gethsemani87 wrote...
The problem was that ME1 had options but they had very little impact. As you leveled, so did the armors you found meaning you eventually swapped your Mantis I Light Armour for a Mantis II light armor etc. There were a few armors that were obviously superior and once you found one of them, you had no business changing to another armor.
The options in regard to team members are less, but the customization in ME2 is light years better than what you had in ME1. And frankly, by the middle of ME1 the "inventory system" mostly consisted of punching the "Convert to Omni-Gel" button about 50 times between missions. Not exactly my idea of a good time. In comparsion to that, not having to deal with armor at all is an alright trade off (and before you start with the whole Xbox kid and short attention span crap, I have enjoyed every Black Isle game barring ToEE and all the Bioware RPGs to date).
I agree omni-gel was a pain, but the auto loot was a step forward in my opinion. Now we don't even have loot, they've replaced it with some kind of platformer game checkpoint system. It feels like God of War with aliens.




Ce sujet est fermé
Retour en haut






