I thought mining the planets in mass effect 2 was a big step up from the original. Its faster, smarter, and alot better than the original! Does anyone agree or am I alone on this?
Why are all the reviewers beating up on mining planets?
Débuté par
vader44
, janv. 31 2010 05:17
#1
Posté 31 janvier 2010 - 05:17
#2
Posté 31 janvier 2010 - 05:18
I don't like it, but I can deal with it.
#3
Posté 31 janvier 2010 - 05:23
1) More people play this game on the PC than Consoles. And if you have played it on the PC, you know the answer to that. You have to use your mouse to move the scanner and it....gets....tiresome. Talk about carpal tunnel syndrome. Hold the right button, move wrist, move wrist, move wrist.....it gets old very fast and it actually begins to hurt your wrist.
2) There are too few landing missions. People wanted to EXPLORE planets, not scan them from space. That is tedious, and you HAVE to do it in order to get upgrades.
IMO it is the worst part of ME2 and seriously hurts the game...or at least my wrist. Maybe there is someway to map the mouse movement key to a keyboard key JUST for scanning screens, but I have not found it.
The Planets begin to look the same to. Big red gas giant, small grey rock planet...I have scanned about 35 planets or so and they are all basically the same. Four resources, no landing, hurt wrist, and even some have nearly identical descriptions.
Planet scanning needs to go. Bring back to ground tank, add a lot more distress call missions or whatever...
2) There are too few landing missions. People wanted to EXPLORE planets, not scan them from space. That is tedious, and you HAVE to do it in order to get upgrades.
IMO it is the worst part of ME2 and seriously hurts the game...or at least my wrist. Maybe there is someway to map the mouse movement key to a keyboard key JUST for scanning screens, but I have not found it.
The Planets begin to look the same to. Big red gas giant, small grey rock planet...I have scanned about 35 planets or so and they are all basically the same. Four resources, no landing, hurt wrist, and even some have nearly identical descriptions.
Planet scanning needs to go. Bring back to ground tank, add a lot more distress call missions or whatever...
#4
Posté 31 janvier 2010 - 05:24
a combination of the old and new system would have been better. Although I personally was contempt with the old system from ME1. It wasn't so boring with a Mass Effect wiki guide giving you the complete layout of the world.
#5
Posté 31 janvier 2010 - 05:29
I liked the Mako. I think the real problem is that BioWare thinks its fans in the forums represent a majority of the people playing the game. So they listen to them, and ruin their games with stupid ideas.
#6
Posté 31 janvier 2010 - 05:31
Because it is, without a doubt, the single most boring "feature" of any game that I have ever played....ever.
Mass Effect 1 and 2 are/were amazing. Awesome games. Which just makes planet probing even more frustrating. Bioware is better than this.
Mass Effect 1 and 2 are/were amazing. Awesome games. Which just makes planet probing even more frustrating. Bioware is better than this.
#7
Posté 31 janvier 2010 - 05:34
i see nothing wrong with the scanning of planets, it's simple, easy, and you know when you should move on or stay and scan cause it says whether the resources there are poor or rich. Also you still learn about each planet through scanning, almost every planet has at least a paragraph or more regarding it's history or plans for it's future. Shows how much care bioware has for the M-E universe.
#8
Posté 31 janvier 2010 - 05:34
Planet scanning is the worst part of the game.
If it was 5 times as fast, or maybe even automated it would be ok. Why can't EDI just run the scan for you?
If it was 5 times as fast, or maybe even automated it would be ok. Why can't EDI just run the scan for you?
#9
Posté 31 janvier 2010 - 05:36
its good only for when you need something or bored...though i have fallen asleep probing a planet, woke up and finished it.
the scan results are often wrong/misleading.. meaning depleted or poor can still get you up to 10-15k minerals.
the scan results are often wrong/misleading.. meaning depleted or poor can still get you up to 10-15k minerals.
#10
Posté 31 janvier 2010 - 05:37
Because it is tedious and boring? You fanboys really need to realize there isn't some big conspiracy against your corporate overlords at EA.
#11
Posté 31 janvier 2010 - 05:41
It's alright I suppose, I just wish there would be conversations you could overhear about people mentioning they are being sent to [insert: planet_name_here] to check out this HUGE deposit of [insert: element_name_here] would add a bit more fun into it...probably even more fun to see their reaction when they were taken off the project since the mining site mysteriously disappeared. As to actually scanning random planets it is a good feature for turning the brain on auto-pilot but it does seem necessary to progress with upgrades that could affect the outcome of the game.
#12
Posté 31 janvier 2010 - 05:42
It's tiring and boring... but I've gotten used to it... perhaps if they had changed it a bit. Maybe instead of scanning with the cursor, you piloted a remote probe around the actual planet, searching for the various nodes on the surface/in the atmosphere. Maybe with a neat minigame to maximize the resources collected from each node.
