Aller au contenu

Photo

Return to Ostagar - Okay early adopters, let us know...worth the 5 bucks?


  • Veuillez vous connecter pour répondre
145 réponses à ce sujet

#51
grieferbastard

grieferbastard
  • Members
  • 245 messages
You know, I really enjoyed it. Probably depends a lot on how you play the game though. For example, once I get Asala it's the only weapon Sten uses. It may not be the best sword but it's his. The kings armor my current character wouldn't wear - it wouldn't be fitting. His gear is set aside for later when it's suitable for one of my companions to wear. At which point, well, it means something that he's wearing it. Similar with a lot of the gear you find there.

If gear is just stats to you and the adventures just fighting/XP gain and such, well, probably take it or leave it. If you tend to play ruthless, me-first sort of characters then you probably won't find a lot to it. If you enjoyed Duncan and the king and the associated story (like I did) or especially if you play a gung-ho Warden good-guy sort of character, it's awesome. My evil mage character likely wouldn't go to Ostagar save for loot collection. My human noble goodie-goodie would consider it his duty.

Make sense? Yeah. I liked it. I look forward to what it adds to the game for each playthrough. I like Shale; an awesome companion. I really like what shale adds to the game. I really liked how Wardens Keep was written too - some fun angles and some great resources.

RtO though I'll likely play a little slower than I do the other DLC I've gotten so far. I probably enjoy the RP of it the most of any DLC so far. The concept of being a Warden - you're doomed, horribly horribly doomed from the moment you're picked. Seperate from society, accepting the only purpose you have is to die for the greater good, that when push comes to shove you're expected to view everyone... friend, family, lover.... everyone as expendable in the end. It's a heavy concept, especially if you interact with Alistair much. The opportunity for payback, personal vengeance or even just a bit of justice seem fleeting. RtO gives you a bit of that.

Modifié par grieferbastard, 01 février 2010 - 04:50 .


#52
StartatZero

StartatZero
  • Members
  • 59 messages
I think it was worth it, I just played it through a few minutes ago and I very much enjoyed it.

#53
Milliexis

Milliexis
  • Members
  • 21 messages
... u didn't put a spoiler warning on it. Not for the rto thats kinda obvious but for shale its a secret what gender it is. Just thought i'd put that there cause i could.

#54
Shauk

Shauk
  • Members
  • 81 messages
I can't answer honestly, I played it with a cleared game party, So I steamrolled it, I solo'd the ogre with a tank while my party went and gangraped the necromancer. Every darkspawn wave between me and the last boss simply got steamrolled.



I imagine it'll be more challenging for a new playthrough right after I clear lothering, but I'm not sure i'll have the required stats to make use of the gear/weapon upgrades from it.

#55
Bibdy

Bibdy
  • Members
  • 1 455 messages
Funny seeing all the praising of Warden's Keep when people were bashing the living hell out of it 3 months ago.

#56
SuperMedbh

SuperMedbh
  • Members
  • 918 messages
Worth the five dollars, although for my lvl 15ish characters, it was a bit too easy. Would have liked to have done it earlier. It's not that long, but it fits into the narrative more than Warden's or Stone Prisoner. The loot isn't spectacular kill-them-all stuffs (although it's fairly nice), but more importantly, a few items are significant to the story.



I thought about who I wanted to take in terms of story and took Al, Wynne and my pup. From what I've read since then, that's what you'll want to take or the dialog will seem a bit odd.

#57
Lord Evermore

Lord Evermore
  • Members
  • 31 messages
Download Alley of Murders from Dragon Age Nexus. It is a player made module. It is free and it is better than RTO. If you play that and then decide you want a short adventure with no plot and a few items, RTO is for you.

#58
exorzist

exorzist
  • Members
  • 411 messages
Check out our Return to Ostagar Review here which describes it pretty clearly and answers your question.

Additionally, you all might want to check out our Return to Ostagar Walkthrough.

#59
zoloft40mg

zoloft40mg
  • Members
  • 38 messages

ScruffyBzzzzt wrote...

Remember to sell/re-purchase all the weapons back to a merchant (either camp or Warden's Keep work) in the late-game to upgrade them to Dragonbone. The two swords available are both excellent for fighting Darkspawn in the closing stages of the game, comparable to the other high-level swords out there (Keening or Starfang)


how manny gold it will goin cost?

