said, I urge you to just take your time with the game and treat it like a cinematic or literary event if you can't tolerate the gameplay. Just reading the codex entries is a pretty good substitue for a good book.

#440
loc_darkbane

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Alot of these comments really are ridiculous. I have played D&D games since the old Gold Box days and Dragon Age is WAY harder. D&D as a system is built to have hitpoint and skill appropriate enemies this game is not. For example for all those people yelling tactics, tactics......leave one enemy (Thug in Denerim) let alive and let your warrior fight him with using no skills at all. On normal on PC its nearly a even fight. Thats just numbers people. Have your archer go one on one against a enemy archer......he is nearly dead or dies. The enemies are nearly your equal one to one so when you have to fight 10 its not exactly a fair fight and the fact you actually have potions/poisons and a mage tips the battle in your favor if your lucky and use TACTICS. But it is NEVER a fair fight...ever...not even close. Tell me how my Grey Warden in full Warden Gear (From Wardens Keep) with full shield wall (Stats 29 arm, 69 def, 87 Attack) cant handle a thug in the back streets of Denerim with EASE....Sure if I use my skills I win but strike for strike its pretty even. Oh and god forbid there be blood mages.........Oh so now its 5 warriors (which could almost stand up one to one with my warriors) AND a blood mage. The last battle I was on had 4 warriors and 2 ....2 blood mages. Fireball , fireball my warriors were dead before they could even get up from being knocked DOWN. The D&D ruleset doesn't ALLOW for alot of the crap and frustration I am going through. On average when I see 10-12 red dots on the map 6-10 melee - 2-4 or so archers....all I can think is...... Really??....really.....you know I have two warriors so its like 5 to 1 my rogue is crap in melee as far as survival.....and my mage is the only reason we last long enough to kill 1/3 to half. REFUSE to play on easy......shouldn't have to.....I doubt my enemies are wearing like 15 soverigns worth of gear, runed weapons, etc etc.......grrrrrrr.

#441
schnaucl

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I was having the same problem. I'm guessing you're on the xbox? It did help to get better tactics but one of the big difference is that there's no overhead camera on the 360 which means there is no way to get a picture of the entire battlefield which in turn makes designing a strategy much more difficult when you don't even know how many enemies there are what type they are or even where they are. I like the game but I definitely feel like I'm fighting the UI as much as the enemies in combat.



And the 360 version REALLY needs a level somewhere between easy and normal. Easy is no challenge at all whereas normal can be too challenging given that you can't see the field and there's no autopause. I'm finally at the point where I try everything on normal and after I've fought the same fight 5 or 6 times and there are still a lot of enemies on the field (4+) when my party's wiped, I assume it's less about my strategy and more about the UI making life difficult so I switch to easy for that one fight. (If there's one or two guys left I assume my strategy is the issue and try again)



This is after I spent a day trying to kill things and having to refight the battle 15-20 times. Again, part of that was poor tactics on my part. But they weren't even boss level fights. So I'd clear one room and have the same problem in the next room, hence my new strategy. I feel bad about going to easy but by the same token I was getting extremely frustrated fighting something that gives 77 xp and having to redo the battle so many times.

#442
Little Paw

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Well, for me it reminds me of the decisions you had to make while playing AD&D. I love it.

At first I was like "Oh crap, I just wiped", and after tweaking the tactics, and choosing the party that best fits my needs, it's been a lot of fun.

I wish there were more resources to make potions though...annoying when I am down to very few and I have to practically play Wynne through the battle to survive. But now I want to make a spirit healer, LOL.

#443
Schyzm

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Little Paw wrote...

Well, for me it reminds me of the decisions you had to make while playing AD&D. I love it.
At first I was like "Oh crap, I just wiped", and after tweaking the tactics, and choosing the party that best fits my needs, it's been a lot of fun.
I wish there were more resources to make potions though...annoying when I am down to very few and I have to practically play Wynne through the battle to survive. But now I want to make a spirit healer, LOL.


both types of potions are unlimited in supply.

#444
Little Paw

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Sereaph502 wrote...

Everyone saying L2P - GTFO.

