sinosleep wrote...
Pancho Lefty wrote...
It makes more sense than random tubes laying around in random places.
It's not about what makes sense, I specifically asked about ease. You can't complain about having to look around for clips then suggest looking around for bodies, and then having to search them. You are taking a one step process, complaining about it's difficulty, then suggesting a two step one. It's illogical.
No, it isn't illogical.
Besides that, I don't give a crap what you asked about.
I told you from the beginning that running over dead bodies to step on ammo is boring, had nothing to do with the ease at which I could perform something.
Please do not make this game any more easy than it already has become, otherwise it'll play itself.
Maybe that is why they had to add the ammo, lol.
Another alternative is just be able to buy ammo at a shop, rather than get it from a body, but that would require an inventory I guess.
The real problem here is that the game's mechanics have been turned into EA mush. I'm not hating, but this is the same crap you find in any other run of the mill EA game.
recruit next character, point-shoot-loot, objective-boss, completion screen, repeat 10 times.
Sometimes it feels like it might as well be Star Wars or The Incredible Hulk.
Maybe this game would have been much better had BioWare remained its own. Maybe it was rushed out the door instead by EA in order to up profits.
I say this, because if you take everything we have in ME2 and add the things lost from ME, you have an incredible game, a much better game than ME or ME2.
Modifié par kiyyto, 01 février 2010 - 01:24 .