#60
miltos33

miltos33
  • Members
  • 1 054 messages
Cailan's Arms is a sword and shield set in RTO that gives almost 6 mana/stamina regeneration and is great for Arcane Warriors.

#61
Mlai00

Mlai00
  • Members
  • 656 messages
RtO is not worth $5. It's worth about $4.

So now you have to decide: Does 1 extra dollar prevent you from buying a DLC that you would enjoy?

#62
Suilebhain

Suilebhain
  • Members
  • 154 messages
Considering the amount of time they had to work on it, and work on it, and work on it, I am surprised that they released it as it was. It doesn't matter that it cost less than the price of a movie or a cup of coffee at Starbuck's. What does matter is that it was nowhere near up to the level of work of Warden's Keep or Stone Prisoner.

Other than the things Alister says, there was nearly no voice acting, other than some randy comments by Wynne - nowhere near the quality of either of the other DLCs. It almost seemed like someone started it and someone else finished it. While I appreciate Wynne taking on a bit more character and being a bit less grandmotherly, it is really out of place to have done it when and where she did. It was almost like someone's inside joke that was being enacted for their benefit every time any of us view it. I mean, to my observation no matter how swinging Wynne may have been, her recent experience transformed her, and such statements were entirely out of character with who she is NOW. Plus I honestly do not see Alister baiting her like that. I could see maybe Morrigan doing so, but it seemed like the programmers only wanted to have two characters who talk (which is true - I brought Sten and Leliana along on another pass-through and they had nothing to say). I mean, I got a disapproval from Morrigan and she never even said why!

There was a major discontinuity, as well. In the original cinematic, we see the king die painfully, and when they pan to his body following Duncan's gaze, his eyes are open, yet when we see him again, he appears peaceful. How did this happen? I know it is a small thing, but it is not up to the level of attention to detail that has been the trademark of DA:O from the onset. Also, the dialogue states that our character was on the field with the king, but our character was NEVER on the field - we were lighting the beacon up in the tower. It is almost as if the person writing the dialogue never played the game.

Sadly, I would have to say that the time it took to put this together was no indication of the final product, which seemed more a straight-line walkthrough to pick up a few curios (unless you are low enough level to use them) that will probably get sold quickly unless you have Warden's Keep or Misha installed. As presented, it was a TOKEN EFFORT.

The only other thing I can think may have happened was that there was more content at one point and it got pulled (which might explain the mysterious delay in the first place) for future inclusion into another product, like Awakenings, and no one bothered to replace it with something else.

Modifié par Suilebhain, 01 février 2010 - 02:50 .


#63
wonko33

wonko33
  • Members
  • 444 messages

Mlai00 wrote...

RtO is not worth $5. It's worth about $4.
So now you have to decide: Does 1 extra dollar prevent you from buying a DLC that you would enjoy?



Personally I think it's worth more like $4.32

#64
Mlai00

Mlai00
  • Members
  • 656 messages
1. While the embarassing conversation between Alistair and Wynn did make me cringe, like "Get a room... on 2nd thought, don't"... I didn't feel that they were out of character. The party just won the last battle in RtO, and morale was high, so yeah they started joking around.

Alistair was acting goofy, but that's what he always does.

You seem to think Wynn should be some depressed old woman after the Circle Tower arc... But she's never acted that way even in the main campaign, so why should she suddenly be all moody here? Wynn was never the sulky type; she picks herself up and looks to make the best of things.

Yes, Wynn is grandmotherly towards the PC, due to the events between them... but to goofy smartass impeccably-tanned Alistair, she reverts to her old cougar persona. That should make you feel special, LOL.



2. The king definitely should have been more bloodied and mangled, with a horrified rictus on his face. But Bioware wanted him to look more Jesus-y. Kind of a cop-out. Also makes me not pity him so much, when it looks like he died in his sleep.

#65
Mistersunshine

Mistersunshine
  • Members
  • 307 messages
I liked it a lot. It was definitely worth the $5, in my opinion. Good times, and I'll certainly be back for the next DLC.

Modifié par Mistersunshine, 01 février 2010 - 03:15 .


#66
Gragnak

Gragnak
  • Members
  • 15 messages
I liked it. But i think RTO could be a little bit longer.

