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The Great Endgame Experiment (big spoilers)


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#126
The Wolfen

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I just redid the final mission with the Cain as my HW. I killed the endboss in a fraction of the time I did it the first time, but Mordin still died.

Curiously, the figure that fell in the background of the cutscene when you contact the ground team was Legion this time, but he didn't die, Mordin did.

If it is based on the time taken to complete the last section of that mission then it seems unfair considering the different capabilities of the different classes.

Modifié par The Wolfen, 02 février 2010 - 12:31 .


#127
Shady314

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I did it on Insanity as an adept. It took a LONG time. No one died. It's not time based.

#128
OutlawJT

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Does anyone know if there's a way to achieve an ending where everyone survives EXCEPT Shepard? For some reason I want a save like that to import as my 3rd save for ME3 (the other two being my canon renegade and paragon Shepards).

#129
Shady314

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OutlawJT wrote...

Does anyone know if there's a way to achieve an ending where everyone survives EXCEPT Shepard? For some reason I want a save like that to import as my 3rd save for ME3 (the other two being my canon renegade and paragon Shepards).

1) Not possible.
2) The devs have already stated saves where Shepard dies cannot be imported.

EDIT: It's not possible because his death requires everyone else to be dead so no one can pull him up onto the Normandy when he makes his leap.

Modifié par Shady314, 02 février 2010 - 12:57 .


#130
OutlawJT

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Shady314 wrote...

OutlawJT wrote...

Does anyone know if there's a way to achieve an ending where everyone survives EXCEPT Shepard? For some reason I want a save like that to import as my 3rd save for ME3 (the other two being my canon renegade and paragon Shepards).

1) Not possible.
2) The devs have already stated saves where Shepard dies cannot be imported.

EDIT: It's not possible because his death requires everyone else to be dead so no one can pull him up onto the Normandy when he makes his leap.


Thanks for answering my question. I am a little sad that it's not possible.

However, are you sure about the import thing? I ask because before the games release one of the things the devs said was 'In ME2 your Shepard can die and it'll carry through. If that happens, in ME3 you won't be able to play your Shepard. You'll play as a Shepard' I forget the exact quote but they basically implied that you could indeed carry the death of your original Shepard into ME3 (my assumption was/is that Cerberus clones Shepard if he dies so same abilities but no relationships or connections). I would be very disappointed in them to learn this has changed. Why bother with the death of Shepard ending if it will have no baring whatsoever on the potential story of ME3? It's a waste of code to include it if it can't carry through like everything else. It's one thing to include an ending like that in a single or isolated story. To include it as an ending in part of a trilogy means it needs to be considered in the scope of the trilogy. If this is the case they should've just had you reload the last save until you got something right to survive.

#131
ShadowWolf_Kell

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Basically what they imply is that you'll be starting with whatever default Shepard they provide.




#132
Shady314

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OutlawJT wrote...
However, are you sure about the import thing?

Absolutely.

I ask because before the games release one of the things the devs said was 'In ME2 your Shepard can die and it'll carry through.


Yeah it carries through that your body is vaporized and you can't import the save into ME3 thus THAT particular Shepard can never survive into ME3. Sneaky aren't they.

If that happens, in ME3 you won't be able to play your Shepard. You'll play as a Shepard' I forget the exact quote but they basically implied that you could indeed carry the death of your original Shepard into ME3 (my assumption was/is that Cerberus clones Shepard if he dies so same abilities but no relationships or connections). I would be very disappointed in them to learn this has changed. Why bother with the death of Shepard ending if it will have no baring whatsoever on the potential story of ME3? It's a waste of code to include it if it can't carry through like everything else. It's one thing to include an ending like that in a single or isolated story. To include it as an ending in part of a trilogy means it needs to be considered in the scope of the trilogy. If this is the case they should've just had you reload the last save until you got something right to survive.

It's a non-standard game over. They've already explained it. They did not want a SUICIDE mission where your Shepard could survive no matter how stupid you play. They could already imagine the mocking they would have to endure.

You'll play as a default Shepard with his own canon. Not a dead one.

Modifié par Shady314, 02 février 2010 - 01:18 .


