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Prettiest Charater Contest


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#1376
Blessed Silence

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Josh902 wrote...



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My Elf


Holy crap he looks like a DEMON!

#1377
Guest_jynthor_*

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Jaylo138 wrote...

This dark lady was made with my cc.

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I like the contrast with the skin and tattoos.

#1378
Dylbot

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FdL_Ananas wrote...

darket543 wrote...

Ok, I understand:) I hope you'll release them in near future because they are great (especially Zhaena). I wonder how did you make them so attractive, it's not easy though.


Hmm, I'd say these are my ingredients:

Lots of patience, lots of experimenting with different versions of the same face, having an original idea, not sticking with the original idea at all costs (e.g. Daelia was once supposed to be a well tanned brunette:blink:), reading a bit of theory on the subject, experience with a handfull of other character creators and often a tiny amount of luck. :D


Being an artist already and working off your own character designs helps immensely, I might add.

#1379
Romdeau

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tigr3ton wrote...

My mage Rain.

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Holy crap, that's beautiful.  Do you have any presets or stats I could borrow from you?  I'd love to tweak it just a bit for my mage. 

#1380
gfaloola

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jazzy B 3 wrote...
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%5Bhttp://social.bioware.com/da_game_other/portraits/1000/997/997.png

TOTALLY reminds me of courtney cox arquette. just saying.


Randy1083's male characters take it for me. Declan looks dreamy. haha. But I like them a lot - they've got my vote for best looking of their respective races!

Randy1083 wrote...

../../../da_game_other/portraits/7000/6118/6118.png
Declan Cousland
../../../da_game_other/portraits/13000/12708/12708.png
Valian Mahariel
../../../da_game_other/portraits/13000/12980/12980.png
Jorim Aeducan





And either Anacronian Stryx or Aris Ravenstar's girl has my vote for the prettiest female here.

Anacronian Stryx wrote...

http://i573.photobuc...ss='bbc_img' />


Aris Ravenstar wrote...
Eden ...
../../../da_game_other/portraits/10000/9383/9383.png
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But on another note I think bgnwdao's character is absolutely adorable and Purple Lady's Prince Charming is ... sighh. Haha

bgnwdao wrote...

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Purple Lady wrote...

Let me introduce you to: Prince Charmant himself!

../../..//uploads_user/2000/1736/3026.jpg ../../..//uploads_user/2000/1736/3029.jpg


and I love

Leonaius wrote...
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AND Default137 is so right ... totally a blonde Zoey!

Default137 wrote...

FeathersVII wrote...
Side One:
../../..//uploads_user/54000/53079/5465.jpg

Side Two:
../../..//uploads_user/54000/53079/5467.jpg

Frontal:
../../..//uploads_user/54000/53079/5469.jpg


Reminds me kinda of Zoey from L4D



... Also, I love the badassery going on in this next pic.

DJ_Kovrik wrote...
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Okay, I'll shut up now. Loved all the different characters though!:wub:

#1381
Freppson

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My new rogue.

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#1382
Guest_mrfloydian1973_*

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Click to Enlarge:

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#1383
tranxhdr

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 Posted Image

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#1384
bufardo

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Best. Elf. Ever.
tigr3ton, do you have the slider info for her?

Modifié par bufardo, 23 novembre 2009 - 08:29 .


#1385
StaticSky

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You guys make very pretty female PCs.
I tried to make my male elf pretty but I failed.
This is my Male Elf Rogue Liet.
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Modifié par StaticSky, 23 novembre 2009 - 11:54 .


#1386
Casualbebop

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<<<

#1387
Guest_Tonichan89_*

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i95.photobucket.com/albums/l132/jonaspetur/Screenshot20091117140227141.jpg

i95.photobucket.com/albums/l132/jonaspetur/Screenshot20091117140245185-Kopi-1.jpg

My character: Ravein Cousland.
:)

#1388
wkstrm

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She looks better ingame, guess I'll have to get a good screenshot of her there. ;)

Funny thing is the bluegreenish makeup she have makes her look pretty in some situations and totally freaked in some.

to bad you can't choose to play as the deamons, they look awesome ;)

Modifié par wkstrm, 23 novembre 2009 - 02:22 .


