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Reapers, any thoughts on how/ if they can be defeated?


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#51
lltoon

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jimmyjoefro wrote...

Image IPB

Judging by that picture, they'll need to build a few million cannons.


Oh well, I guess it's back to the 'lure them to a supernova' plan.

#52
Homebound

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NoUserNameHere wrote...

Remember that Dark Energy stuff thats affecting stars?

Dark Energy that is put on the mantlepiece in act two must be utilized in act three. No exceptions.


I think 'Dark Energy' will play a HUGE role in ME3 since its technology deviates from the Mass Effect tech the Reapers set up for us.

#53
Homebound

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jimmyjoefro wrote...

Was it a single weapon that defeated the Reaper on the IFF Mission?


Yes, my Nuke Gun Heavy Weapon.


Oh wait, you think the Normandy shot the derelict Reaper huh?  Well let me clarify, the IFF reaper ship got destroyed because Legion opened up that Core Engine thing for you to take potshots at.  =D

#54
jimmyjoefro

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lltoon wrote...

jimmyjoefro wrote...

Image IPB

Judging by that picture, they'll need to build a few million cannons.


Oh well, I guess it's back to the 'lure them to a supernova' plan.




This one doesn't work either.  Like someone said earlier, all a supernova did to the Mu Mass Relay was knock it around.  Assuming Mass Relays are engineered out of the same material Reapers are, we would just make them queezy.

Modifié par jimmyjoefro, 01 février 2010 - 01:03 .


#55
Jigero

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I wonder why the Reapers just don't "wait" waiting what 100's for Shepard to die or sooner would be easy for them they waited 50,000 whats another 50 or 60 years, why do they have to do it right this second, is their some one forcing them to do so?

#56
jimmyjoefro

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Just_mike wrote...

jimmyjoefro wrote...

Was it a single weapon that defeated the Reaper on the IFF Mission?


Yes, my Nuke Gun Heavy Weapon.


Oh wait, you think the Normandy shot the derelict Reaper huh?  Well let me clarify, the IFF reaper ship got destroyed because Legion opened up that Core Engine thing for you to take potshots at.  =D


I should have worded that better.  I meant, was it a single weapon that made the Reaper derelict in the first place?

#57
jimmyjoefro

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Jigero wrote...

I wonder why the Reapers just don't "wait" waiting what 100's for Shepard to die or sooner would be easy for them they waited 50,000 whats another 50 or 60 years, why do they have to do it right this second, is their some one forcing them to do so?


The Reapers must pick a time when civilizations are getting close to developing technology that would make it difficult for them to succeed.  This isn't the first time they've experienced difficulty, but never on this level. Maybe they're getting a bit hasty out of "nervousness" or fear of losing if they wait too long?

#58
lltoon

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jimmyjoefro wrote...

lltoon wrote...

jimmyjoefro wrote...

Image IPB

Judging by that picture, they'll need to build a few million cannons.


Oh well, I guess it's back to the 'lure them to a supernova' plan.




This one doesn't work either.  Like someone said earlier, all a supernova did to the Mu Mass Relay was knock it around.  Assuming Mass Relays are engineered out of the same material Reapers are, we would just make them queezy.


That seems like a strange plothole considering the mass effect cannon used on the 50 million year old reaper only partially scathed a planet and eventually killed it. In comparism a supernova that can vaporise entire planets and pretty much anything else within a few light years.

What about ME1 where the Normandy fires a standard mass effect projectile at Soverign and killed him with one hit?
One can argue that Soverign's mass effect field was temporarily disabled, but it still implies that the Reaper hull is not as robust as we are led to believe and that they are totally reliant on their mass effect generators for protection.

Wait! That's it, the thing protecting the Mu relay is not the hull, it's the mass effect generator used to power it! Perhaps in ME3 Shepard will find some way to take down the Reaper's mass effect generators and they can be taken down quite easily.

#59
jimmyjoefro

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That makes sense, but Sovereign's ME field was shut down only after Shepard killed him while he was possessing Saren.

#60
Veritasinpersonam

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I figure that the big finish will probably involve getting the Reapers in one place and exploding a star on them. However considering that I've flown the Normandy through a bunch of stars in ME2, the Reapers ought to be better shielded ;)

#61
AlphaJarmel

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 They won't be able to beat the Reapers with combined forces.  If the Reapers were able to make thousands of ships just from one race, imagine hundreds of races.  One reaper was able to essentially demolish most of the fleet, if there had been three or four there then that would have been game over.  This is why I was so dissapointed in ME2 in regards to the story as we found no weaknesses that we could exploit in ME3.

