Infiltrator Build.
#1
Posté 31 janvier 2010 - 04:32
Anyone have tips on how to ideally build an INFILTRATOR. What powers/passives to invest in early on?Squad members?What to evolve early/late.Weapons.
Gimme the 411 on how to utilize the INFILTRATOR to it's full capacity. I'm not to stoked about gameplay with this class.
#2
Posté 31 janvier 2010 - 04:39
that being said, infiltrators are the new engineers in ME2. they truly are weaker than the other classes. the loss of a lot of their tech powers really reduced their efficiency.
#3
Posté 31 janvier 2010 - 04:41
Edit: @ tehmoriz You're joking right? The Infiltrator along with the soldier is the best class due to their ability to handle any situation and any enemy. You can solo alot of the game with the Infiltrator due to your ability to take down shields, armor, and barriers by yourself. You can oneshot alot of enemies with the Widow too. The top three classes are Sentinel, Soldier, and Infiltrator.
Modifié par AlphaJarmel, 31 janvier 2010 - 04:44 .
#4
Posté 31 janvier 2010 - 04:44
#5
Posté 31 janvier 2010 - 04:46
#6
Posté 31 janvier 2010 - 04:47
Using cloak to come in and out of stealth and score seriously damaging shots every few seconds made my infiltrator feared by any in his path.
I would just park my squad mates behind cover and make them stay there and move ahead so I could get all the kills.
Whatever the skill is called that raises your Para/Rene and lowers your recharge time. Max that.
Max Cloak and make it Assassination Cloak. You don't need longer cloak time you need extra damage from cloaked shots.
You get a choice to gain extra weapon training at a point in the game and you might get tempted to try and learn shotty or assualt rifles ... DON'T. There's an upgraded snipey that rules.
Max Inferno
I think I had 2 or 3 points in the two ammo skills. My cloaked strikes reminded me of being a backstab rogue in other games but at a distance with a rifle.
I took the Armor Boost skill as a bonus and maxed it.
I did not put 1 point in AI Hacking, it felt worthless.
Infiltrators are scary ...
#7
Posté 31 janvier 2010 - 04:48
MonkeyLungs wrote...
I found my infiltrator to be a total bad mutha from the get go.
Using cloak to come in and out of stealth and score seriously damaging shots every few seconds made my infiltrator feared by any in his path.
I would just park my squad mates behind cover and make them stay there and move ahead so I could get all the kills.
Whatever the skill is called that raises your Para/Rene and lowers your recharge time. Max that.
Max Cloak and make it Assassination Cloak. You don't need longer cloak time you need extra damage from cloaked shots.
You get a choice to gain extra weapon training at a point in the game and you might get tempted to try and learn shotty or assualt rifles ... DON'T. There's an upgraded snipey that rules.
Max Inferno
I think I had 2 or 3 points in the two ammo skills. My cloaked strikes reminded me of being a backstab rogue in other games but at a distance with a rifle.
I took the Armor Boost skill as a bonus and maxed it.
I did not put 1 point in AI Hacking, it felt worthless.
Infiltrators are scary ...
I disagree, you want to go for full damage. My character was getting a minimum of 200 percent damage bonuses with my guns and that wasn't including my headshot bonuses as well.
#8
Posté 31 janvier 2010 - 04:50
I disagree. if you do focus your playstyle on the focus/stealth/sniping I recomend you gain garrus's loyalty and make an infiltrator with armor peircing rounds.tehmoriz wrote...
to me, the infiltrator did not shine until i got the flamethrower heavy weapon. cloak+sneak+burn on multiple targets. other than that, it really boils down to how well you can score headshots with the sniper rifle.
that being said, infiltrators are the new engineers in ME2. they truly are weaker than the other classes. the loss of a lot of their tech powers really reduced their efficiency.
Then, focus main +dmg+health tree and incinerate. cloak is nice when you get the greater dmg in cloak surprise attack... not totally needed. these are my recomendations for hardcore/insanity, infiltrator is a breezy walkthrough on those difficulties.
