Resources and mining: unimaginative cheap time sink
#1
Posté 31 janvier 2010 - 10:15
Or alternatively, if you did not need resources to upgrade gear would you spend the 2-3 hours needed to mine for those resources.
I would love to see the REAL feedback from the focus group Bioware used for this part of the game! Who at Bioware thought that this would be fun? Seriously, who at Bioware thought that mining for resources would be a FUN addition to the game? Could some one from Bioware please explain to me how they thought that mining for resources is FUN.
Even Fable 2 resource gathering was more enjoyable than this and that was the worst feature of that game. Hell I'd even take having to climb mountains at a snail pace with the Mako in ME1 as being better than this. I would much prefer spending that amount of time grinding, killing stuff for loot that could be used for resources to upgrade stuff. Now that is FUN.
Great game! However, mining for resources is a unimaginative cheap time sink and a waste of time. It will be the first thing I think of when I am wondering if replaying the game is worth the bother and right now the answer is a resounding NO. Same with ME 1, replayability was killed by the crappy exploration on cut and paste planets in the Mako.
#2
Posté 31 janvier 2010 - 10:17
#3
Posté 31 janvier 2010 - 10:21
#4
Posté 31 janvier 2010 - 10:21
So I actually started playing the game. Bought the upgrades. At 1 point I was like "Hey, I'm running out of Palladium. I should check out some planets for that."
Ended up getting pretty much every upgrade with ~20k+ resources to spare.
Conclusion: just do a couple planets, and you'll be good to go.
#5
Posté 31 janvier 2010 - 10:21
#6
Posté 31 janvier 2010 - 10:22
#7
Posté 31 janvier 2010 - 10:24
Nemesis7884 wrote...
it sucks...its so boring, especially if you go for several play throughs / want to play different characters.... i am thinking about using some kind of trainer, if anyone knows a good one, that gives just some ressources so that you dont have to gather
Guess you could do that with the ingame console (PC only?).
Modifié par Sonataari, 31 janvier 2010 - 10:24 .
#8
Posté 31 janvier 2010 - 10:24
#9
Posté 31 janvier 2010 - 10:25
#10
Posté 31 janvier 2010 - 10:26
Cryo84 wrote...
It's so bad I would pay 15$ on top of what I already paid to get rid of it.
lol with the hammerhead coming out as a DLC, you might very well have to luls.
#11
Posté 31 janvier 2010 - 10:27
#12
Posté 31 janvier 2010 - 10:27
Taiko Roshi wrote...
Can anyone honestly say that they actually enjoy spending quality gaming time having to mine resources from planets?
Or alternatively, if you did not need resources to upgrade gear would you spend the 2-3 hours needed to mine for those resources.
I would love to see the REAL feedback from the focus group Bioware used for this part of the game! Who at Bioware thought that this would be fun? Seriously, who at Bioware thought that mining for resources would be a FUN addition to the game? Could some one from Bioware please explain to me how they thought that mining for resources is FUN.
Even Fable 2 resource gathering was more enjoyable than this and that was the worst feature of that game. Hell I'd even take having to climb mountains at a snail pace with the Mako in ME1 as being better than this. I would much prefer spending that amount of time grinding, killing stuff for loot that could be used for resources to upgrade stuff. Now that is FUN.
Great game! However, mining for resources is a unimaginative cheap time sink and a waste of time. It will be the first thing I think of when I am wondering if replaying the game is worth the bother and right now the answer is a resounding NO. Same with ME 1, replayability was killed by the crappy exploration on cut and paste planets in the Mako.
I posted a thread on the same topic. I like scaning planets only if it reveals new information in the game story. scanning planets is a believable need if you were to really explore planets in real life i guess. I dont mind searching the planets, i just wish it could be done a little faster instead of carefully scanning the planet for minerals. hell, most planets have about 30 hotspots that you can send probes to. Want I want to know is what to do after youve spent all your resources on upgrades... once you've done that, then what??
#13
Posté 31 janvier 2010 - 10:28
Abriael_CG wrote...