#62
Veritasinpersonam

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Sovereign didn't do all that much demolishing, it was mostly his Geth fleet assistants that whiped out the Citadel forces. Actually as I remember it, Sovereign just plowed through one ship and sat pretty for a while then blew up a couple ships with its talons while it was attached to the Citadel.

#63
AlphaJarmel

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Veritasinpersonam wrote...

Sovereign didn't do all that much demolishing, it was mostly his Geth fleet assistants that whiped out the Citadel forces. Actually as I remember it, Sovereign just plowed through one ship and sat pretty for a while then blew up a couple ships with its talons while it was attached to the Citadel.


Actually Sovereign pretty much did some serious damage to the Human fleet as well.  Like when he just started firing.  Really the only reason the humans were able to beat him was due to Shepard blowing up the Saren-reaper which somehow made it weak.

#64
FREEGUNNER

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imo the way to defeat them lies in the title of the game. The reapers rely on their mass effect field tech to exterminate the galaxy. Sovereign said they 'impose order on the chaos of evolution' and force civilizations to 'develop along the paths we desire'. Those paths refer to the mass relay tech and element zero.



So if humanity/cerberus can deviate from the path of mass effect dependency, perhaps a more powerful advanced tech can be discovered to defeat the reapers.

#65
jimmyjoefro

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Sovereign plowed through a few ships and tore through a bunch more with his weapons. It was pretty obvious that the fleet was doing nothing to harm him. It wasn't until you defeated him while he was possessing Saren that the ship was able to be hit with anything.

#66
AlphaJarmel

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Actually I just thought of something. If you kill a vessel that a Reaper is controlling, does it destroy or disable the Reaper? Kinda like the Matrix. It explains why Sovereign was able to be destroyed and why Harbinger released control of the Collector General.

#67
jimmyjoefro

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It would make sense that the Reaper would be weakened/ killed if the person it's possessing is killed.  I don't see how this is an advantage though.  Are they going to con the Reapers into possessing a suicidal cult?

Modifié par jimmyjoefro, 01 février 2010 - 02:20 .


#68
Talnoy2690

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Firstly;



The "True Geth" (ie: all of them - cause you either kill or reprogram) will be helping out - plus Rachni if you saved them PLUS Krogan which lay THOUSANDS of eggs if Mordin can cure them.



That's NUFF ground troops - not to mention there are probably BILLIONS of Geth that would fight for you.



There are LOTS of things that can happen...i hope there's an expansion pack before ME3 - that ending was more of a **** tease than a half naked woman O_O

#69
jimmyjoefro

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Ground troops are useless against a fleet of seemingly millions of starships.

#70
aaniadyen

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Myrmedus wrote...Next we find out 'God' created the Reapers! :alien:


Ashley is gonna be so pissed.

#71
Giantevilhead

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I'm guessing that they modify the Citadel mass relay so that when the Reapers come through, they arrive in a black hole.

#72
AlphaJarmel

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Talnoy2690 wrote...

Firstly;

The "True Geth" (ie: all of them - cause you either kill or reprogram) will be helping out - plus Rachni if you saved them PLUS Krogan which lay THOUSANDS of eggs if Mordin can cure them.

That's NUFF ground troops - not to mention there are probably BILLIONS of Geth that would fight for you.

There are LOTS of things that can happen...i hope there's an expansion pack before ME3 - that ending was more of a **** tease than a half naked woman O_O


You do recruit alot of help even though the Krogans and Rachni are useless against starships.  The Quarians and the Geth are the real help but again Reapers are ridiculously overpowered.  The Quarians would still be quickly wiped out.  The Geth could help but again not against a Reaper armada.

#73
DomerPyle

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i kinda hope the reapers win. would be lulz after all that work to stop them.



or, at the very least, i hope there's an alternate ending where they win. like ME2 where shep dies.

#74
RiotLaFontaine

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Giantevilhead wrote...

I'm guessing that they modify the Citadel mass relay so that when the Reapers come through, they arrive in a black hole.


While that would be hilarious to do to them, it looks like they're on a manual course rather than via Mass Relays.

I'd love it if ME3 opened with the war/invasion already underway rather than another story of preventing their arrival.

#75
jimmyjoefro

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If they're on a manual course, then there's plenty of time. They seem to be pretty far out in Dark Space.