I'm sure the OP doesn't want to read your crap about how failure you think he is in a game just because he doesn't pause every second and take 10 minutes to think about how to move five feet.

NWN, NWN2, KotOR, KotOR 2, Mass Effect, all those bioware games never requires you to over strategize when fighting a toddler with a dagger, and now all of a sudden Dragon Age does. It's normal that people are used to their playstyles after playing a million other RPGs, so when ONE SINGLE RPG out of those million comes in and says "YOUR PLAYSTYLE IS WRONG!" of course they're going to go WTF

But let me give you my experiences, and debunk your "tactics is godsend lol!" mindset:

Treaten? Doesn't work. Enemies still run past my tank and destroy my DPS

Focus Fire? Tried that. The other 5 archers destroyed my party while I sent everyone to kill the mage.

Healing? Healing potions are few. 19-20 is not enough, seeing as 3-4 are used up in almost every battle. Healing spells? Take huge amounts of mana, takes 3-4 seconds to cast, and by that time the person your healing is already dead.


Let me give you an example: One mage, about 7 archers. Obviously the mage is the biggest threat, right? WRONG! The archers completely decimate you. The only way I survived that encounter was to kill off as many archers as I could while spamming healing potions because the mage was taking off 30-50 HP off my 100-130 HP characters.

Now then, a lot of us here have a policy of not ever playing a game on easy mode, so telling them to play on easy mode will. not. work. I've switched to easy mode a few times because of the difficulty, and it felt like cheating to me. I don't do that unless there is absolutely no way in hell I'd be able to progress on Normal. And guess what? Even on EASY a single group of bandits can completely destroy my party.





Well...some people happen to like that Bioware did not put out the same game with different graphics either. I think there are a lot of people that have not felt challenged in a while and this game at least offers more than playing an interactive Disney Movie, which was what ME and Jade Empire kind of felt like at times.

#445
Little Paw

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Schyzm wrote...

Little Paw wrote...

Well, for me it reminds me of the decisions you had to make while playing AD&D. I love it.
At first I was like "Oh crap, I just wiped", and after tweaking the tactics, and choosing the party that best fits my needs, it's been a lot of fun.
I wish there were more resources to make potions though...annoying when I am down to very few and I have to practically play Wynne through the battle to survive. But now I want to make a spirit healer, LOL.


both types of potions are unlimited in supply.




Where are they unlimited in supply?

#446
Roland Aseph

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Xalm Grey wrote...

I don't like the pause abuse needed to win in this game. Why even give the characters good animations in battle if all you are watching is a frame by frame of the game? It takes me completely out of the fantasy world to have to do this every battle or i lose. I came into this looking for a good story and now i don't even think i should have bought the game. But i did it because i enjoyed NWN1/JE/ME/KOTOR but i'm finding myself dissapointed. And lighter in the wallet which really doesn't help the pain go away.


This is not Diablo or any other hack & slash ARPG...it IS a RPG, RPGs are where there is Tactics to consider, character placement during the fights.

If you had watched any of the videos or read the various (ie. many) discriptions, reviews and pre-views of the game you should of known the differences you'd face in playing DA:O.

You "pause" to give your companions "finer" detailed commands...and if you learn to use the Tactics Slots to automate various conditions and responses, your need to pause will actually decrease quite a bit.

The game is not at fault here, it's your faulty expectations or understanding of how to play the game as it was intended.

#447
Kwonne

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GumbyTheBorg wrote...

I was all excited about this game. I love Bioware products, but this is such crap, I fell let down (and I fell as though I lost $59). Every (and I mean almost EVERY) single fight I ever pick, my party gets wiped. I tried my best to equip everyone with the best stuff and give them tons of potions and the such, but every brigand, thug and half-wit that moves can totally destroy my party as though we are nothing but a rag tag group of elementary school girls. It's totally disgusting. My character should be highly trained (as told at the beginning of the game) and should be a Warden and highly skilled, yet ever drunken loser with a sword can kill me. I been doing this "Back Alley" quest and for each of the three different "Back Alleys" I've had to reload the game at least 11 times or so until I could win a single fight. Total absolute crap. I don't feel heroic or good about my character and I'd certainly not having any fun. It's just one big massive exercise in reloading and frustration. For the first time ever, I will set aside this Bioware game and not bother to finish it whatsoever. And I'm on NORMAL difficulty.Image IPB


Gumby

How many and who are in your party?

