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Tali/Legion Conflict Renegade resolve issue/bug?


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22 réponses à ce sujet

#1
Neostorm Torden

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 I'm what appears to be 100% renegade but i'm unable to resolve the conflict with Tali/Legion with the renegade option. The first time i believed it was because i saved the geth (rewrote their memory) which dropped my renegade score. Replayed mission killed rogue geth still unable to resolve. Can anyone else confirm this has happen to them or explain what is wrong here? I have read paragon doesn't even require 50% to resolve so 100% should be enough renegade right?

#2
sacredl

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are you sure you've got 100%? I had a similar problem - it looked like 100% but I still had to get some renegade points. Tali renegade persuasion requires absolutely the full bar.



the bar is just unprecisful.

#3
Neostorm Torden

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I really have not way to measure it to be 100% sure but I've looked at it before this mission it looked max and after this mission it looked max so i don't feel like it has anywhere else to go. I was however able to talk to Legion after siding with Tali to repair anything that might effect the outcome of the end of the game . I have yet to beat it so we'll see.

#4
sitiran

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I have the exact same problem on the 360, I have 100% renegade. Did legions loyalty mission on the end just to be safe. 2 pixels of black at the start of the bar, 2 pixels at the end. There is no possible i have less than 100%. So what is the deal?



Hell, I was two pixels away from max with i blew up the heretic station giving me another 30 renegade points.

#5
GnusmasTHX

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sacredl wrote...
unprecisful.


Wow.

#6
nokori3byo

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Incidentally, how high does your Paragon have to be to resolve the situation? At this point, I'm at like 70, with only the IFF, Suicide Mission, and Legion's loyalty quest left to go, so it's looking unlikely that I'll be able to russle up the huge number of points I'd need to hit 100.



I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).

#7
izmirtheastarach

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nokori3byo wrote...

I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).


That would not really help, as you don't have his loyalty until you do his quest, so you'd have to work pretty hard to avoid getting him killed.

As to the discussion in general, I am wondering if anyone has actually managed the Renegade check. The strat guide actually says their isn't one, and I've never seen anyone claim to have done it.

#8
nokori3byo

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izmirtheastarach wrote...

nokori3byo wrote...

I don't want to lose Legion's loyalty, so I might just wait till after the endgame to do his quest, (or skip it alltogether).


That would not really help, as you don't have his loyalty until you do his quest, so you'd have to work pretty hard to avoid getting him killed.


Legion's a tough cookie.  He has a high defense rating and so easily survives the"hold the line" segment of the final battle even when his loyalty hasn't been earned yet.  From what I've heard, bringing him along to the final fight would be a bad idea though.

#9
Xronit

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I don't think it's a bug, after i few tires i found out that i only could use the paragon choice if i reprogrammed the geth and only the renegade one if i destroyed them.

#10
FredegarKadere

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I had 90% Renegade on a NG+ and I destroyed the Geth. I could not get the Renegade option to pass for the Tali/Legion fight.

The way around losing Legion's loyalty is simple, so simple that this 'fight scene' has to be bugged. Side with Tali, then talk to Legion about the fight. You will have a Renegade option saying "I lied." You will now have Legion's loyalty again.

I had a similar issue with the Jack/Miranda fight. I had a whopping 15% Paragon and 60% Renegade for that fight. It allowed me to attempt the Paragon option to talk them out of it. The Paragon? Something is wrong there.

Same with Morinth. I had the 90% Renegade and I was unable to brute talk her into joining me, but the game before I had had a little above 50% Paragon and I was able to charm her into joining me? I am thinking that NG+ games are somehow screwy on their checks.

#11
Tony Redgrave

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firstly. my apologies, i realize this is an old thread, but rather than start a new, i'll bump this one.

i have a similar problem with the charm/intimidate options in this and acouple of other conversations. after legion's loyalty mission, even with maxed out renegade and the 100% morality point bonus from the evolved class skill. blow up the heretics and i stil can't resolve this conflict with the renegade option.

the wierd thing is, when i import a character from ME1 and start the first playthrough of ME2 with said character. every single morality option i in every conversation is available. its only when i start consecutive playthroughs with the same character that this issue arises.

first playthrough with ME1 import, starting with the morality point bonus, even when i have just above half renegade bar i stil get to resolve both the tali vs legion and jack vs miranda conflict with the morality options.
second playthrough ME2 import, starting without the bonus points ofcourse, but taking my time to build up an equal or higher amount of morality points before atempting the conversations in question. get the tali vs legion conflict aaand.. what do you know, renegade option is grayed out. third playthrough, same problem . fourth, same problem. and so on. even with 90-100% renegade.

however if i re-import my original ME1 character, every morality option is apparently available again. even with much less of the renegade meter filled. after having played through this game many many times it almost feels like the morality bonus from ME1 imports count for much more than they should, though i am reasonably sure they dont. -.-

same problem with the interrogation on thanes loyalty mission "i'm a specter, start talking." is always available on the first playthrough, but never in any playthrough after with the same character even with higher renegade points then first time through.

it's easy enough to solve the conflicts from a gameplay perspective, charm or intimidate miranda or legion after taking the other partys side, (or in the case of thanes loyality mission, just beat the info out of kelham) but when i have almost maxed morality i would like to use all my options consistently.
..confusing Posted Image

Modifié par Spaz85, 29 mai 2011 - 12:11 .