This would allow us to see the new, interesting planets, as well as get the resources, without it being dull. Maybe it could even open a quest or two (I.E. rumors of odd, unexplained phenomenon and you discover the source)
This would allow us to see the new, interesting planets, as well as get the resources, without it being dull. Maybe it could even open a quest or two (I.E. rumors of odd, unexplained phenomenon and you discover the source)
#13
Posté 31 janvier 2010 - 05:43
It's the worst part of the game that was deliberately put in ... nothing better to criticize the game about. People including me want landing missions ... not this crap.
#14
Posté 31 janvier 2010 - 05:46
The mako exploring on random planets was idiotic. If I have to crawl up one more randomly generated mountain to get to some stupid salarian dog tag I dont give a **** about i might have to break face into my keyboard.
But like totz dudez this new planet scanning teh lamorz. I was expecting a galaxy of fully dveloped planetz to explore!! moar mako barrel rowls!!!
Honestly, if I didn't actually take into account TIME and development RESOURCES to create this dream idea of planet exploration I would totally be on the same page with you guys.
But like totz dudez this new planet scanning teh lamorz. I was expecting a galaxy of fully dveloped planetz to explore!! moar mako barrel rowls!!!
Honestly, if I didn't actually take into account TIME and development RESOURCES to create this dream idea of planet exploration I would totally be on the same page with you guys.
Modifié par Mangrapes, 31 janvier 2010 - 05:47 .
#15
Posté 31 janvier 2010 - 05:52
It's not that bad. If you go to every planet, and spent like 5 minutes doing quick sweeps on the side of the planet facing you, you'll have enough resources to do all the upgrades you need.
#16
Posté 31 janvier 2010 - 05:54
Lukertin wrote...
It's not that bad. If you go to every planet, and spent like 5 minutes doing quick sweeps on the side of the planet facing you, you'll have enough resources to do all the upgrades you need.
I am going to have to give that idea whirl. Sounds like a plan.
#17
Posté 31 janvier 2010 - 05:56
I suppose it was a tad annoying that you had to do it to get upgrades but then... I think I spent no more than 30 minutes total scanning planets and still finished the game with everything I needed so it wasn't especially offensive.
On the other hand I didn't really feel like it added anything. It was an OK little minigame but not exactly the most memorable thing from my playthrough.
If there'd been more to do and see while surveying perhaps it'd have felt more worthwhile.
On the other hand I didn't really feel like it added anything. It was an OK little minigame but not exactly the most memorable thing from my playthrough.
If there'd been more to do and see while surveying perhaps it'd have felt more worthwhile.
Modifié par spm1138, 31 janvier 2010 - 05:58 .
#18
Posté 31 janvier 2010 - 05:56
Planet scanning is fine. FAR less tedious and time-consuming than driving around a barren wasteland planet.
#19
Posté 31 janvier 2010 - 05:59
Each planet basically takes 45+ probes to fully scan. It's.... slow and annoying, and I only really need EEZO now and can't friggin' find any. I have hundreds of thousands of the other minerals, though, and nothing to do with them.
#20
Posté 31 janvier 2010 - 06:00
I don't really think it's that bad (though i miss the mako) but i just don't want to do it. Id rather go planet hopping for the, like, 7 anomaly missions in the galaxy than move my cursor up and down for 15 minutes.
#21
Posté 31 janvier 2010 - 06:00
SinHound wrote...
Each planet basically takes 45+ probes to fully scan. It's.... slow and annoying, and I only really need EEZO now and can't friggin' find any. I have hundreds of thousands of the other minerals, though, and nothing to do with them.
I had that same problem with Platinum.
#22
Posté 31 janvier 2010 - 06:03
Pshh. They don't know squat.
Mining is FTW. >_>;
Mining is FTW. >_>;
#23
Posté 31 janvier 2010 - 06:13
I fail to see how it's "faster" than ME1's. In ME1 I simply checked all locations that were on the map when I was on a quest on a planet. In addition, I stopped at any resources that showed up on the radar inbetween. It was pretty easy to complete all gathering missions as I simply did the rest of the sidequests without wandering around looking for every last patch. Here however, you have to spend a few hours total of the same repetitive scanning. For the record, I do just about everything that's been recommended. I tap scan to speed up the movement, I scan in columns rather than randomly, and I don't bother trying to deplete every last tiny patch.
It's not a huge complaint, but I'm not really going to enjoy it especially on replays. I think that's a pretty good way to see that it wasn't done well in the end. In any case, the rest of the gameplay has more than made up for it.
It's not a huge complaint, but I'm not really going to enjoy it especially on replays. I think that's a pretty good way to see that it wasn't done well in the end. In any case, the rest of the gameplay has more than made up for it.
#24
Posté 31 janvier 2010 - 06:14
The problem is how it takes 5 minutes to scan each planet, and how you run out of fuel and probes so fast it only makes things even more tedious. Considering how expensive upgrades are it can take upwards of 20 minutes to find enough materials to upgrade an item, and then you have to do it all over again for the next item.
It's not the worst thing ever, no, but it is absolutely not FUN, which is all that matters.
It's not the worst thing ever, no, but it is absolutely not FUN, which is all that matters.
#25
Posté 31 janvier 2010 - 06:18
It takes ALOT more than 5 minutes to fully scan a planet.




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