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DAO VS ME1&2


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#101
NotMyName13

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Vicious wrote...
I, too, felt a disconnect with my Warden due to his blank face and overall lack of personality. Maybe I've been spoiled by modern games [not just RPGs] where the main character is typically voiced.

You can only play Shepard in ME, a human (ex)spectre. DA:O you can be any different race, class and the origin story flushes out background moreso than ME. This diversity, perhaps makes the protagonist less personal for some or most. And voice acting is icing, not the cake for me.

Vicious wrote...
And DAO Does not have 'infinite replayability.' simply because it's canned in the style of KOTOR, even worse so since you can't turn evil at the end. You go to 5 places and accomplish objectives, then you hit the final chapter and it's game over. Everything else including character development is extranaeous.

The replayability for me hinges on whether I like the game play mechanics or not. Let's be honest, after watching both movies twice, there is very little new to see. I would argue that ME2 had even less story elements, and more recruiting and companion loyalty 'extranaeous character development crap' as you put it. So ME2 had you go do 10 or 11 places in any order instead of the 5 in DA:O.

ME2 had 6 classes which played exactly the same: go for cover shoot gun/tech/warp(on the highest difficulty levels). DA:O has 3, which depending on build, played very differently.

As I said, I like the ME universe better, but it gets tedious to play a third time through because the gameplay is static.

In the end I encourage all Bioware fans to play ME2 for it is their most polished game. It is their best movie, but it is also their shallowest RPG.

Modifié par NotMyName13, 05 février 2010 - 10:59 .


#102
filetemon

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I don't know, I've played more than 100 hours of DAO and maybe 50 more reading wikis and forums related to lore and characters.Did nothing more than to search DAO related things for weeks.



Now after finishing ME2 it's happening the same with this game.



And when Awakening releases, it will be back to DAO.



I can't compare them, I just can say I inmensely enjoyed both.

#103
Estelindis

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I love them both, but DA:O broke my heart. ME has many tough emotional moments, but at least I never felt as if I was being punished for becoming emotionally involved. (One scene in ME2 came close, but there was some resolution that healed the wound.)

It's a matter of preference whether one approach is better than the other, but I find ME more *fun*.  I guess I enjoy being a victorioous hero more than I do being a tragic one.  Maybe I'm just shallow that way?

That said, I'll continue to buy and play whatever Bioware chooses to make.  All their games are enjoyable and gripping, even though their emphases are different.

Modifié par Estelindis, 05 février 2010 - 12:15 .


#104
Birko19

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As the saying goes "Horses for courses"...



Clearly for those who like fantasy based RPG games, DOA is a no brainier, and for those Sci-fie Action/RPG fans ME makes more sense.



With that said, the stories of ME1 and DOA are better than ME2, but the gameplay of ME2 is quite superior.

#105
Sidney

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Kalfear wrote...

Im bias though, Im bored to tears of fantasy settings so DA:O losses marks for that setting.
If I wasnt so bored of fantasy and DA:O had topless nudity in the love scenes, it would be a 9.8 rating from me!


Joking about this aside the love scene presentation in ME was light years better than either ME2 or DAO. It felt like the way someone might shoot that scene in a movie. It was tasteful and hysteria aside pretty tame and it didn't make me feel like it was designed for 13 year olds like the DAO and ME2 scenes. I don't know if that decision was one that EA directed at Bioware because they are gutless or if Bioware just got cold feet off the bad press from ME but the presentation felt a lot less mature in the more recent games.

#106
Petehog

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This is comparing apples to oranges. First off, it's two different genres of games. One is more action/adventure while the other is more of a pure RPG. Mass Effect 2 appeals more to console gamers (I've played both MEs), while Dragon Age is a hardcore RPG (in the style of Planescape Torment, Baldur's Gate 2, etc.) One is sci-fi. One is fantasy lore.



Honestly, they both are fantastic and it just goes to say how much we should appreciate what Bioware has done for us.

#107
TrinityDivine

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I guess I'm just a fantasy RPG type of gamer after all. I tried playing both ME and ME2 and could never get beyond the first hour or so.



So it's definitely DA:O for me.

#108
Nithrakis Arcanius

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I would have to go with ME2. DA:O is a great game but I'm more drawn the the science fiction based universe of ME. The world needs more space opera based RPGs!



If BioWare had developed a more unique fantasy setting (I'm a bit tired of elves/dwarves even with the differences that BioWare introduced) I might be more inclined to choose DA.

#109
Kalfear

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Sidney wrote...

Kalfear wrote...

Im bias though, Im bored to tears of fantasy settings so DA:O losses marks for that setting.
If I wasnt so bored of fantasy and DA:O had topless nudity in the love scenes, it would be a 9.8 rating from me!


