This ammo thing bites
#1
Posté 31 janvier 2010 - 10:55
#2
Posté 31 janvier 2010 - 10:56
#3
Guest_Ryuuichi009_*
Posté 31 janvier 2010 - 11:00
Guest_Ryuuichi009_*
Please.
#4
Posté 31 janvier 2010 - 11:01
#5
Posté 31 janvier 2010 - 11:02
Ryuuichi009 wrote...
Please tell me your enemies don't have infinite ammo as well.
Please.
No, I don't lie on demand!
#6
Posté 31 janvier 2010 - 11:02
Ryuuichi009 wrote...
Please tell me your enemies don't have infinite ammo as well.
Please.
They appear to.
Also, just by the by, has anyone else noticed a complete 180 in terms of classes in ME2 compared to ME1? A Soldier in ME2 is an absolute powerhouse; where as a Vanguard is basically useless on the higher difficulty levels, as are Adepts, who now get shredded. I agree that not all of the changes made in ME2 have been good - nor have they been bad. It's just different.
#7
Guest_Ryuuichi009_*
Posté 31 janvier 2010 - 11:04
Guest_Ryuuichi009_*
T1l wrote...
Ryuuichi009 wrote...
Please tell me your enemies don't have infinite ammo as well.
Please.
They appear to.
Also, just by the by, has anyone else noticed a complete 180 in terms of classes in ME2 compared to ME1? A Soldier in ME2 is an absolute powerhouse; where as a Vanguard is basically useless on the higher difficulty levels, as are Adepts, who now get shredded. I agree that not all of the changes made in ME2 have been good - nor have they been bad. It's just different.

So Shep is the only one stupid enough in the galaxy not to used infinitie ammo ? WTF BIOWARE!
GAH! Infinite respawns and infinite ammo! What the hell were they thinking?!?
This sucks.
Modifié par Ryuuichi009, 31 janvier 2010 - 11:06 .
#8
Posté 31 janvier 2010 - 11:05
Couldn't you add your opinion to dozens of already existing topics about ammo instead of creating another one?<_<
#9
Posté 31 janvier 2010 - 11:07
In what way does this solve the ammo problem ?syn1988 wrote...
Switch your weapons around more often, or aim better. Doing one of the two or both will solve your ammo problem.
The sniper rifle has like 10 shots, even if you dish out 100% headshots that´s not enough for most combat scenarios.
I always wish I could trade in my "high-tech" sniper rifle for some kind of 19th century historical rifle, because that would definitely be better.
#10
Posté 31 janvier 2010 - 11:08
#11
Posté 31 janvier 2010 - 11:47
#12
Posté 31 janvier 2010 - 11:50
#13
Posté 31 janvier 2010 - 11:57
#14
Posté 31 janvier 2010 - 11:59
BLiTZWiNG wrote...
I like ME2. I agree with some posters that the loss of inventory system and simplification of the skill system is over the top, but I'm living with that. I was having a blast, but I keep running out of ammo, and this is starting to turn my experience into a negative one. Am I missing a source of ammo other than the few scraps of loot left lying around that sometimes I can't pickup?
Are you serious?
I'm playing on the difficulty below 'insanity' and I'm surprised at how much ammo is lying around that I don't require.
Sorry dude, this is a clear case of L2P.
#15
Posté 31 janvier 2010 - 12:00
Also note that Vanguard Assault Rifle and Carnifex Hand Cannon have less ammo than Avenger and Predator but have more accuracy and damage respectively.
#16
Posté 31 janvier 2010 - 12:08
#17
Posté 31 janvier 2010 - 12:34
#18
Posté 31 janvier 2010 - 12:37
Warlokki wrote...
I don't have ammo problems. I use appropiate weapon and ammo against each enemy, (try to) shoot carefully. Also, i take a moment after each battle to check places of enemy bodies if there are some clips. Generally i have very high ammo the whole mission, with sniper being exception.
Also note that Vanguard Assault Rifle and Carnifex Hand Cannon have less ammo than Avenger and Predator but have more accuracy and damage respectively.
Hurrah, I've found someone who actually takes notice of how the game is designed.
#19
Posté 31 janvier 2010 - 12:38
Spaceweed10 wrote...
Warlokki wrote...
I don't have ammo problems. I use appropiate weapon and ammo against each enemy, (try to) shoot carefully. Also, i take a moment after each battle to check places of enemy bodies if there are some clips. Generally i have very high ammo the whole mission, with sniper being exception.
Also note that Vanguard Assault Rifle and Carnifex Hand Cannon have less ammo than Avenger and Predator but have more accuracy and damage respectively.
Hurrah, I've found someone who actually takes notice of how the game is designed..
Shhhh Spaceweed, no one cares.
#20
Posté 31 janvier 2010 - 12:41
Switch296 wrote...
Spaceweed10 wrote...
Warlokki wrote...
I don't have ammo problems. I use appropiate weapon and ammo against each enemy, (try to) shoot carefully. Also, i take a moment after each battle to check places of enemy bodies if there are some clips. Generally i have very high ammo the whole mission, with sniper being exception.
Also note that Vanguard Assault Rifle and Carnifex Hand Cannon have less ammo than Avenger and Predator but have more accuracy and damage respectively.
Hurrah, I've found someone who actually takes notice of how the game is designed..
Shhhh Spaceweed, no one cares.
My own personal stalker - woot!
#21
Posté 31 janvier 2010 - 12:43
Spaceweed10 wrote...
Switch296 wrote...
Spaceweed10 wrote...
Warlokki wrote...
I don't have ammo problems. I use appropiate weapon and ammo against each enemy, (try to) shoot carefully. Also, i take a moment after each battle to check places of enemy bodies if there are some clips. Generally i have very high ammo the whole mission, with sniper being exception.
Also note that Vanguard Assault Rifle and Carnifex Hand Cannon have less ammo than Avenger and Predator but have more accuracy and damage respectively.
Hurrah, I've found someone who actually takes notice of how the game is designed..
Shhhh Spaceweed, no one cares.
My own personal stalker - woot!
Spaceweed10 - 0
Switch296 - 2
#22
Posté 31 janvier 2010 - 01:00
Please Bioware do not remove or tweak this
P.S. Release more DLC like now please lol
#23
Posté 31 janvier 2010 - 01:01
#24
Posté 31 janvier 2010 - 01:52
I would say level design and talent/ability reworks has done more to make combat fun. Not the fact I actually have to reload.
#25
Guest_CommandoShepard_*
Posté 31 janvier 2010 - 02:00
Guest_CommandoShepard_*




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