slash197 wrote...
SilverSteelWolf wrote...
drewj1988 wrote...
She looks fantastic, I have to ask, was this achieved by using a MRH file and exporting it as a Preset then using the preset, or did you just import the morph to a saved game?
I hadn't thought about making presets to be honest. I go with the latter option, exporting the morph and than editing a savegame to point directly to it. Your comment made me wonder if making a preset would eliminate the issues my method has in the Fade. Have you had any experience with that?
Looking back at the above image, it seems like her mouth/chin might need to come a little bit down, no? Maybe it's just becuase she's surrounded by Alistair and Jory.
Directly setting a custom morph for a save file is what causes problems when shapeshifting. Something about the head not being changed correctly when a custom morph is used, I think. Exporting the mrh for use as a preset gets around this, but it does require completely starting that character over.
Do you happen to have a link to a good tutorial for how people do this?
mochen:
I really like the long hair with the white dress. I think that's a good example of a "complete look." Selia looks, well, normal; for some reason she seems like she'd make an interesting story.





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