#12
Mr Zoat

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Remember that ME2 charm/intimidate checks are based on the percentage of morality you could have picked up by that point, not by how full your bar is.

#13
TexasToast712

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The fact that the morality point system is ridiculous is why I
mod my saves with full Paragon AND Renegade bars so I can make the decisions I want.

Modifié par TexasToast712, 29 mai 2011 - 07:37 .


#14
JockBuster

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Yes, side side with Jack (upper right), Miranda tells you to shove off, then talk to Miranda again and tell her you lied to Jack. Same also works for Tali/Legion, tell Legion to stop (Tali Loyal) then tell Legion that you lied. Legion will say that you are logical.
NO morality (left side red/blue) required, NO moding & NO cheating.

Modifié par JockBuster, 29 mai 2011 - 03:04 .


#15
Tony Redgrave

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so.. the morality system in ME2 is based on how many morality points you 'could' have at any given time and not how much you actually have?
effectivly making every single morality check require more and more morality points the further in to the game you get?

edit:
just did some more digging on the Mass Effect wiki, the morality system is indeed based off percentages of what you could have had based on what areas Shepard has visited at any given point in the game. not how much paragon or renegade you actually have.
means i have to change up the order i play through the game.
i miss the ME1 skill system Posted Image

Modifié par Spaz85, 29 mai 2011 - 04:44 .


#16
GenericPlayer2

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It also means that NG+ games are at a disadvantage when it comes to charm/intimidate options

#17
Dave666

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Dumb system ain't it? Gibbed is your friend. Add 1000 points to each and you can ignore the stupid system and play Shepard as you see fit. (Just think of it as maxing Charm and Intimidate in ME:1, if they'd given us the option then we'd have used it).

#18
DxWill10

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Yeah, without modding, this renegade check with legion/tali is pretty much only available if you played the game exclusively renegade. remember, the paragon and renegade bars on the squad screen are somewhat misleading. The amount in the bars is ultimately irrelevant. It's the amount of para/rene points you've acquired OVER the total amount of para/rene points possible THUS FAR. Therefore, for most of these checks, it is beneficial to do them as soon as possible (such as tali, samara, and jack/miranda loyalty missions)

However, if you want all your crew to survive, you'll be forced to do the Tali/Legion argument at the end of the game, due to not being able to get the IFF until all squad mates are loyal. Therefore, the only way to pass this check and keep all your crew would be to play an exclusive renegade play through

#19
ReallyRue

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Happened to me in the Jack/Miranda fight with full paragon.

#20
CajNatalie

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Totally necro'd. However I shall give input to the zombie thread nonetheless...

Anyway, for one NG+ Shep, I had a barely filled Renegade bar (it hit max at the start of Legion's loyalty mission), couldn't do the check after, went and switched passive to give +100% morality, and convinced Tali in Engineering... then switched passive back to the +70% version.

So I'd assume that a full bar with +70% provides enough for anything if you switch to +100%?

Modifié par CajNatalie, 30 mai 2011 - 02:05 .


#21
Tony Redgrave

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we have reached consensis.
the morality system in ME2 is ass.

ah well, i'll just play through the game over and over again until i figure out in which order everything has to be done to pass the few morality checks that are giving me trouble in NG+.
its worth the time ^^
as for the Tali vs Legion conflict, i'll just renegade Legion in the AI Core after the conflict is resolved in otherways.

just had to figure out how the morality system actually works. thanks everyone :>

#22
CajNatalie

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You could win the morality check ASAP as long as you have the right proportion of the corresponding morality points out of the total available you could have gotten.
If the proportion is 50% or more, then switching to a +100% class (doubling your 50% to 100%) will mean you can always beat a check theoretically. But there are a lot of hidden points out there you can never know you've missed.

Personally I think the proportion thing should've only been used as a secondary test if you didn't meet the 'how full is your bar?' requirement, because having a full bar and missing a check just seems ridiculous.

#23
Guest_InviolateNK_*

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Dave666 wrote...

Dumb system ain't it? Gibbed is your friend. Add 1000 points to each and you can ignore the stupid system and play Shepard as you see fit. (Just think of it as maxing Charm and Intimidate in ME:1, if they'd given us the option then we'd have used it).


True :wizard:    The point system in ME 2 is stupid and sucks.