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Dragon Age MMO


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45 réponses à ce sujet

#26
HyperLimited

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Ah, another MMO topic. And once again I agree with Sten.

No.

#27
darkmax1974

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NO! NO MMO! Don't kill off a good rpg.

#28
thegreateski

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Not this again. :(

#29
Edge12674

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No to MMO, but it would be a blast to be able to use a LAN for up to four players. Best of both worlds IMHO.

#30
Nilbeny

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Edge12674 wrote...

No to MMO, but it would be a blast to be able to use a LAN for up to four players. Best of both worlds IMHO.


That would be my take, a true mmo isn't needed, but if a sequel supported coop somehow I couldn't complain.

#31
nubbers666

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oh hell no this becomeing a mmo would be a epic fail before it even starts plus it would ****** off lot of players

#32
darkmax1974

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I'm already pissed off that these inconsiderate MMO-lovers just keep repeating this topic instead doing a search.

#33
shadowdragon8190

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It might be fun to have a multiplayer where you ask the person to join your game to replace one of your more stubborn AI's in a huge dungeon, but like everyone says, no it's not an MMO game. Would you like to have a group of 10 year olds going OmGZ Suppper pwnz! Or how about a camper who is over powered and loves to kill you before you're able to turn in the quest? I personally don't find it fun to be in a group of kids who steal all the loot they can. Neither do I like having to do the same dungeon 12 different times to have a small chance that my roll with be the roll to win me the epic drop.

#34
Grossbard

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No! :D

#35
Andat

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Er... no probably not.

#36
Petu.exe

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I'd say... no!

#37
drhelio212

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No to an MMO!

#38
Zakath12

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No MMO



But a coop mode would be great.

#39
Andat

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I'd even say no to a coop mode. Or rather, "not for me thanks". If they wanted to put one in, ok just as long as it doesn't break the single player game.

#40
Solica

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I suppose it's a duty to post:



NOOOOOO!



...in threads like this, now and then. I haven't done so for awhile, so...

#41
sprybry

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MMO? N-N-O!!!

#42
Brass_Buckles

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And I'll quote what I said in a previous thread...

You'd end up with characters named like my username here (or worse, things like XX_SexxyKitten05_XX), and characterization and plot would suffer... yeah, I'd say Dragon Age would be ruined by making it a full MMO. One would assume you'd want a DA MMO to encourage roleplaying, but you'd get the same netspeaking typists begging for handouts as always--and rather than having a good flow of different quests and quest types, you'd be level grinding all the time. Level 25? No, try level 50, with too few quests between levels 15-40 to get leveled up with. Thus the level-grinding and loot-farming.

Example of what you'd see (based on the majority of MMOs I've ever been on):

can u giv me 200 gp plz
lol y u need 200 gp? go kill darkspnw
(surprisingly enough, trying to actually roleplay, but the player's character is one of about 500 Cousland "last of their line" characters game-wide) I am off to the Korkari Wilds to slay the dreaded Witch of the Wilds!
u dont hav 2 do that i killed her last week
lolol ur lvl 30, y r u killin lvl 20 mobs?


Please, please don't inflict that on DA. Don't inflict the mental image on me. It's simply too painful. I know there are people who'd disagree, of course, but frankly if DA has an MMO sequel, I'll be sitting that one out--and probably the rest of them, because it's quite true that once a game becomes an MMO, the original series dies. Look at Warcraft and Phantasy Star if you are in need of examples.

Now, a multiplayer mode that allows you to invite a few of your friends in on a campaign, or to simply roleplay with them, would be a different matter. I'd welcome that.


Modifié par Brass_Buckles, 31 janvier 2010 - 10:36 .


#43
thegoldfinch

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#44
shadowdragon8190

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The coop would actually be pretty fun. Both you and your friend get a say in it and who knows you might end up fighting your own friend to finish your quest. However, there has to be one giant rule. NO more than one noble to each party. All the dwarf nobles died except for one and all human nobles died except for you or unless Oprah came into the game and reunited you with your long lost brother/sister but that's very unlikely.

#45
Edge12674

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Coop with up to four players. One player is designated the leader to handle conversations/inventory for the group in a particular area (deep roads for instance). Other players control their characters combat and quickbar. Sounds simple, but I am sure I'm overlooking something otherwise Bioware would have done it already!

#46
brm581424

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negatoreee