Dragon Age1103 wrote...
wow, just wow you have a really poor view on everything you are talking about. I don't think you fully understand or even remotely understand all the tedious work that goes into programming nor do you have any clue the cost of producing DLC. 3-5 hours for $5, really? I think if you were that disappointed you should learn to use the toolset & give the community free 1 hour created DLC from you. So you can get an idea of all the hard work & constant testing, checking, & cost that goes into these DLCs. Maybe then you'll be a little more appreciative & understanding of it all.
The thing is that you don't actually need to program to make this, scripting yes but that is far from core programming, have you even attempted to use the toolset? if you did you would see how it works out might be intimidating in the ´beginning, but if you know a bit about how stuff works you can easely as a newb in it make steps as well as having an open mind to how it work out.
The toolset grant all those models that is used for RTO, the entire areas just needs to be worked on... you load in the original Ostegar map and mod it into the return to ostegar map by adding new props, removing everythign that was in the previous mod.
Then you put in triggers for the monsters to spawn here and there.. adding the items to the 'boss' monsters so the drop the kings armor, then you link into the other maps and add triggers and monsters to spawn, you add an area transistion to the underground of Ostegar tower and lock the door that was there first time you went through, underground you add triggers for the spiders to spawn as well as an area transition to ground of the castle.. adding in the boss that can attack you and drop duncans weapons when killed.. then you kill the final 'boss' and get the final piece.. on the return back you hit an area transistion that teleport you to the bridge, some sort of cutscene and you get an option to do this and that.
Don't tell me that that is difficult to make and everything is in the toolset to make a similiar thing as it is, they even had the kings model from the very beginning as well.
Above is told in a simple way.. doing it is not difficult... above needs to be looked at as a quick build walkthrough and frankly enough it for me seem like an easy way to spin gold on stupid players.