If I remember correctly, no loyal squad mates results in Shepard booking it to the shuttle on his/her own. When Shep jumps for the shuttle, Joker catches him/her but can't pull him/her onto the Shuttle. So...Shepard lets go and dies.Juztinb42 wrote...
Also, was wondering how Shepard dies?
The Great Endgame Experiment (big spoilers)
#76
Posté 01 février 2010 - 04:50
#77
Posté 01 février 2010 - 05:53
Vents - Legion. I was willing to lose him rather then Tali. If anyone was going to die I'd prefer to lose the new guys and keep my ME buds Garrus and Tali out of harms way if I could. *shrug*
2nd team lead - Miranda both times.
I recalled that when Jack came aboard Miranda told her that she was second in command to my Shep. I figured that the devs made a definite attempt to point that out on purpose. I guess it was in the nature of a clue-by-four straight across the chops and based my decision on that.
Escort - Mordin. He always seemed kind of scrawny to me and I figured it was best to just get him out of dodge before he hurt himself.
Barrier - Samara. I didn't trust Jack at all and for some reason knew I could rely on a Justicar to get the job done.
Personal squad - Zaeed and Grunt every time. These were my two heavies through most of the game.
I chose mostly renegade so I told Jack to kill the guy at the old base. I let Mordin kill his old buddy. I helped Garrus snipe the Turian. I did paragon Thane because I couldn't see letting his son go down that path. Like I said I didn't romance anyone and told the yeoman to keep it professional with no flirting. I played it as a no nonsense, pragmatic and hardboiled SOB. Great game and lots of fun. Now I'll import my paragon Vanguard w/Ash for my LI and give it another go.
#78
Posté 01 février 2010 - 06:18
Mayobin wrote...
No one will die if you spend too much time on the final boss (I should know), but you might be right about having less time to do things with certain people. I think I managed to save an unloyal Miranda (as the 2nd leader) after hearing her distressed radio calls and picking up the pace. But that doesn't exactly explain why Mordin can randomly die at the end.Zero-X- wrote...
What i have found ( using the same
characters over ) is that ppl dies when you take a lot of time to do
what you have to do, for example, if you take too much time on the
final boss one or more characters will die, the time you have depends
if you made the right choices, if you pick a tech expert wich is not
much of a tech expert you will have less time to complete the section
in order to save him.
I still think that Mordin's life at the end partcially depends on who is left by the door with him, or in other words those that Shepard doesn't take with him to fight the boss.
Well, maybe its the time for the whole operation, as i said i picked the same chars more than once and if i do things fast, no one dies, if i take my time moradin dies.
#79
Posté 01 février 2010 - 09:40
#80
Posté 01 février 2010 - 09:44
#81
Posté 01 février 2010 - 09:46
NSIBystander wrote...
Great information here, and explains why I lost Legion my first playthrough (used Samara as the first fireteam leader).
LOL, no offence but that is not the best choice
#82
Posté 01 février 2010 - 09:54
#83
Posté 01 février 2010 - 09:58
Enjoy and all hail the Blasto.
PS : For the pony
#84
Posté 01 février 2010 - 10:02
#85
Posté 01 février 2010 - 10:03
aimlessgun wrote...
Wow Mordin seems completely random. That's really strange that they would make him so different from the all the other characters, who are easy to keep alive and stay alive for obvious reasons.
Mordin does seem to be random, and it's sad that I couldn't save him.
#86
Posté 01 février 2010 - 10:31
I brought everyone home I'm pretty sure, I made sure I did almost everything I could before I went to get the Reaper IFF, so loyalties were all up (except for Grunt who was loyal but didn't have loyalty power unlocked.. I'll have to see if this is a bug reported elsewhere)
WIth regards to the team organization, I'd agree with most posts here;
Tech : Legion
Fire Team : Garrus on both occasions (Who also scared me in the first scene where he got shot in the gut but recovered well enough, the tough cookie)
Biotic : Samara
Escort : Zaeed ( I'd assume this really depends on whether or not you chose to save the crew, and how this decision can affect the survival of the team probably merits some investigation)
I also went the paragon path for both Jack/Miranda and Tali/Legion conflicts.
The team I took to the final baddie was Mordin and Garrus.
There cannot be an element of randomness to who dies or not because this can obviously affect ME 3.
It may or may not be an issue, but I finally had all armour/shield upgrades just before heading off. The only upgrades I didn't have were 2 levels of skin weave, and varying levels of shotgun/sniper/handgun damage. I also didn't have the 2nd level of the geth shield upgrade (damn you resources I was short 2 platinum!!1!)
