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Trouble withTazpn's tools...


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#1
Gammastar

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I've created a master sword model in blender following a tutorial I found online, and it looks great. I can export it as an fbx, obj, 3ds, all that's fine and good. The only problem is that every time I try putting them through Tazpn's tool, it doesn't work. Well, let me clarify.

FBX: error in triangulation. outputs mmh.xml and msh.xml and mao, but msh.xml is a blank file.

OBJ: has to triangulate, but no errors. outputs mmh.xml and msh.xml, but neither work in the conversion to mmh and msh with DA tools. (EDIT: I created a batch file with a pause so I could read the output from the MMH and MSH exes, and the MMH says "successfully processed 1 files..." and the MSH says "successfully processed 0 files..." but I get no output files from either of them.)

3DS: no errors. outputs mmh.xml and msh.xml but both are blank files.

Any ideas what the problem could be?You can find the blend file and texture jpeg at the adress below:
http://www.mediafire.com/?mykt1cnmm1z

Modifié par Gammastar, 31 janvier 2010 - 08:43 .


#2
Gammastar

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ahhh whatever most of the problems have been solved and i'm not sure how. requestion deletion of topic.