Tali/Legion Conflict Renegade resolve issue/bug?
#1
Posté 31 janvier 2010 - 02:21
#2
Posté 31 janvier 2010 - 02:30
the bar is just unprecisful.
#3
Posté 01 février 2010 - 06:02
#4
Posté 18 février 2010 - 06:40
Hell, I was two pixels away from max with i blew up the heretic station giving me another 30 renegade points.
#5
Posté 18 février 2010 - 06:41
sacredl wrote...
unprecisful.
Wow.
#6
Posté 18 février 2010 - 06:53
I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).
#7
Posté 18 février 2010 - 06:56
nokori3byo wrote...
I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).
That would not really help, as you don't have his loyalty until you do his quest, so you'd have to work pretty hard to avoid getting him killed.
As to the discussion in general, I am wondering if anyone has actually managed the Renegade check. The strat guide actually says their isn't one, and I've never seen anyone claim to have done it.
#8
Posté 19 février 2010 - 12:33
izmirtheastarach wrote...
nokori3byo wrote...
I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).
That would not really help, as you don't have his loyalty until you do his quest, so you'd have to work pretty hard to avoid getting him killed.
Legion's a tough cookie. He has a high defense rating and so easily survives the"hold the line" segment of the final battle even when his loyalty hasn't been earned yet. From what I've heard, bringing him along to the final fight would be a bad idea though.
#9
Posté 19 février 2010 - 12:38
#10
Posté 19 février 2010 - 01:16
The way around losing Legion's loyalty is simple, so simple that this 'fight scene' has to be bugged. Side with Tali, then talk to Legion about the fight. You will have a Renegade option saying "I lied." You will now have Legion's loyalty again.
I had a similar issue with the Jack/Miranda fight. I had a whopping 15% Paragon and 60% Renegade for that fight. It allowed me to attempt the Paragon option to talk them out of it. The Paragon? Something is wrong there.
Same with Morinth. I had the 90% Renegade and I was unable to brute talk her into joining me, but the game before I had had a little above 50% Paragon and I was able to charm her into joining me? I am thinking that NG+ games are somehow screwy on their checks.
#11
Posté 29 mai 2011 - 12:01
i have a similar problem with the charm/intimidate options in this and acouple of other conversations. after legion's loyalty mission, even with maxed out renegade and the 100% morality point bonus from the evolved class skill. blow up the heretics and i stil can't resolve this conflict with the renegade option.
the wierd thing is, when i import a character from ME1 and start the first playthrough of ME2 with said character. every single morality option i in every conversation is available. its only when i start consecutive playthroughs with the same character that this issue arises.
first playthrough with ME1 import, starting with the morality point bonus, even when i have just above half renegade bar i stil get to resolve both the tali vs legion and jack vs miranda conflict with the morality options.
second playthrough ME2 import, starting without the bonus points ofcourse, but taking my time to build up an equal or higher amount of morality points before atempting the conversations in question. get the tali vs legion conflict aaand.. what do you know, renegade option is grayed out. third playthrough, same problem . fourth, same problem. and so on. even with 90-100% renegade.
however if i re-import my original ME1 character, every morality option is apparently available again. even with much less of the renegade meter filled. after having played through this game many many times it almost feels like the morality bonus from ME1 imports count for much more than they should, though i am reasonably sure they dont. -.-
same problem with the interrogation on thanes loyalty mission "i'm a specter, start talking." is always available on the first playthrough, but never in any playthrough after with the same character even with higher renegade points then first time through.
it's easy enough to solve the conflicts from a gameplay perspective, charm or intimidate miranda or legion after taking the other partys side, (or in the case of thanes loyality mission, just beat the info out of kelham) but when i have almost maxed morality i would like to use all my options consistently.
..confusing
Modifié par Spaz85, 29 mai 2011 - 12:11 .
#12
Posté 29 mai 2011 - 06:51
#13
Posté 29 mai 2011 - 07:37
mod my saves with full Paragon AND Renegade bars so I can make the decisions I want.
Modifié par TexasToast712, 29 mai 2011 - 07:37 .
#14
Posté 29 mai 2011 - 03:04
NO morality (left side red/blue) required, NO moding & NO cheating.
Modifié par JockBuster, 29 mai 2011 - 03:04 .
#15
Posté 29 mai 2011 - 04:32
effectivly making every single morality check require more and more morality points the further in to the game you get?
edit:
just did some more digging on the Mass Effect wiki, the morality system is indeed based off percentages of what you could have had based on what areas Shepard has visited at any given point in the game. not how much paragon or renegade you actually have.
means i have to change up the order i play through the game.
i miss the ME1 skill system
Modifié par Spaz85, 29 mai 2011 - 04:44 .
#16
Posté 29 mai 2011 - 05:41
#17
Posté 29 mai 2011 - 06:07
#18
Posté 29 mai 2011 - 06:52
However, if you want all your crew to survive, you'll be forced to do the Tali/Legion argument at the end of the game, due to not being able to get the IFF until all squad mates are loyal. Therefore, the only way to pass this check and keep all your crew would be to play an exclusive renegade play through
#19
Posté 29 mai 2011 - 10:59
#20
Posté 30 mai 2011 - 02:04
Anyway, for one NG+ Shep, I had a barely filled Renegade bar (it hit max at the start of Legion's loyalty mission), couldn't do the check after, went and switched passive to give +100% morality, and convinced Tali in Engineering... then switched passive back to the +70% version.
So I'd assume that a full bar with +70% provides enough for anything if you switch to +100%?
Modifié par CajNatalie, 30 mai 2011 - 02:05 .
#21
Posté 30 mai 2011 - 02:34
the morality system in ME2 is ass.
ah well, i'll just play through the game over and over again until i figure out in which order everything has to be done to pass the few morality checks that are giving me trouble in NG+.
its worth the time ^^
as for the Tali vs Legion conflict, i'll just renegade Legion in the AI Core after the conflict is resolved in otherways.
just had to figure out how the morality system actually works. thanks everyone :>
#22
Posté 30 mai 2011 - 06:11
If the proportion is 50% or more, then switching to a +100% class (doubling your 50% to 100%) will mean you can always beat a check theoretically. But there are a lot of hidden points out there you can never know you've missed.
Personally I think the proportion thing should've only been used as a secondary test if you didn't meet the 'how full is your bar?' requirement, because having a full bar and missing a check just seems ridiculous.
#23
Guest_InviolateNK_*
Posté 30 mai 2011 - 06:31
Guest_InviolateNK_*
Dave666 wrote...
Dumb system ain't it? Gibbed is your friend. Add 1000 points to each and you can ignore the stupid system and play Shepard as you see fit. (Just think of it as maxing Charm and Intimidate in ME:1, if they'd given us the option then we'd have used it).
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