#1389
v4ndre4d

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hope i can join here.
beent trying using the DA toolset, and this is what i got.....
hope i will be able to mix the tattoo right (don't use tattoo because i can't get the composition right >_

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after browsing through the project, kinda look like leliana in "Fair Leliana" mod. oh well, back to the drawing grid i think >_<

Modifié par v4ndre4d, 23 novembre 2009 - 04:17 .


#1390
globgloba22

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Dylbot wrote...

 

globgloba22 wrote...
How did u get that color on the scales? :o

The power of custom tinting. A process that goes a little something like this...
First of all, obviously, this can't be done if you don't have the toolset. So no custom colours for the 360 or the PS3, I'm afraid. If you don't have the toolset already (and you really should), go and get it. Go on. I'll wait.
Got it? Right. Get that bad boy opened. Now, I'm going to assume that you already know how to make a new piece of equipment. If you don't, head on over to http://social.biowar.../8/index/114122 and get reading. Make yourself a nice piece of armour. For the purposes of the tutorial, we're going to go for heavy chainmail.
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So! You've got your module loaded, your armour created and stats/material customised to your liking. Time to get that colour sorted out. First of all, create a new material.
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Then add a new tint library to Root.
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Add a new tint object to that library.
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Then enable the red, green and blue channels.
[imghttp://lh6.ggpht.com/_7Tm7vdGkyXI/SwbEnlgVmAI/AAAAAAAAAFw/RS484Cg1wxM/s800/Fullscreen%20capture%2020112009%20141509.bmp.jpg[/img]
Now, you'll need to know what you're changing when you colour the channels. If you don't have a DDS viewing program, now might be a good time to grab one. Windows Texture Viewer - http://developer.nvi...ure_viewer.html - is good for the purpose, and free. Using the Toolset, open up texturepack.erf in (Dragon Age directory)/core/packages/textures/high/, and scroll down to the texture you need (in this case, it's pm_arm_hvyc_0t.dds, signifying male, armour, heavy, type c, tint map). Right-click and open resource. At this point, you may want to hide the alpha channel in WTV, or all you're going to see is a pink square.
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What you're seeing is the armour texture, divided into three channels; red, blue, and green. As you may have guessed, each of the channels corresponds to the equivalent coloured area on the tint map. So, if you do this:
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All of the green areas on the tint map (the chainmail and the belts) will become red on the model when you apply the tint. A little tip: the Diffuse colour changes the base colour, and the Specular colour changes the reflection colour. Change colours as you please. Once you're happy, give your texture a name (I'd suggest sticking to the naming convention of the game, so something like arm_xyz, it'll add the T3 itself) save the matproj, and right click on Root - Post Selection to Local. 
Now, the next bit is a bit more complicated. In the item settings, you may notice an option called Tint Override.

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What we're going to do now is tell the game that our new tint is one of these overrides. This comes with the added bonus that the armour can be set as any material and still have the custom colour. You'll need a spreadsheet program, so if you don't have MS Office, go pick up OpenOffice (if you don't have it already, naturally). Done? Right. Navigate to (Dragon Age directory)/tools/Source/2DA, and copy Tints.xls to your documents area, or wherever. Open up the copy, and choose the tint_override sheet. Add your new tint in at the next available blank line (put whatever you want as the label, something like "My Custom Tint 1" or something that makes it obvious what it is, and the file name in the tintfile box, which, in the case of our example, would be t3_arm_xyz. Star out the last column like the other tints). Save the worksheet and close it. Now, you're going to need to export that to the 2DA format. There's a handy tutorial over at the DA Builder wiki - http://social.biowar...t/index.php/2DA - which looks a bit scary at first, but is nothing to be worried about. If you don't know how to create a batch file, all you do is create a new text document, and change the extension from .txt to .bat. Once you've exported, chuck the tint_override.gda file into the game's override folder, as described in the 2da tutorial.
Now, close the toolset and open it again. Check out your piece of armour, and check the tint overrides. Lo and behold, your new tint is there. Apply that sucker and admire your handiwork.
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Save, check in, and export the armour. If you've got gloves and boots (and you should have, we're going for a matching set here), check them out and apply the tint too. You can even apply it to weapons and shields if you want. Once everything is checked out and exported, load up your game and take a look at your shiny new equipment (if you've set up your loading script, or already have the equipment. If not, check the custom item tutorial, it'll tell you what you need to know).

