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Tactics weirdness with Wynne


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23 réponses à ce sujet

#1
Jhelzei

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I've noticed Wynne several times now making suicide runs on enemies even though her behavior is set to Cautious and her tactics to Healer. When she runs out of mana, she will run up to the enemy to ...? I don't know. But unless I catch her in time, she usually gets smacked down hard. Anyone know what's going on or how to avoid this mess?

#2
Carodej

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I always set her behavior to ranged, and I never have noticed this in her. Of course I play Morrigan a lot more than Wynne, but I've not seen it in Morrigan either.



But if you really want help, I would suggest posting your AI tactics here.

#3
Auridesion

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I always use Wynne in my party, and setting her at Ranged works for me best. It keeps her at a distance, but close enough to be effective. I've only ever used Cautious in the beginning to keep the non-companion NPCs (the ones who don't acrue XP -- from my PC Origin and with Daveth and Jory) from stealing my kills in conjunction with disabling their tactics altogether.

#4
Meliorist13

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I had a problem with Wynne on a run through today:



I was using her in the Circle Tower and when I got her, she had a whole page of tactics already scripted, but after the fade run and I accepted her into my party, went to camp, and took her out for a brief foray, her tactics had changed to only 5, even though her combat tactics tab was maxed out.



anyone else experience this???

#5
JosieJ

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I agree with the other posters: set her behavior to Ranged. I've never had a problem with her while set in that mode.

#6
Pubknight

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Meliorist13 wrote...

I had a problem with Wynne on a run through today:

I was using her in the Circle Tower and when I got her, she had a whole page of tactics already scripted, but after the fade run and I accepted her into my party, went to camp, and took her out for a brief foray, her tactics had changed to only 5, even though her combat tactics tab was maxed out.

anyone else experience this???


I'm assuming she still had the same number of tactics 'slots' but a lot of them were blank?
- If so you probably changed her pre-set tactics... not the Ranged/Cautious one, but the other one, Healer, Support, etc.  Flip through those and you should see the Healer page is pretty full.
- If not that, did you disable some tactics?  You could have a full list of tactics, but selectively turn off some out of the list.  Make sure you have them all enabled.

As for the OP, yes, I use Ranged as well.
I also make sure that I don't have her with any offensive tactics.
Let's say you had her set to Stonefist anyone that is paralyzed.  Well, if someone at the rear of the battlefield got paralyzed (say with Blizzard), she could very well run off to get in to range of that target for stonefist.

#7
Meliorist13

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No, all the slots were gone and she only had 5 available. I'm gonna log that game back on and play around with it and see what happens, thanks though!



...and yes, I always set my mages to "Ranged" and not have offensive spells scripted with Wynne, if I want her to go offensive on something, I do it manually.

#8
x-president

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Yea, I set to ranged unless I'm using them as a Shapeshifter.  Then I switch to Aggressive for the Shapeshifitng.


I've never had a problem loosing tactic slots.  You can adjust those right when you first get her.  You don't have to wait until she is a official member of the group.


I never use preset tactics.  I immediately change them asap.

#9
Carodej

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Meliorist13 wrote...

No, all the slots were gone and she only had 5 available. I'm gonna log that game back on and play around with it and see what happens, thanks though!

...and yes, I always set my mages to "Ranged" and not have offensive spells scripted with Wynne, if I want her to go offensive on something, I do it manually.

Were you installing RtO while doing the Fade?

I found that the active party members I was running around with had their total number of tactics slots reduced to the standard minimum - despite me using a mod which sets the base slots to 30.  The followers in the camp were fine.  It's only happened to me once in all the time I played, and I noticed it after I had just finished installing RtO and it told me I needed to restart Dragon Age in order to play the DLC.

If your problem is like mine, the act of leveling the character restores the correct number of slots.

#10
Jhelzei

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Thanks for all the replies. I'll definitely set Wynne for Ranged and see how that works out. The puzzle is that the Cautious tactic specifically notes that the NPC will try to avoid enemies. I'll also double-check and make sure she's not set to any offensive manuevers, though I may play with that option once I establish that Ranged fixes the problem.

#11
Meliorist13

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Just a quick note, I brought Wynne out of camp and she leveled up. Guess what? All her slots had magically returned. *scratches head*

#12
lightstryker

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Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.

#13
x-president

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lightstryker wrote...

Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.


Without using a mod, no.  I have always manually used the spell.

#14
MissFruitypie

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If it looks like Wynne is going kamikaze when she's out of mana, have you set up a tactic to have her take a lyrium potion when her mana gets below a certain percentage? Just checking. Make sure it's at the top of the list so it's higher priority.

lightstryker wrote...

Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.

There is no condition in the unmodded game for "Ally: Status: Dead," so no. If you're on PC, there is a tactics mod that adds this in addition to lots of other changes. Haven't installed that one myself to try it, but it looks slick.