#87
Posté 01 février 2010 - 10:35
If it helps, here's my story:
Everyone loyal, all upgrades, nobody died on the ship.
Sent LEGION through the vent, GARRUS led the team, I took MIRANDA and SAMARA with me.
Everyone survived.
Sent ZAEED as escort, GARRUS led the team, SAMARA provided the field, MIRANDA and THANE came with me. Everyone survived.
Gave the paragon speech, was disappointed I didn't get to say "HOLD THE LINE", took MIRANDA and SAMARA with me. Blew everything up, Miranda quit Cerberus, crapped myself when I saw the bodies under the rubble, but everyone survived in the end. No casualties.
Edited to add: If Mordin is random... I didn't send him with the crew, and I left him to hold the line.... sounds like I had a lucky escape. I don't know what I would have done if Mordin had died... he was easily the most fun guy on the crew. It would surely have tested my resolve not to reload.
Modifié par Starscream723, 01 février 2010 - 10:40 .
#88
Posté 01 février 2010 - 10:54
#89
Posté 01 février 2010 - 11:11
Are loyalty and upgraded individual weapons required for final party members to survive?
#90
Posté 01 février 2010 - 11:15
Tali went in Vents, Zaeed led second team, Grunt and Garrus were with me.
Tali died.
Second section, Samara did biotics, Thane was "Distraction" and Grunt and Garrus was with me.
Thane died.
Jacob escorted crew back to ship, was fine.
Final boss, Samara and Garrus were with me, both survived, and no one else died.
Had all ship upgrades, and all individual party member upgrades EXCEPT Legion, who lived anyway.
For people with the Mordin issues, here's a question... Did you have him keep a copy of the genophage cure?
I did, and he survived. I wonder if not having him have that reduces his chance of survival.
#91
Posté 01 février 2010 - 11:19
#92
Posté 02 février 2010 - 12:09
Started with fully upgraded Normandy, but delayed long enough for the entire crew to be liquefied.
Sniper rifles - 5/5 +2
Heavy pistols - 5/5 +2
SMGs - 4/5 +2
Shotguns and Assault Rifles - 3/5 +2
Biotics 3/5 +2
All omni-tool upgrades reseached.
All shield upgrades researched.
All personal upgrades (Mordin Omni-tool, Jack implants, Legion rifle and Grunt shotgun) researched.
Everyone is loyal - used Charm to disarm confrontations
Zaeed is recruited (and loyal).
First phase:
Tech specialist - Tali
1st fire team leader - Garrus
My squad - Mordin and Jacob
no casualties
Second phase:
Biotic specialist - Jack
2nd fire team leader - Garrus
Escort - Samara
My squad - Mordin and Jacob
no casualties, Garrus got hit but lived
Final phase:
Chose "We better hurry" option and gave full paragon speech.
My squad - Garrus and Jacob
Took moderate amount of time with the boss, two reinforcement platforms arrived in the first stage.
Chose to destroy station.
Result: Everybody lives, including Mordin.
As for Mordin's personal issues, I prevented him from murdering his student and told him to keep a copy of the cure data. Advanced conversations to the point where he pre-emptively rejects your romantic advances.
#93
Posté 02 février 2010 - 12:55
#94
Posté 02 février 2010 - 01:16
Makes total sense that that's how Shep loses his "jump buddies" though.
#95
Posté 02 février 2010 - 02:07
#96
Posté 02 février 2010 - 02:22
#97
Posté 02 février 2010 - 02:27
Modifié par Bigeyez, 02 février 2010 - 02:29 .
#98
Posté 02 février 2010 - 02:44
#99
Posté 02 février 2010 - 03:00
#100
Posté 02 février 2010 - 03:08
Leader/Fireteam Leader : 1st - Garrus, 2nd - Miranda
Biotic : Samara
Escort : Tali
Boss Squad Mates : Grunt and Miranda
No upgraded personal weapons.
My ONLY casuality was Jack, because I forgot to upgrade my armor on the ship. I had the cannon and shield though, I don't really miss Jack - She was interesting but I am not upset about losing her, considering I never used her in my squad or anything.
So without upgrading my squads individual weapons and letting Mordin hold the line I was able to have everybody make it out except Jack. EVERYBODY would have survived if I just upgradded that armor.... Oh well, I'd have to say I was lucky.





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