#133
Ken Ueno

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mobius160 wrote...

if you choose the we better hurry up option before the final battle characters will die if you don;t get the job done fast enough.


Hrm, I'll add the dialog options for the various speeches to my list of things to test.

#134
OutlawJT

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Well, I am saddened and disappointed if the everyone dies ending is not one that can be continued in ME3. You should be able to import ANY ending you manage to receive in ME2 into ME3. Otherwise it just destroys the continuity of what is supposed to be a trilogy. It's not a proper trilogy if they just say 'Sorry but you can't use that ending that we provided for you.' Don't give me the option if you don't plan to honor it!!! It just annoys and disappoints me!

#135
slinky317

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Mordin is either time-based or random, because I ran two endings - both time selecting "correct" characters (albeit slightly different ones, but still the "correct" ones) for the side missions, and the first time Mordin died but the second time he didn't.



Here's what I ran the first time:



Vents: Tali

Second Team: Jacob

Biotic: Samara

Distraction Team: Jacob

Survivor Escort: Zaeed

With me on final battle: Garrus and Miranda



Result: Mordin died (alive before the battle with the Reaper, inexplicably dead in a cutscene after), everyone else survived.



Here's my second time:



Vents: Legion

Second team: Garrus

Biotic: Samara

Distraction team: Garrus

Survivor Escort: Jacob

With me at final battle: Legion and Miranda



Result: Everyone survived.



I didn't change any upgrades or anything between the two endings, so I'm really not sure what could have caused this.






#136
Ken Ueno

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flem1 wrote...

This doesn't seem right:  I did my very last loyalty mission (Legion) right after the kidnap (we were already there) and went straight to the Omega 4 after, and ended up with Kelly, half the crew, and *one* of the engineers (the girl) dying.

Maybe it was because I had to travel in the cluster view to get back to the relay from the Heretic base?


You sure about this?  I'll try to test out more variables for rescuing the crew: time, fuel spent, relay jumps, planets landed on, etc.

#137
N7R C7

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dang it! I just beat ME2 and I was so close to this guide without even knowing it lol

the only thing I did wrong was make Grunt the 2nd leader and somehow Mordin died even though I had him loyal  and all upgraded . . .

but I think i did pretty good for my first try =)

#138
DomyB

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Had all upgrades, everyone loyal, did all quests before the IFF so I just had Legion's mission before the attack on Normandy.



Specialist-Legion, First team-Garrus, Biotic-Samara, Escort-Jacob, Second team-Miranda, took with me Samara and Grunt to fight the Reaper and Mordin died at the gate.



Had a save shortly before that decision ( the fight with about 10 Husks and a Scion during the Long Walk quest is the last place you can save ), chose Miranda and Mordin to go with me and everyone lived.

#139
bobnowhere

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First time:



Tech Specialist: Legion

2nd Team: Garrus

Biotic: Samara

Distraction Team: Miranda

Escort: Thane

Final Team: Miranda + Garrus



Inexplicably Mordin died defending the doorway, but everyone else including the crew survived. I assumed you needed someone strong to defend the crew on there way back. I had everyones loyalty and upgrades so clearly Mordin needed armor of some sort.



Second time I only changed Mordin for Thane for escorting the crew back and everyone survived happy to return in cameos in ME3.



Oddly, in the first ending Shepard slid and caught Miranda while in the second it was Garrus.

#140
GotchaNL

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Everyone survived in my first play through. I was very relieved.



- I send Legion up the pipe, since (as Shepard states him/herself) he can hack through anything. This is a no-brainer.

- I made Garrus the first party leader, since it's obvious to me that he can lead after all he experienced.

- I made Miranda the second party leader, since she's a leader as well.

- Jack was my biotic, and this is again a no-brainer. You have seen what she is capable of. You know her history. There is no biotic more powerful than she is. End of story.

- I send Grunt back to the ship. I figured he's a one-man/krogan army, so he would have the biggest chance to get the entire team to safety.



- Everything was fully upgraded, with one exception. I only missed a Damage Protection upgrade. (Ablative-something.)

- Everyone was loyal to me.

- Never had any problems with anyone dying on me, including Mordin.



