If gear is just stats to you and the adventures just fighting/XP gain and such, well, probably take it or leave it. If you tend to play ruthless, me-first sort of characters then you probably won't find a lot to it. If you enjoyed Duncan and the king and the associated story (like I did) or especially if you play a gung-ho Warden good-guy sort of character, it's awesome. My evil mage character likely wouldn't go to Ostagar save for loot collection. My human noble goodie-goodie would consider it his duty.
Make sense? Yeah. I liked it. I look forward to what it adds to the game for each playthrough. I like Shale; an awesome companion. I really like what shale adds to the game. I really liked how Wardens Keep was written too - some fun angles and some great resources.
RtO though I'll likely play a little slower than I do the other DLC I've gotten so far. I probably enjoy the RP of it the most of any DLC so far. The concept of being a Warden - you're doomed, horribly horribly doomed from the moment you're picked. Seperate from society, accepting the only purpose you have is to die for the greater good, that when push comes to shove you're expected to view everyone... friend, family, lover.... everyone as expendable in the end. It's a heavy concept, especially if you interact with Alistair much. The opportunity for payback, personal vengeance or even just a bit of justice seem fleeting. RtO gives you a bit of that.
Modifié par grieferbastard, 01 février 2010 - 04:50 .





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