They replaced a massively boring timesink (the mako) with a massively boring timesink that costed them much less time and effort to implement. Success! *sighs*
I would prefer the Mako to the planets. Atleast there you got to see cool things as you drove around the planet not to mention messing around with the jets. The Mako was messed up though due to the mountains. Whoever thought of the planet scanning does need some lashes on the post though.
#14
Posté 31 janvier 2010 - 10:34
Nemesis7884 wrote...
it sucks...its so boring, especially if you go for several play throughs / want to play different characters.... i am thinking about using some kind of trainer, if anyone knows a good one, that gives just some ressources so that you dont have to gather
Start a new playthough and ye'll be given 55k of each resource from the start. That dramatically reduces the amount of times you need to spend mining. Guess Bioware figured that people would start to hate it deeply after the first time.
#15
Posté 31 janvier 2010 - 10:37
Decho the Dolphin wrote...
Start a new playthough and ye'll be given 55k of each resource from the start. That dramatically reduces the amount of times you need to spend mining. Guess Bioware figured that people would start to hate it deeply after the first time.
O Rly?
#16
Posté 31 janvier 2010 - 10:40
#17
Posté 01 février 2010 - 03:19
All possible, and none required massive amounts of thought to invent.
#18
Posté 01 février 2010 - 11:14
Maybe for ME 3 Bioware should listen to the ARPG/RTS gamers instead of the FPS and RPG whinners
Modifié par Taiko Roshi, 01 février 2010 - 11:15 .
#19
Posté 01 février 2010 - 11:23
Yes. I honestly find it relaxing. It makes more sense to use probes/scanners from orbit for surveying and it's a massive improvement over the Mako which got me frustrated in the end (and I used to love it, but there were too many planets which had me drive over too many jagged mountains for me to ever take it seriously and suspend my disbelief, not to mention all the times you slip and fall and go tumbling down a cliff only to end up right-side-up with barely a scratch on the paint).Taiko Roshi wrote...
Can anyone honestly say that they actually enjoy spending quality gaming time having to mine resources from planets?
You don't have to scan for every single mineral spike. I made the mistake when I first started playing where I would sink nearly all my probes on one planet even though the scanner barely spiked on a mineral lode. I then realised I was acting inefficiently, and it's usually enough to send down half a dozen probes - if that - on only rich planets when you come across a lode that spikes high on the scanner.
#20
Posté 01 février 2010 - 11:31
that's the thing, most players are scanning the entire planet, when it seems that was not how it was meant to be done. but nowhere in the game is that explained. we find a planet, start scanning, and see hundreds of squares and a small and slow reticule.stofsk wrote...
Yes. I honestly find it relaxing. It makes more sense to use probes/scanners from orbit for surveying and it's a massive improvement over the Mako which got me frustrated in the end (and I used to love it, but there were too many planets which had me drive over too many jagged mountains for me to ever take it seriously and suspend my disbelief, not to mention all the times you slip and fall and go tumbling down a cliff only to end up right-side-up with barely a scratch on the paint).
You don't have to scan for every single mineral spike. I made the mistake when I first started playing where I would sink nearly all my probes on one planet even though the scanner barely spiked on a mineral lode. I then realised I was acting inefficiently, and it's usually enough to send down half a dozen probes - if that - on only rich planets when you come across a lode that spikes high on the scanner.
#21
Posté 01 février 2010 - 11:32
As for planet scanning - Get Thane + Miranda asap. Just miranda will do. The scanning upgrade she gives you increases your speed tremendously.
#22
Posté 01 février 2010 - 11:32
jeep_tj_terror wrote...
I just wish I could sell my excess like my 150k iridium to get money to buy upgrades to use the minerals on.
This. I've done every side mission, and I still can't afford a couple of upgrades from one of the Citadel stores. I knew I shouldn't have bought that space hamster.
#23
Posté 01 février 2010 - 11:34
#24
Posté 01 février 2010 - 11:34
EDIT: Sorry, that was in reply jfrenchy.
Modifié par stofsk, 01 février 2010 - 11:35 .
#25
Posté 01 février 2010 - 11:39




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