I have no idea if luck is involved anywhere, but having everyone loyal and have as much upgrades as possible probably makes the final mission a cakewalk, IF you pick the right people for the job.

#141
Urazz

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Empiro wrote...

Didn't have problems keeping anyone alive, so I don't know what's going on.

I can say that I used everyone at least on one mission that wasn't their own, however (except for Legion, whom I didn't have long enough).

Everyone was loyal except for Legion, because I did the dead Reaper ship last, and the abduction happened as soon as I went for the Legion loyalty mission. I rush through the relay after that. I also didn't get his sniper rifle upgrade because the loyalty mission in progress closed off that conversation choice.

Specialist: Tali
1st/2nd Leaders: Miranda
Escort: Jacob
Barrier: Samara
Final Battle: Garrus, Thane

It's possible that the speed at which you run through the fight affects things, especially the final battle. I was pretty fast -- using adrenaline rush + inferno ammo + machine gun.

It's also possible that the way you resolve their loyalty mission affects how the endgame turns out. e.g. you let Mordin shoot or not shoot the scientist (I stopped him), or possibly minor conversation choices throughout the game.

Nah, I let Mordin shoot him and he survived.

I guess there can also be a factor of the difficulty level.  The higher the difficulty, the more likely someone is to die.

When I had everyone survive, it was on normal.  Did people who lost people despite upgrades/loyalty have it set on a higher difficulty?

#142
Woodfox1979

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Inriri wrote...

Couple things you should add:

-Legion can die when the engine overloads if you took Tali with you to deal with that annoying thing that breaks into the cargo hold
-You can do one mission (or land somewhere) before the crew starts dying after they get kidnapped


Wrong. Wrong Wrong. I did Legion's sidequest after the crew got kidnapped and I still lost half the crew.

#143
Woodfox1979

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Also, since Mordin living seems to be highly based on randomness and luck, I'm willing to be the Keep Everyone Alive Achievement is against Microsoft's policy. They are all supposed to be skill-based.

#144
Zero9ee

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OK, my experience went something like this. As soon as the opening cinematics fired up, I was on the edge of my seat, panicing and getting blown away by the spectacle of it all. I had to rollback and restart just to calm down enough to face it, but was still in a state throughout the mission. I'd worked like crazy the whole game with this mission in mind, doing everything I could to prepare Shepard and her team for it. She's a level 60 completionist paragon war hero from the original game, still faithful to Kaidan even after trying to move on. Everyone had to come back home!

As soon as the crew had been kidnapped by the Collectors, we launched the suicide mission.

My crew was loyal and had all of their specialist gear, most of which was fully upgraded. Due to the team selections I commonly used, not everyone had spent all their talent points, but everyone had at least one fully evolved talent. All loyalty missions had fully paragon endings.

* Normandy Upgrades: Full - The thanix cannon worked a treat, but even with the enhanced shields and armor, an oculus sliced its way in!

* Cargo Hold Team: Grunt, Samara - When engaging the Collectors with my Vanguard, the heavy biotic backup and serious firepower tanking usually sorted them out, but the oculus was clearly pure machine. That damn thing broke in twice as we were unable to take it down fast enough the first time, even with two team members using assault rifles. But we made it through without casualities!

* Tech Specialist: Legion - Fight a machine with a machine. I wasn't going to risk Tali in those vents.
* 1st Fireteam: Garrus - My hero. If anyone could lead my squabbling rabble, it was Garrus.
* Vanguard Crew: Grunt, Samara - My preferred team. Stick with what you know well.

As soon as Legion was in danger in those vents, panic set in bigtime and I drove to those vent switches like a maniac. Pull and such was used to clear a path to them, and then we worried about killing things. Legion made it, and Garrus got the job done. He took a round to the stomach, but that was the one area where his armor wasn't busted, so despite scaring me to death, he lived!

My entire crew was still alive, and we saved them all from the tanks.

* Biotic Specialist: Samara - While Jack was scary, Samara was more experienced and could keep her head. No contest.
* 2nd Fireteam: Garrus - He'd come through for me already, and I trusted him.
* Crew Escort: Jacob - He was military. If anyone could solo his stage and get my crew out, it was him.
* Vanguard Crew: Grunt, Jack - Grunt could take the pain and deal out plenty of his own. He wanted an epic battle, I gave him one. I imagined Jack's psyho tendancies would shine here.

