Created a model in blender
Exported it as an OBJ file
Put it through Tazpn's tool
Processed resulting mmh.xml and msh.xml files into mmh, phy, and msh files
Placed those files into the override folder
Edited the longsword_variations GDA
Here are my results:
I can select my longsword variation in the toolset, but nothing is there, presumably because something went wrong between model exportation and placing the files in the override folder. In the tutorial on the wiki, it says I should also have an MAO file and a DDS file, but I have neither of those. (Technically I have an MAO that I got from attempting to process an FBX file, but that didn't work. When I tried the FBX, I got an error when it tried to split one of the meshes. I received an MMH and an MSH and an MAO. See problem below for details.)
EDIT: upon using an MMH viewer to see my MMH file, there was no model present, which does not surprise me. So it seems there is at least one problem in the process of creating the XML files from the OBJ / FBX.
So, does anybody have any insight on what's going wrong and how to correct it?
Modifié par Gammastar, 31 janvier 2010 - 09:54 .





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