Probably not an actual bug, I suppose, but it's something of a pet peeve -- while the game is paused (i.e. in the Mission Computer, which isn't referred to as pause, I know, but there's no gameplay possible and the world stops turning so it is paused in all but name) the "time played" keeps ticking away. Not a major crisis, but last night I had to run a few errands in the middle of an unsavable situation so I "paused" and now I've noticed that I've got no real idea how long I've actually been playing for...
Mission computer doesn't stop the game clock
Débuté par
ElBiggus
, janv. 31 2010 10:57
#1
Posté 31 janvier 2010 - 10:57





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