ALSO. at one major point of the game, you'll stumble upon a couple of upgrades, you can only choose one.
one of them is an anti-material rifle (50 cal for short)
with armor piercing rounds+ AMR can one shot nearly any armored npc, such as krogan leaders or the armored husks(they are a pain in the ass)
in conclusion, infiltrator can be one of the best classes, because every time you zoom in with a rifle, you get 2 seconds of quick reaction slo-mo.
don't let this guy talk you out of it, VERY rewarding class for high difficulty.
(lol at insanity vanguards)
#9
Posté 31 janvier 2010 - 04:51
maxed disruptor, cloak, incinerate and what ever the original name of the skill is below AI hacking.
then i got 1 skill in slam because its fun to toss people up and it recharges fast
3 in AI hacking though its only useful on the small mechs
2 in cryo ammo.
even at the max level infiltrator is very hard to play on once your past veteran difficulty, enemies charged me a lot more on this setting then on lower settings and my style of combat is not set up for close range combat. If it was i would be vanguard or soldier.
personally, the infiltrators are only good in ME1 because they hack and salvage + the abilities they can get and sniping.
since they were chopped for ME2 you might want a different class for playing insanity
#10
Posté 31 janvier 2010 - 04:52
Cryo & AI hack are useless IMO
#11
Posté 31 janvier 2010 - 04:54
Aranwen1 wrote...
i was level 28 infiltrator after finishing my first run through with enough assignments left to make level 30
maxed disruptor, cloak, incinerate and what ever the original name of the skill is below AI hacking.
then i got 1 skill in slam because its fun to toss people up and it recharges fast
3 in AI hacking though its only useful on the small mechs
2 in cryo ammo.
even at the max level infiltrator is very hard to play on once your past veteran difficulty, enemies charged me a lot more on this setting then on lower settings and my style of combat is not set up for close range combat. If it was i would be vanguard or soldier.
personally, the infiltrators are only good in ME1 because they hack and salvage + the abilities they can get and sniping.
since they were chopped for ME2 you might want a different class for playing insanity
It takes some skill but it's better than the other classes. Sentinel is pretty much the same in regards to quality and the Soldier might be a little better but then there is gameplay preference. All the biotic classes such as Vanguard and Adept are worthless on Insanity. The last level is pretty much all Armor and Barrier.
#12
Posté 31 janvier 2010 - 04:59
on ME1 i could just run around with a pistol on insanity and nothing could stop me but on ME2 my gear feels so weak so i dont want to risk going to the next setting.
also, if my squad would shoot the enemies more then hiding in cover and they didnt want to shoot just me even when my squad wasnt under cover i would have an easier time.
Modifié par Aranwen1, 31 janvier 2010 - 05:01 .
#13
Posté 31 janvier 2010 - 05:03
their class specific skill is for sneaking up close to a target (since it doesn't last nearly long enough for anything else), yet they have zero close combat ability. i haven't considered using cloak for more damaging sniper shots, but the fact remains: infiltrators are sort of badly designed because their special power is geared for close combat, but they are more suited for sniping.
#14
Posté 31 janvier 2010 - 05:06
heavy mechs are evil
#15
Posté 31 janvier 2010 - 05:09
#16
Posté 31 janvier 2010 - 05:10
#17
Posté 31 janvier 2010 - 05:16
its player style with the chopped class XD
It would be nice if we could customize our infiltrator classes or have a classic mode so we could go old school infiltrator.
i have level 3 ai hacking and it works long enough on the heavy mechs for them to turn and face the enemy but then shoot me.
Modifié par Aranwen1, 31 janvier 2010 - 05:17 .
#18
Posté 31 janvier 2010 - 05:21
#19
Posté 31 janvier 2010 - 05:24
I don't think they are weak at all, I kill peeps with one hit from a snip no matter where I hit and with the 2 SMG and my powers I just slaughter.
#20
Posté 31 janvier 2010 - 05:25
but im a long range fighter and most enemies make battles short range.
#21
Posté 31 janvier 2010 - 05:32
#22
Posté 31 janvier 2010 - 05:41
i dont consider telling you what its upgraded versions are a spoiler but bioware might so if you want to know ill send you the info in a private message.
Modifié par Aranwen1, 31 janvier 2010 - 05:50 .
#23
Posté 31 janvier 2010 - 05:50
#24
Posté 31 janvier 2010 - 05:58
#25
Posté 31 janvier 2010 - 06:11





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