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Playing a rogue like a warrior


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#1
Dendybar

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If I make a rogue character but try to play it like a warrior, can that be viable with some skills and workarounds, or should I just make a dual-wielding warrior?

I'm asking because I'm usually terrible as a rogue but I want to dual wield. I stopped playing the game in early December but I want to finish it once before any major DLC hits. Thanks.

#2
Realmzmaster

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You are better offf creating a dual wielding warrior. No sense in making your rogue try to be a warrior. The rogue is best at stealth, find weak points and backstabbing

#3
mangozoid

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Dendybar wrote...

If I make a rogue character but try to play it like a warrior, can that be viable with some skills and workarounds, or should I just make a dual-wielding warrior?

I'm asking because I'm usually terrible as a rogue but I want to dual wield. I stopped playing the game in early December but I want to finish it once before any major DLC hits. Thanks.


Hiya, yes this definitely works -- I had a female dwarf rogue, and used her as a dual-wielding warrior with maxed lockpicking skill, she pretty much became my tank as well using poisons, making heal potions, etc. -- she was quite frankly, awesome (check Achievements on my profile if you can) -- completed the game without Wynne or Leliana either, using Zevran as ranged attacker, Morrigan as mage, and Shale as other tank -- prior to Shale, used Sten, Zevran, and Dog, and kept rotating between them... Dog is an awesome killing machine if you can keep it from getting killed!!

#4
mosspit

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A rogue cannot skillspam as easily as a warrior due to the difference in talents. Moreover, rogues have a poorer stamina growth than warriors.

In short, rogues for auto-psuedo criticals and warriors for skillspam and normal auto-atking.

#5
Lord Phoebus

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You can do it, it works fine, I did something similar before the dex fix was released and it was a better warrior than any of companion warriors.



If you're playing in a party with mages, then I'd say Rogues are better DW warriors than Warriors thanks to mage CC spells and Coup De Grace as well as Cone of Cold and Pinpoint Strikes. Otherwise warriors are better for spamming abilities particularly since Deathblow was fixed. Warriors are also better at holding aggro, though most enemies will switch targets to a backstabbing rogue. It's also really nice to be free of that red haired albatross.

#6
Dendybar

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With the 1.02 patch is it still doable?

#7
Jono564

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If you want to just run in there and start hacking away and spamming special abilities then go with the warrior. If you would rather position your character all the time to land backstabs then play a rogue.

#8
soteria

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Even running momentum and a ranger pet, my rogue was able to use whirlwind and dual weapon sweep when they were up, and dirty fighting/riposte when needed. Feast of the fallen works well.

#9
Dendybar

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I guess I'll be a rogue. I haven't fiddled with rogues in a long time. Can anyone link me to a rogue build that's works well after patch 1.02a?

#10
Dendybar

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I'll be reinstalling the game in a few hours, how would a Dwarven Noble rogue archer work?

#11
Timortis

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Rogue archers are very powerful, but they take a while to develop, you'll feel weak in the beginning.

#12
Kupacmac

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If you're wanting a damage class, not a tanking class, I'd recommending going with the Rogue. That way you always have lockpicking available so you're not required to have Leli or Zev in your party everywhere you go. Plus there's nothing sweeter than using stealth to sneak into a room before the fight starts and assassinating that pesky Mage in the back lines.

#13
Dendybar

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Hmm, okay. Thanks for the help. I'm definitely going to go Rogue, just need to pick ranged or DW.

#14
Kupacmac

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mosspit wrote...

A rogue cannot skillspam as easily as a warrior due to the difference in talents. Moreover, rogues have a poorer stamina growth than warriors.
In short, rogues for auto-psuedo criticals and warriors for skillspam and normal auto-atking.


Not true if you go Bard/Assassin and get Song of Valor + Feast of the Fallen.

#15
NoAngel89

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For me I went for the duel wielding warrior, mainly because they can take a hit as well as fight fast, kinda like a spedy tank, that burns alot of fuel lol, I mean stamina. Still the trade off is these guys can deal (to me) one of the most damage, a handed warrior can make. Since they can deal damage quickly. And if you build it right, with high dexterity, you'll be untouchable while still raining down the foes with damage. Duel wielding warriors get a special talent (warriors in general) they receive stamina for every fallen foe they make. I didn't noticed it much, but its there and I guess its helps a tiny bit. Its kinda like a rogue duelist to me. lol when I looked at my stats of my duel wielding warrior, it said it deal 42% of damage, for my entire party. lol and that was just my first character. The Con is, the dual wielding talents is mainly design to goes hand to hand with the rouge and its class specialties. Making duel wielding warriors some how limited. You can try becoming a berserker/reaver duel handed warrior. But this type of character is really depended on stamina, since they burn through it quickly. My Dual Handed warrior doesn't even have heavy armor lol, which makes me wonder if I should have become a rogue in the first place, but still there ya go.