#15
x-president

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Be careful if you have Wynne set to drink Mana.  I did this and I didn't even know it but she drank me dry. 

Mana and health I like to micro manage.

#16
Kepha

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For the Wynne running up to enemies thing, check your tactics for anything that requires her to be at shorter range to execute. For example, Horror is a short range spell, so a mage trying to cast it has to move up closer to the enemies.

Modifié par Kepha, 02 février 2010 - 05:34 .


#17
Kupacmac

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This is a tad off topic, but I personally found it better to use Morrigan and Wynne as sort of duo backup healers rather than a single dedicated healer. That way during fights that don't require a lot of healing, nobody is idle. They both have healing/regen as top tactic priorities (but at differing health levels). I have Morrigan casting CC (sleep/walking nightmare) and offensive spells, while Wynne is an Arcane Warrior. Nothing funnier than watching this little old lady running around in plate and laying down the smack. I have her setup to go after casters as a priority (using Winter's grasp on them first, then running to melee them). She doesn't cast many attack spells though so she has mana available for healing.

#18
Meliorist13

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MissFruitypie wrote...

If it looks like Wynne is going kamikaze when she's out of mana, have you set up a tactic to have her take a lyrium potion when her mana gets below a certain percentage? Just checking. Make sure it's at the top of the list so it's higher priority.

lightstryker wrote...

Has anyone found a good tactic to get Wynne to use Revive or is it better to just revive allies yourself? That's what I normally do but just checking to see if someone else found a good way to get her to use it herself when someone dies.

There is no condition in the unmodded game for "Ally: Status: Dead," so no. If you're on PC, there is a tactics mod that adds this in addition to lots of other changes. Haven't installed that one myself to try it, but it looks slick.


Advanced Tactics is slick!  Get it Naow!!!! You won't be sorry *smile*

#19
Jhelzei

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I checked Wynne's tactics, and she did have one offensive tactic listed, which was to cast Arcane Bolt at the nearest visible enemy. But that still wouldn't make her try to liplock revenants, would it?

#20
Jhelzei

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I re-checked Wynne's tactics and found that she was set to cast Regenerate on allies under 50% health and Heroic Aura on anyone being attacked by missiles. However, both are medium range spells...

#21
Mercuron

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What does it say in the action bar next to her portrait when she runs at them?



'Attacking' or 'Moving' could be related to her behaviour.



Any spell names appearing there will be her tactics kicking in.

#22
Pubknight

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Had something come up last night that involved tactics wierdness, so I thought I would post here as a diagnostic thing.
I'm in a fight and all of a sudden Morrigan goes running across the battlefield.
I pop up the radial / pause menu and switch to her for character control, but don't issue any commands, and just close the radial / pause menu.
She continued doing what she was in the process of, since the 'command' had already been issued, but I could see exactly what she was doing.

She gets to her destination and casts a sleep spell.
It was a large room, and in her tactics I had Enemy -> Clustered with 3 or more -> Sleep
So apparently at the rear of the battle, she detected a cluster and went running off to cast sleep on them.
I have since revised the tactic... but as a tactics troubleshooting measure, if someone is doing something like that... for example Wynne in the OP... when she goes running off to glory, try switching to her control, but not issuing any commands. It will kind of let you 'follow' her, and then see what she does/casts... that will isolate whatever tactic it is that is creating the behaviour.

Modifié par Pubknight, 04 février 2010 - 03:12 .


#23
DJ0000

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Pubknight wrote...

Had something come up last night that involved tactics wierdness, so I thought I would post here as a diagnostic thing.
I'm in a fight and all of a sudden Morrigan goes running across the battlefield.
I pop up the radial / pause menu and switch to her for character control, but don't issue any commands, and just close the radial / pause menu.
She continued doing what she was in the process of, since the 'command' had already been issued, but I could see exactly what she was doing.

She gets to her destination and casts a sleep spell.
It was a large room, and in her tactics I had Enemy -> Clustered with 3 or more -> Sleep
So apparently at the rear of the battle, she detected a cluster and went running off to cast sleep on them.
I have since revised the tactic... but as a tactics troubleshooting measure, if someone is doing something like that... for example Wynne in the OP... when she goes running off to glory, try switching to her control, but not issuing any commands. It will kind of let you 'follow' her, and then see what she does/casts... that will isolate whatever tactic it is that is creating the behaviour.


This is probably because the centre of the spell was on something other than ground. For example, if she cast the  aoe spell and the centre point lands on a fence, she runs to them. This can happen with any charecter even if you are controlling them. It's just bad targeting, nothing to with how the tactics are set.

#24
Pubknight

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A valid point... but what my character was doing is not really the issue... I only brought it up as a diagnostic example that if you see a character doing something Tactically Challenged... that you can flip to control them, but not issue a new command.

This let's you sort of 'spy' on them to see what action they were in the process of doing... which in turn would guide to to what part of your tactics/behaviour settings caused the issue.