If you have a Mage with some CC for example, you can handle those archers in the back alley more easily.

#448
Roland Aseph

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GumbyTheBorg wrote...

I was all excited about this game. I love Bioware products, but this is such crap, I fell let down (and I fell as though I lost $59). Every (and I mean almost EVERY) single fight I ever pick, my party gets wiped. I tried my best to equip everyone with the best stuff and give them tons of potions and the such, but every brigand, thug and half-wit that moves can totally destroy my party as though we are nothing but a rag tag group of elementary school girls. It's totally disgusting. My character should be highly trained (as told at the beginning of the game) and should be a Warden and highly skilled, yet ever drunken loser with a sword can kill me. I been doing this "Back Alley" quest and for each of the three different "Back Alleys" I've had to reload the game at least 11 times or so until I could win a single fight. Total absolute crap. I don't feel heroic or good about my character and I'd certainly not having any fun. It's just one big massive exercise in reloading and frustration. For the first time ever, I will set aside this Bioware game and not bother to finish it whatsoever. And I'm on NORMAL difficulty.Image IPB


This game can be a "challenge" in certain spots...a challenge means/equals that there is the equal chance you will fail.

If you want to win most if not ALL the fights with little or no thought or risk then play on Easy.

Otherwise you will be "challenged" and made to think, sometimes outside of simply repeating "Attack, Attack, Attack..."

There are many options and ways to use your characters and enviroment to fight and win in this game.

It's NOT a ARPG....it's NOT click till everything is dead.

It's think, use your skills in the best way possible and your various inventory items and "hope" you're better than your opponent/s.

Just like RL lol ;)

Now buck up little fighter and sharpen that blade!!!

#449
Schyzm

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Roland Aseph wrote...

GumbyTheBorg wrote...

I was all excited about this game. I love Bioware products, but this is such crap, I fell let down (and I fell as though I lost $59). Every (and I mean almost EVERY) single fight I ever pick, my party gets wiped. I tried my best to equip everyone with the best stuff and give them tons of potions and the such, but every brigand, thug and half-wit that moves can totally destroy my party as though we are nothing but a rag tag group of elementary school girls. It's totally disgusting. My character should be highly trained (as told at the beginning of the game) and should be a Warden and highly skilled, yet ever drunken loser with a sword can kill me. I been doing this "Back Alley" quest and for each of the three different "Back Alleys" I've had to reload the game at least 11 times or so until I could win a single fight. Total absolute crap. I don't feel heroic or good about my character and I'd certainly not having any fun. It's just one big massive exercise in reloading and frustration. For the first time ever, I will set aside this Bioware game and not bother to finish it whatsoever. And I'm on NORMAL difficulty.Image IPB


This game can be a "challenge" in certain spots...a challenge means/equals that there is the equal chance you will fail.

If you want to win most if not ALL the fights with little or no thought or risk then play on Easy.

Otherwise you will be "challenged" and made to think, sometimes outside of simply repeating "Attack, Attack, Attack..."

There are many options and ways to use your characters and enviroment to fight and win in this game.

It's NOT a ARPG....it's NOT click till everything is dead.

It's think, use your skills in the best way possible and your various inventory items and "hope" you're better than your opponent/s.

Just like RL lol ;)

Now buck up little fighter and sharpen that blade!!!


not really, just use mages.

#450
Kwonne

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Little Paw wrote...

Schyzm wrote...

Little Paw wrote...

Well, for me it reminds me of the decisions you had to make while playing AD&D. I love it.
At first I was like "Oh crap, I just wiped", and after tweaking the tactics, and choosing the party that best fits my needs, it's been a lot of fun.
I wish there were more resources to make potions though...annoying when I am down to very few and I have to practically play Wynne through the battle to survive. But now I want to make a spirit healer, LOL.


both types of potions are unlimited in supply.




Where are they unlimited in supply?


Flasks, Lyrium, Elfroot can be purchased from different vendors in the world without running out, making it possible for a Herbalist to make as many pots as you'd like. :)