Resources and mining: unimaginative cheap time sink
#76
Posté 01 février 2010 - 07:14
#77
Posté 01 février 2010 - 08:00
Taiko Roshi wrote...
Can anyone honestly say that they actually enjoy spending quality gaming time having to mine resources from planets?
Or alternatively, if you did not need resources to upgrade gear would you spend the 2-3 hours needed to mine for those resources.
I would love to see the REAL feedback from the focus group Bioware used for this part of the game! Who at Bioware thought that this would be fun? Seriously, who at Bioware thought that mining for resources would be a FUN addition to the game? Could some one from Bioware please explain to me how they thought that mining for resources is FUN.
Even Fable 2 resource gathering was more enjoyable than this and that was the worst feature of that game. Hell I'd even take having to climb mountains at a snail pace with the Mako in ME1 as being better than this. I would much prefer spending that amount of time grinding, killing stuff for loot that could be used for resources to upgrade stuff. Now that is FUN.
Great game! However, mining for resources is a unimaginative cheap time sink and a waste of time. It will be the first thing I think of when I am wondering if replaying the game is worth the bother and right now the answer is a resounding NO. Same with ME 1, replayability was killed by the crappy exploration on cut and paste planets in the Mako.
I hear you bro! Me and you are cut from the same cloth. I gringe every time I think about a replay through. It sucks so bad that I can't even enjoy the other parts of the game because I am "going to have to go and scann planets for another 20 minutes" and it takes up too much of my thoughts on the game rather than the good parts. Way disappointed!
#78
Posté 01 février 2010 - 08:48
If anything that planet scanning thing is the closest thing I have come to getting RSI, and I've been a computer user all my life (20+ years).
http://en.wikipedia....e_strain_injury
That mini-game was fun once or twice, but 100 times, give my hand a break BioWare!
They could have designed the mini-game to quickly improve, after 3rd planet all Rich planet spots would show up directly without scanning, after 5th planet all mineral spots would show up and after 10th planet auto-mining would commence where you just press scan planet and it would automatically gather all the minerals from the planet in question. (this is just an example, and not a suggestion to take seriously)
I know they want to be able to boast with long play through times, but instead of filling the game with c**p like this then they could've made something fun, like more mini missions or something... I'm just saying.
#79
Posté 01 février 2010 - 09:56
1. Patch to toggle LT so we don't get RSI.
2. Enable a player to trade or sell minerals for either other minerals or credit
3. Enable a continuous upgrade of the mining feature to eventually enable a auto-scan of the planet as in ME 1
4. Create side-missions where you can build or invest in mining facilities and regularly visit them for resources.
When it takes longer to mine a planet than it does to finish a side-mission something is not right....
Modifié par Taiko Roshi, 01 février 2010 - 09:57 .
#80
Posté 01 février 2010 - 10:01
Oh, and I actually kind of enjoy the planet harvesting. Makes me feel like a space locust.
#81
Posté 01 février 2010 - 10:52
Modifié par Ingrimm22, 01 février 2010 - 10:56 .
#82
Posté 01 février 2010 - 10:59
By 'completely' I mean even after 'Depleted' removing any source of resources that caused the meter to jiggle at all beyond the base line. This took 30-60 probes per planet but made it so I didn't have to ever have to scan a planet, other than for element zero, again.
Modifié par Ghurshog, 01 février 2010 - 11:00 .
#83
Posté 01 février 2010 - 11:03
Also its nice when you come across an anomaly.
#84
Posté 01 février 2010 - 11:14
#85
Posté 01 février 2010 - 11:28
Taiko Roshi wrote...
Can anyone honestly say that they actually enjoy spending quality gaming time having to mine resources from planets?
Or alternatively, if you did not need resources to upgrade gear would you spend the 2-3 hours needed to mine for those resources.
I would love to see the REAL feedback from the focus group Bioware used for this part of the game! Who at Bioware thought that this would be fun?
Of course it isn't fun.
No one would do that if they weren't trying to upgrade armor.
It is work, the mechanic is completely exposed and it offers nothing.
I suspect the reason it was implemented was in order to provide an excuse to let reviews state that ME2 retained something other than a pure 3rd person shooter element.
I don't think this game was supposed to be released quite yet. It is so easy to see greatness in ME2, but there are also so many instances of game areas that feel tacked on, rushed at the last minute.
#86
Posté 01 février 2010 - 11:30
Moving the cursor to the edge of the planet, while rotating the planet and scanning speeds it up incredibly.
You can also "blip" the scanner, by pulling the left trigger and continuing to scan. The cursor movement speed jumps right up and you don't miss much.
I try to always circle the planet, usually starting around the equator and going down two lines (the cursor is three lines wide). The real key though is to not fire any probes at any tiny spikes. Wait for the HUGE spikes. I was finding it really time-sinky when I didn't realize that depleted meant "there's barely any big deposits left, go away".
#87
Posté 01 février 2010 - 11:43
AlphaJarmel wrote...
Abriael_CG wrote...
They replaced a massively boring timesink (the mako) with a massively boring timesink that costed them much less time and effort to implement. Success! *sighs*
I would prefer the Mako to the planets. Atleast there you got to see cool things as you drove around the planet not to mention messing around with the jets. The Mako was messed up though due to the mountains. Whoever thought of the planet scanning does need some lashes on the post though.
I totally agree with this! It is my least favorite part of the game. That and the fact that the map has disappeared and been replaced with a tiny little radar which should always be present during combat.
They really fubar'd this part of the game. This is a job for an AI or your crew.
#88
Posté 02 février 2010 - 12:23
#89
Posté 02 février 2010 - 12:25
Scanning is annoying, but not as annoying as the Mako
#90
Posté 02 février 2010 - 12:28
Want some really great resources? Send your lander down to the deadly fire planet and avoid the lander-seeking lightning, firestorms and earthquakes ftw.
#91
Posté 02 février 2010 - 12:35
Like it better than randomly driving a Mako to find them, but..... Hopefully, they'll figure out a new, better system.
#92
Posté 02 février 2010 - 12:39
#93
Posté 02 février 2010 - 12:41
#94
Posté 02 février 2010 - 12:47
You playing on PC or 360? Scanning on the PC version is outrageously quicker than on the 360. If the 360 scanning was as fast as the PC version, it really wouldn't be an issue.Darth Obvious wrote...
If you think that scanning planets takes too long then you are doing it wrong.
#95
Posté 02 février 2010 - 01:02
#96
Posté 02 février 2010 - 01:03
the upgrade. second is there is nothing to really discover, no feeling of what am i going
to find on this world? I've been skipping the gas giants just because you will never discover
a side quest on them and they are all moderate to poor on resources.
#97
Guest_Crawling_Chaos_*
Posté 02 février 2010 - 01:09
Guest_Crawling_Chaos_*
#98
Posté 02 février 2010 - 01:14
Crawling_Chaos wrote...
Fun? Bioware makes RPG's, if you're looking for "fun" then the RPG genre is the wrong one for you.
RPG's are games. Games are fun. RPG's are fun.
#99
Posté 02 février 2010 - 02:23
Making it about 40% faster would make me happy. With my limited knowledge of programming I know that you would only have to replace a few numbers to achieve that. (not sure about updating though)
#100
Posté 05 février 2010 - 12:36
Maybe in a future DLC or Mass Effect 3 they can use the
"Alliance Geological Service" from the codex by the way for the people who haven't read it.
They offer bounties to people who are willing to probe planets for resources and such.




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