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Mission computer doesn't stop the game clock


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#1
ElBiggus

ElBiggus
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Probably not an actual bug, I suppose, but it's something of a pet peeve -- while the game is paused (i.e. in the Mission Computer, which isn't referred to as pause, I know, but there's no gameplay possible and the world stops turning so it is paused in all but name) the "time played" keeps ticking away. Not a major crisis, but last night I had to run a few errands in the middle of an unsavable situation so I "paused" and now I've noticed that I've got no real idea how long I've actually been playing for...