Tactics weirdness with Wynne
#1
Posté 01 février 2010 - 02:13
#2
Posté 01 février 2010 - 06:34
But if you really want help, I would suggest posting your AI tactics here.
#3
Posté 01 février 2010 - 07:04
#4
Posté 01 février 2010 - 03:16
I was using her in the Circle Tower and when I got her, she had a whole page of tactics already scripted, but after the fade run and I accepted her into my party, went to camp, and took her out for a brief foray, her tactics had changed to only 5, even though her combat tactics tab was maxed out.
anyone else experience this???
#5
Posté 01 février 2010 - 03:16
#6
Posté 01 février 2010 - 03:28
Meliorist13 wrote...
I had a problem with Wynne on a run through today:
I was using her in the Circle Tower and when I got her, she had a whole page of tactics already scripted, but after the fade run and I accepted her into my party, went to camp, and took her out for a brief foray, her tactics had changed to only 5, even though her combat tactics tab was maxed out.
anyone else experience this???
I'm assuming she still had the same number of tactics 'slots' but a lot of them were blank?
- If so you probably changed her pre-set tactics... not the Ranged/Cautious one, but the other one, Healer, Support, etc. Flip through those and you should see the Healer page is pretty full.
- If not that, did you disable some tactics? You could have a full list of tactics, but selectively turn off some out of the list. Make sure you have them all enabled.
As for the OP, yes, I use Ranged as well.
I also make sure that I don't have her with any offensive tactics.
Let's say you had her set to Stonefist anyone that is paralyzed. Well, if someone at the rear of the battlefield got paralyzed (say with Blizzard), she could very well run off to get in to range of that target for stonefist.
#7
Posté 01 février 2010 - 03:52
...and yes, I always set my mages to "Ranged" and not have offensive spells scripted with Wynne, if I want her to go offensive on something, I do it manually.
#8
Posté 01 février 2010 - 04:24
I've never had a problem loosing tactic slots. You can adjust those right when you first get her. You don't have to wait until she is a official member of the group.
I never use preset tactics. I immediately change them asap.
#9
Posté 01 février 2010 - 05:28
Were you installing RtO while doing the Fade?Meliorist13 wrote...
No, all the slots were gone and she only had 5 available. I'm gonna log that game back on and play around with it and see what happens, thanks though!
...and yes, I always set my mages to "Ranged" and not have offensive spells scripted with Wynne, if I want her to go offensive on something, I do it manually.
I found that the active party members I was running around with had their total number of tactics slots reduced to the standard minimum - despite me using a mod which sets the base slots to 30. The followers in the camp were fine. It's only happened to me once in all the time I played, and I noticed it after I had just finished installing RtO and it told me I needed to restart Dragon Age in order to play the DLC.
If your problem is like mine, the act of leveling the character restores the correct number of slots.
#10
Posté 01 février 2010 - 09:29
#11
Posté 02 février 2010 - 08:45
#12
Posté 02 février 2010 - 03:56
#13
Posté 02 février 2010 - 04:00
lightstryker wrote...
Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.
Without using a mod, no. I have always manually used the spell.
#14
Posté 02 février 2010 - 04:06
There is no condition in the unmodded game for "Ally: Status: Dead," so no. If you're on PC, there is a tactics mod that adds this in addition to lots of other changes. Haven't installed that one myself to try it, but it looks slick.lightstryker wrote...
Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.
#15
Posté 02 février 2010 - 04:13
Mana and health I like to micro manage.
#16
Posté 02 février 2010 - 04:17
Modifié par Kepha, 02 février 2010 - 05:34 .
#17
Posté 02 février 2010 - 05:16
#18
Posté 02 février 2010 - 06:17
MissFruitypie wrote...
If it looks like Wynne is going kamikaze when she's out of mana, have you set up a tactic to have her take a lyrium potion when her mana gets below a certain percentage? Just checking. Make sure it's at the top of the list so it's higher priority.There is no condition in the unmodded game for "Ally: Status: Dead," so no. If you're on PC, there is a tactics mod that adds this in addition to lots of other changes. Haven't installed that one myself to try it, but it looks slick.lightstryker wrote...
Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.
Advanced Tactics is slick! Get it Naow!!!! You won't be sorry *smile*
#19
Posté 02 février 2010 - 10:45
#20
Posté 02 février 2010 - 10:48
#21
Posté 03 février 2010 - 05:55
'Attacking' or 'Moving' could be related to her behaviour.
Any spell names appearing there will be her tactics kicking in.
#22
Posté 04 février 2010 - 02:48
I'm in a fight and all of a sudden Morrigan goes running across the battlefield.
I pop up the radial / pause menu and switch to her for character control, but don't issue any commands, and just close the radial / pause menu.
She continued doing what she was in the process of, since the 'command' had already been issued, but I could see exactly what she was doing.
She gets to her destination and casts a sleep spell.
It was a large room, and in her tactics I had Enemy -> Clustered with 3 or more -> Sleep
So apparently at the rear of the battle, she detected a cluster and went running off to cast sleep on them.
I have since revised the tactic... but as a tactics troubleshooting measure, if someone is doing something like that... for example Wynne in the OP... when she goes running off to glory, try switching to her control, but not issuing any commands. It will kind of let you 'follow' her, and then see what she does/casts... that will isolate whatever tactic it is that is creating the behaviour.
Modifié par Pubknight, 04 février 2010 - 03:12 .
#23
Posté 04 février 2010 - 06:25
Pubknight wrote...
Had something come up last night that involved tactics wierdness, so I thought I would post here as a diagnostic thing.
I'm in a fight and all of a sudden Morrigan goes running across the battlefield.
I pop up the radial / pause menu and switch to her for character control, but don't issue any commands, and just close the radial / pause menu.
She continued doing what she was in the process of, since the 'command' had already been issued, but I could see exactly what she was doing.
She gets to her destination and casts a sleep spell.
It was a large room, and in her tactics I had Enemy -> Clustered with 3 or more -> Sleep
So apparently at the rear of the battle, she detected a cluster and went running off to cast sleep on them.
I have since revised the tactic... but as a tactics troubleshooting measure, if someone is doing something like that... for example Wynne in the OP... when she goes running off to glory, try switching to her control, but not issuing any commands. It will kind of let you 'follow' her, and then see what she does/casts... that will isolate whatever tactic it is that is creating the behaviour.
This is probably because the centre of the spell was on something other than ground. For example, if she cast the aoe spell and the centre point lands on a fence, she runs to them. This can happen with any charecter even if you are controlling them. It's just bad targeting, nothing to with how the tactics are set.
#24
Posté 05 février 2010 - 03:44
This let's you sort of 'spy' on them to see what action they were in the process of doing... which in turn would guide to to what part of your tactics/behaviour settings caused the issue.





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