We stopped to clear each area when Samara paused, but set off immediately the scope was clean. I hate Scions, but I remembered to pack the recovered Collector heavy weapon, so we managed to get past them OK. Samara was getting tired towards the end, so I made a dash for the slope. She sent out a shockwave to scatter the swarm. So far, so good.

I gave a full rallying speach, just like I did before setting off to deal with Saren. I left most of my team to hold the line. No hurrying.

* Vanguard Crew: Grunt, Samara - Back with what I knew best. Assault rifles, a tank, and a biotic expert.

Again, the priority was the Reaper, every time. I trusted my guys to keep the Collectors busy. I shot at the chest area of the Reaper, first with the Collector weapon, then my machine pistol when it had finally run out of juice. I was on my last clip when the Reaper when down, I kid you not!

I saved Samara from the fall. We all survived the crash. Samara pulled me back into the Normandy. After all that had happened, from the Collector attack to the end of the mission, I only had one crew member in the sickbay (the chap that hung out near the chef, that took one for Joker).
Oh, yeah, and I blew up the base and told the Illusive Man to STFU.Image IPB

Even now, a day later, I'm still in shock, the whole electrifying experience having been burnt into my somewhat frazzled brain. The best finale to a game I've ever been through, hands down.

Modifié par Zero9ee, 02 février 2010 - 03:36 .


#145
Valdrane78

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During the biotic lvl, I used Jack and brought Samara, Samara died. I didn't bring anyone not loyal to me on that part. So I am not sure what to make of it.

#146
Starscream723

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On the subject of crew survival (not squadmate):



After they were kidnapped, I took ages. I travelled to Ilium, bought a couple more upgrades, said bye to Liara, went to Omega, bought another upgrade, travelled to Tuchanka, said bye to Wrex, travelled to the Citadel with Legion to harrass the customs officer, said goodbye to Anderson. Travelled to Earth for some quiet contemplation. Then I sucked it up and went into the Omega relay.



I didn't do any actual missions though.



All my crew survived.



So if there are considerations, I would tend to agree that it's to do with how many missions you do, and not "real time".

#147
flem1

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Woodfox1979 wrote...

Also, since Mordin living seems to be highly based on randomness and luck, I'm willing to be the Keep Everyone Alive Achievement is against Microsoft's policy. They are all supposed to be skill-based.

Just take him with you.  Incineration blast is great in these battles anyway.

And yes, I'm positive you lose half the crew (including one and only one engineer) if you do just the final Legion mission before heading in.  I can try it again attempting to go faster in real time, but I suspect it won't help.

#148
WarlockSoL

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Just wanted to say this is a fantastic guide (and yes, the Prima guide for this section is CRAP). I made it through with everyone surviving, but this post should really be stickied :P

#149
Comguard2

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I have experimented with the endgame and the last fight.



This is the point where often one character dies and nobody knows why.



Now I am pretty sure it doesn't depend on the characters upgrades or how well you know them: it depends entirely on their classes.



As a rule: don`t take two characters with the assault rifle skill (Samara, Zaeed, Garrus, Legion) with you, otherwise your Squad will be outgunned and somebody dies.



I think this is why Mordin dies that often at this point, because he is just a tech/science char.

#150
DSKzZziX

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Mlow44 wrote...

in my first game Mordin died at the very end, while I was fighting the final boss. Everyone was loyal, I had every upgrade except one each for shotgun damage and submachine gun damage (neither of which Mordin could have used). made 100% sure to have all of the upgrades that the teammates suggested. still, he died and I have no idea why. according to everything i've read on the subject so far, and even others' experiences that match mine EXCEPT mordin's death, he should have survived. Hence, I am convinced that it's at least partially random


This happened to me just a few hours ago (completed first playthrough) and I did exactly what you did. I'm gonna miss Mordin :(

[Added]

I re-did the mission and sent Mordin with the ships crew - and everyone survived :D

Now I'm happy!

Modifié par DSKzZziX, 02 février 2010 - 11:14 .