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Alastair wearing the new armour.

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Violet's armour redone.

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One handed greatsword? Hells yes.

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Dual longswords. Awesomes.

And there we have it. It's a bit of a long-winded process the first time around, but once you know what you're doing, you can do it in minutes. Maybe next time we'll see how to get that one handed greatsword, eh?



woha! Thanx alot for that thorough explenation Mr! I am downloading the toolset editor right now, i am going to try it out! thx again :D really appriciate it.Posted Image

#1391
oFallenAngel

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I hope these work, there should really be a preview feature for posts XD

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I think he looks pretty good. I fiddled around the longest with his chin and jaw, for a smoother look than the generic male faces. Meant to look rather young.

Modifié par oFallenAngel, 23 novembre 2009 - 10:37 .


#1392
BoogieManFL

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I like the char I'm playing now, same as my portrait to the left.

#1393
Guest_mrfloydian1973_*

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#1394
Chemuel

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fc05.deviantart.net/fs51/f/2009/327/1/2/DA_Origins_Mage_by_Chemuel.jpg

She was made using the basic character generator. I would like to use the toolset I just downloaded to tweak some details; is this possible after already creating the character, you illustrious modders? I am but a neophyte in your art. Also, anyone know of any hairstyle mods? Not crazy about the ones in the game. Also, how do you post a picture on these forums? I can't even find FAQ anywhere, it's maddening. Sorry for all the questions.

Modifié par Chemuel, 24 novembre 2009 - 03:14 .


#1395
Twitchmonkey

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Chemuel wrote...

fc05.deviantart.net/fs51/f/2009/327/1/2/DA_Origins_Mage_by_Chemuel.jpg

She was made using the basic character generator. I would like to use the toolset I just downloaded to tweak some details; is this possible after already creating the character, you illustrious modders? I am but a neophyte in your art. Also, anyone know of any hairstyle mods? Not crazy about the ones in the game. Also, how do you post a picture on these forums? I can't even find FAQ anywhere, it's maddening. Sorry for all the questions.


You can edit your character's face in the toolset after they're created, but you cannot use the existing face as a base, you have to start from scratch. I'm also not aware of any new hairstyles, as I'm not sure if model importing is even possible yet, and if it is, it's just getting off the ground.

#1396
Luchaire

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An elf with freckles? Oh, why not? :D

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(click for full size)

Modifié par Luchaire, 24 novembre 2009 - 11:48 .


#1397
Sweeties

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Here's my PC :P

Human Noble - Eoveen
../../../da_game_other/portraits/337000/336039/336039.png


Elf Mage - Setrine
../../../da_game_other/portraits/337000/336042/336042.png


City Elf - Lasschiri
../../../da_game_other/portraits/410000/409415/409415.png


Dalish Elf - Arochir
../../../da_game_other/portraits/486000/485914/485914.png

:police:B):police:

#1398
Guest_jynthor_*

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Luchaire wrote...

An elf with freckles? Oh, why not? :D

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(click for full size)


Might i ask :

Why does she look like she has fallen on her head as a baby and has no idea where she is?

#1399
globgloba22

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tigr3ton wrote...

My mage Rain.

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Dude! that´s awsome, good job! mind sharing ? :P hihi

#1400
Kageniru

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Meet Kalia:

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hopefully this will work Posted Image