#16
mosspit

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Kupacmac wrote...

mosspit wrote...

A rogue cannot skillspam as easily as a warrior due to the difference in talents. Moreover, rogues have a poorer stamina growth than warriors.
In short, rogues for auto-psuedo criticals and warriors for skillspam and normal auto-atking.


Not true if you go Bard/Assassin and get Song of Valor + Feast of the Fallen.


I repeat "cannot skillspam as easily as a warrior" not "impossible".
Feast of Fallen requires a backstab as the finishing blow. More micro is needed to do this as compared to a warrior. For a warrior, enemies just have to be dealt the killing blow. Therefore, it is "easier" for a warrior to regen stamina as deathblow has less limitations.
SoV's regen calculations: 0.5 + 0.01 x (cunning -10). TBH i rather stack SoC.

#17
Zy-El

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Stealth is the biggest difference.



Sneak into a room, take out that nasty mage with a first strike backstab Flurry. Hold out against the minions until the rest of your party storms the room from the other side. Turn on Stealth. As soon as they turn away, backstab!

#18
lightstryker

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Zy-El wrote...

Stealth is the biggest difference.

Sneak into a room, take out that nasty mage with a first strike backstab Flurry. Hold out against the minions until the rest of your party storms the room from the other side. Turn on Stealth. As soon as they turn away, backstab!


Thats what I do, too. I hate those mages back there spamming spells so they have to go first! But before that, while stealthed, I'll also go around planting traps for the other enemies. Rogues are meant to be played sneakily and deviously...harhar. Even though a DW rogue can go melee in a pinch, they're best used to attack from the back.

#19
Zy-El

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Even better if your Rogue can spot traps while under Stealth. Scope out a room before your party enters.

#20
Alphras

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You can even play a rogue with a 2handed weapon effectively. Nothing is impossible, just try it ;P.


#21
Raze48

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Alphras wrote...

You can even play a rogue with a 2handed weapon effectively. Nothing is impossible, just try it ;P.


So very true, lol, though it's not the greatest. I Respec'd Leilana so that she was a Backstabbing 2H Strength monster lol... Slow as hell 2H Summer Sword Backstabs for 93 just were not worth it :P

#22
SuperMedbh

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Rogues are fun! My pc rogues have all been archers (stealth in, scattershot stun followed by arrow of slaying on the nearest mage does wonders). But I've had fun with Zev and his momentum whirlwind of death routine.



Still, for me, it's the before combat things that make a rogue fun as a PC. You're the first one into an area, setting up and disarming traps, sneakily opening chests and seeing where your mage can drop an inferno spell when you beat the retreat after sniping. Of course, you could do all this with Lili or Zev, but having the PC be the one to lead the way just feels right.



Lots of damage, sneaky, but fragile.

#23
Raze48

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Quite honestly though I find this game has too many "area loads and you're ambushed" moments for a Rogue to be fun for me, personally though. I find having to always set up position VERY annoying. Sure there are those places where you can sneak in and have your fun, but they are outnumbered by "Hey there are 10 guys on you as soon as you open the door and now you have to pause and set up"



I keep trying to make myself an Archer but I just can't get into it in this game, running just a Bard song and a Ranger pet leaves me with just enough of a Stamina loss to not be able to do an AoS, at least at level 17-18 anyways. Can never seem to hold aggro as a Warrior tank, and Mages bore me...

#24
SuperMedbh

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For the door opening sections, yes, you can't usually sneak in, although I've done it on stealth four. Get that as soon as you can. Or hang about the rear of the group (stealthed) while the tank kicks in the door.



I know what you're saying about stamina. I ended up not using my pet as much as I'd like for that very reason. But rejuvenation helps. Also, once you've got AoS and scattershot, don't waste too much stamina on the other special shots unless you really need to (I like shattershot and suppressing fire, but they're circumstantial).

#25
Addai

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OP, I play my rogue characters basically as a warrior. It's a gameplay choice for me. I enjoy the rogue's special abilities and I do use them, but sometimes I just want to charge in and start hacking rather than setting up ambushes and the like. And I will backstab if I have the chance, but I really don't worry about it. A dual wield rogue is such a powerful character that I really don't care if every hit is not maxed. My DW rogue running Momentum is such a killing machine, the warriors barely get two hits in before she's mowed through a pile of enemies. Naturally a DW warrior will also be able to play a good DPS, but with a rogue's added abilities, why limit yourself? That's my take, anyway.

Modifié par Addai67, 02 février 2010 - 10:33 .