which would be most useful for Infiltrator?
Character Creator Bonus Power
Débuté par
Kyero
, janv. 31 2010 04:05
#1
Posté 31 janvier 2010 - 04:05
#2
Posté 31 janvier 2010 - 04:07
I took the Geth Sheild boost. Helps when you lose your sheilds. That or Warp Ammo.
#3
Posté 31 janvier 2010 - 04:12
I suggest Reave. It prevents synthetics and organics from regenerating helth. A real life saver in bossfights. Geth Shield Boost is also a good choice.
#4
Posté 31 janvier 2010 - 04:14
Reave is pretty much the best ability in the game, atleast in terms usefulness.
#5
Posté 31 janvier 2010 - 04:16
Yup. Get Reave to rank 3 alone and its just... excellent. I can't even imagine Heavy Reave.
#6
Posté 31 janvier 2010 - 04:17
I'd say armor-piercing ammo, I managed to 1-shot the human reaper with it and the Widow.
#7
Posté 31 janvier 2010 - 04:18
what does Reave do Exactly?
#8
Posté 31 janvier 2010 - 04:30
Reave: Damages the nervous or synthetic systems to prevent target from healing. Restores the biotic's health when power is used against organics.
Heavy Reave: The biotic focuses on snuffing out a single target's life, increasing the Reave;s strength, duration, and damage.
Area Reave: The Biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.
Heavy Reave: The biotic focuses on snuffing out a single target's life, increasing the Reave;s strength, duration, and damage.
Area Reave: The Biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.
#9
Posté 31 janvier 2010 - 04:35
eh, seems too OP like Adrin, Im gonna pick something more tech wise since im infiltrator
#10
Posté 31 janvier 2010 - 04:38
Well, there's Mordin's Neural Shock, which paralyzes your enemiors with pain. Thane's Shredder Ammo is also a good tech choice for an infiltrator.
Modifié par JudgeQwerty, 31 janvier 2010 - 04:38 .
#11
Posté 31 janvier 2010 - 05:11
Sparrow475 wrote...
I'd say armor-piercing ammo, I managed to 1-shot the human reaper with it and the Widow.
I tend to agree here. Since I went commando, I found AP ammo to be excellent against any major NPC that had heavy armor and health. I'd just overload their shield, or warp their barrier (if they had one) and hit Hardened Adrenaline and fire off some shots with a sniper rifle. Usually was dead before the effect wore off. Also worked well with the machine gun and firing in short bursts.
I still used Incendiary and Disruptor ammo but found next to no need for Warp Ammo since my teammates could more effectively lower shielding/barriers far better than I could with Warp Ammo.
#12
Posté 31 janvier 2010 - 05:15
if you're infiltrator i say geth shield boost it makes you almost invulnerable for a few seconds. but for my sentinel i use AP ammo. tears through armor & synthetics in an instant.
#13
Posté 31 janvier 2010 - 05:18
Pick dominate, then you can convert any enemy on the field.
#14
Posté 31 janvier 2010 - 05:20
Matterialize wrote...
Pick dominate, then you can convert any enemy on the field.
This
#15
Posté 12 juillet 2010 - 04:20
I'm an infiltratior and I used barrier. Anything to boost your shields are best in my opinion. ap ammo is good too.
#16
Posté 12 juillet 2010 - 04:33
For my Infiltrator I used AP Ammo. The AP ammo for the SMG and close to mid range stuff, great with the Locust if you get Kasumi, as the SMG rips through shields anyway and then the AP makes it rip trough armour and health. AP Ammo gives +70% boost on armour and health damage if you take Tungsten Ammo, not the squad ammo.
I used the Disruption Ammo on the sniper rifles. With those two ammo and weapon combos alone I didn't really need anything else, although the Tactical Cloak can get you out of trouble in a pinch.
I used the Disruption Ammo on the sniper rifles. With those two ammo and weapon combos alone I didn't really need anything else, although the Tactical Cloak can get you out of trouble in a pinch.
#17
Posté 12 juillet 2010 - 05:05
Neural shock is good. It stuns enemies so you can like up a headshot. Geth Shield Boost and Dominate are also good. Warp ammo or reave covers the biotic weakness infiltrators have.
Armour piercing ammo is useless since snipers are strong against armour already, and you have incinerate. Shredder, while not as useless as cryo ammo, is also kind of useless, since everything has multiple layers on high difficulties.
Armour piercing ammo is useless since snipers are strong against armour already, and you have incinerate. Shredder, while not as useless as cryo ammo, is also kind of useless, since everything has multiple layers on high difficulties.
#18
Posté 12 juillet 2010 - 05:11
ShadowWolf_Kell wrote...
Sparrow475 wrote...
I'd say armor-piercing ammo, I managed to 1-shot the human reaper with it and the Widow.
Since I went commando
Gross.





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