Joking about this aside the love scene presentation in ME was light years better than either ME2 or DAO. It felt like the way someone might shoot that scene in a movie. It was tasteful and hysteria aside pretty tame and it didn't make me feel like it was designed for 13 year olds like the DAO and ME2 scenes. I don't know if that decision was one that EA directed at Bioware because they are gutless or if Bioware just got cold feet off the bad press from ME but the presentation felt a lot less mature in the more recent games.


Yup, I found DA:O and ME2 love scenes to be insulting as they adult games.

If they did them ala ME1, id be happy, or if they adult it up some with topless nudity.

Pisses me off that in ME2 I have to listen to Jacks fowl mouth but ill go blind if I see a nipple!

Spare me

I downloaded the natural bodies mod for DA:O and for the love sceens (Only the love scenes btw) it works perfectly and creates the immersion DA:O was missing in that regard.

Sadly the natural bodies mod goes to far and effects outside of love scenes and it gets rather annoying to be honest

Modifié par Kalfear, 05 février 2010 - 08:27 .


#110
Survalli

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Petehog wrote...

This is comparing apples to oranges. First off, it's two different genres of games. One is more action/adventure while the other is more of a pure RPG. Mass Effect 2 appeals more to console gamers (I've played both MEs), while Dragon Age is a hardcore RPG (in the style of Planescape Torment, Baldur's Gate 2, etc.) One is sci-fi. One is fantasy lore.

Honestly, they both are fantastic and it just goes to say how much we should appreciate what Bioware has done for us.


i nearly cried after reading this...first off Mass Effect 2 looks best on a PC....same thing with Dragon Age...unless your PC still has AOL installed for your internet access..  Console's are for kids whose parents want to save money and protect them from the dangers of Cyberspace.  your Xbox360 is the equivelant of my computer 8+ years ago.

Dragon Age is not pure RPG...it is very much in the action/adventure genre of the Bioware family.    It is not in the style of Planescape or Baldur's Gate.  (time to remove those games from the same sentences as Dragon Age)  

and the "apples and oranges"  thing...     listen,  both games came from the same tree...they at least could be of the same quality and polish.

#111
Ibby1kanobi

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ME2 > DA:O.

I throughly enjoyed all of ME2, and the subsequent playthrough I had. However, I'm dreading my subsequent DA playthrough because a few quests are just really bad (namely the Fade and the Sacred Ashes chains). I did not have any part of ME2 that I really dreaded going back to.

Furthermore, the combat in DA was pretty frustrating. Having to pause every few seconds to issue my idiotic AI compansions orders wasn't very fun.

#112
TheGuv

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It's far too close to call.  I really enjoyed the old fashioned RPG nature of Dragon Age, and its combat is the best in ten years of RPGs.  I also liked the fact that big things were BIG - I consider my fight against the dragons to be the best looking fight in the history of RPG gaming.  My subwoofer shakes the room when a dragon lands.  Japanese developers, take note - that is how you do a monster encounter.  They don't need to have fifteen different attack zones and multiple phases.  Just one big monster, hitting really, really hard and smashing everyone around.

However, Mass Effect 2 really, really lets me get into the role of Shepard.  I can roleplay a character in Dragon Age great, but there's a disconnect between player and character due to the non-interaction.  With Shepard, that doesn't happen, and frankly some of the dialogue he gets is so brilliantly delivered it's almost impossible to dislike him.

Mass Effect 1 didn't nearly have the same impact as Mass Effect 2 did, though I did like its story structure a little better.

Modifié par TheGuv, 06 février 2010 - 12:39 .


#113
Kalfear

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TheGuv wrote...

It's far too close to call.  I really enjoyed the old fashioned RPG nature of Dragon Age, and its combat is the best in ten years of RPGs.  I also liked the fact that big things were BIG - I consider my fight against the dragons to be the best looking fight in the history of RPG gaming.  My subwoofer shakes the room when a dragon lands.  Japanese developers, take note - that is how you do a monster encounter.  They don't need to have fifteen different attack zones and multiple phases.  Just one big monster, hitting really, really hard and smashing everyone around.

However, Mass Effect 2 really, really lets me get into the role of Shepard.  I can roleplay a character in Dragon Age great, but there's a disconnect between player and character due to the non-interaction.  With Shepard, that doesn't happen, and frankly some of the dialogue he gets is so brilliantly delivered it's almost impossible to dislike him.

Mass Effect 1 didn't nearly have the same impact as Mass Effect 2 did, though I did like its story structure a little better.


Sorry but have you even played the games?

Its all intereraction in DA:O, everything you do influences those around you. Your squadmates converse with each other constantly.

None of that is in ME2.

I can handle some shooter fanatic liking ME2 more for the combat but please dont make stuff up thats simply not true no matter how you approach the topic.

DA:O is all about interaction and cause and effect. ME2 is all about a linear unbending story where nothing you do effects the story or those around you till the final battle, but by then its to late to really care.