#67
Zoe Dedweth

Zoe Dedweth
  • Members
  • 221 messages
How the heck did you get return to ostagar ? I see nothing on the DLC page ?

#68
Lith Maethor

Lith Maethor
  • Members
  • 78 messages
...i can't help but to agree with what grieferbastard, suilebhain (except for the wynne part) and mlai00 said. while RtO did strike quite a few cords, it felt unfinished ...still worth $5 (as long as it does not become a trend)

#69
Dlokir

Dlokir
  • Members
  • 297 messages
RTO made my Sunday afternoon and it was great. I took time to enjoy emotional moments, investigate any object found, equip some with runes to use them asap, search every corner (well the tab key really spoil this part), keep concentration on each fight, enjoyed once more some landscape. Listen carefully some companion comments.

All of that last 3 great hours, so I'm fully happy for the money spend, I didn't except more in fact.

That said it as positive and negative. The positive points:
  • Quite emotional even some silence carry their emotional weight.
  • It was rather strong to come back at the beginning and when playing it I thought it was a better ending than the actual ending of the game.
  • The fights get a good diversity and each fight get some design effort like through the whole game..
  • There are some more challenging fights. My level 16/17 team of one mage and three 2H warriors was a bit too strong but if I didn't lost any fights some get hot anyway.
  • There's many items with interesting characteristics. I feel them more original than those of Warden Keep.
  • It was longer than Warden Keep DLC.
The negative points:
  • There's few moments where a little companion comment or a cinematic highliting a silent emotion would have make stronger the emotion. Those few missing highlights give a little feeling of lack of polishing despite the emotion is here, but it could have been better.
  • You wanderer in enemy territory so no dialogs apart the companions chats, there's also some flashback but no comments of them as you already know the history. This could give a little feeling of lacking of dialogs.
  • Quite many companions won't have much to say when wandering here and often for a good reason as they haven't been involved in the story. This means that you won't enjoy as much if you don't get with you the right companions.
  • It is missing one or two very rude fight for any team. Well perhaps now I should also switch to Nightmare difficult level, afterall, Prisonner Keep last fight didn't cause me a lot of trouble during this replay. This feeling could be very different with a low level party.


#70
Noviere

Noviere
  • Members
  • 899 messages
I really depends on whether $5 is a lot of money to you. I buy snacks/beverages that cost more than $5, so spending $5 on 1 hour of content for a game I like is a steal.

#71
Seifz

Seifz
  • Members
  • 1 215 messages

Colenda wrote...

It depends a lot on what you want out of it, and on how much of a completest you are, and how much you're invested in the original game. I played it for the atmosphere, for information about Cailan and for the reactions of the three vocal companions. I thought it was worthwhile.


Three vocal companions?  I went with Allistair, Morrigan, and Dog.  Of them, Dog whined once and Allistair said a few short things.  Morrigan said absolutely nothing, but gave me a -3 when I made my decision about the king's body.  She didn't say why.

Does Wynne talk, perhaps?  But who's the third?  Nobody else was there, right?

#72
Prethen

Prethen
  • Members
  • 75 messages
I realize 5 bucks ain't much guys...I guess it wasn't so much about the money as just simply regret wasting those few bucks if the DLC was a waste of time.



It sounds like based on the comments that it's worth a shot...hey what the hell...it's only 5 bucks, right?

#73
Satanic Hamster

Satanic Hamster
  • Members
  • 197 messages
Eh.  It was good, through not sure if it was worth five bucks.

The armor and sword aren't as bad as some people have complained.

I had Allister wear them regardless for the Landsmeet / final battle on principal.   My biggest disappointment is that there were no dialogue later in the game due to this.  Same with for dealing with the King's body.

#74
Suilebhain

Suilebhain
  • Members
  • 154 messages

Zoe Dedweth wrote...

How the heck did you get return to ostagar ? I see nothing on the DLC page ?


You need to open your game with the disc menu, not with the shortcut that enables the mods, log in, go to the downloadable content tab, get the DLC, then exit to open the game in your normal manner.

I didn't see it when I opened my normal way either.

#75
Suilebhain

Suilebhain
  • Members
  • 154 messages
In defense of my Wynne statements, it was not so much that she was "grandmotherly" but that she was more "spiritual", and thus less carnal. Also, more wise, more Obiwan-like.