Why would she take him at his word, when she's seen what Cerberus are? They have every reason to lie, as her interest in the Reapers is well known. She is given no evidence to support this, but goes along with everything he says (because you're not allowed not to).
I don't care if the Reapers were involved or not - I'd still want to help out even if it was just the Collectors. But I would never joing Cerberus to do so. And it is simply not credible at all that the Alliance just wouldn't care at all about whole colonies being swallowed up.
They would at least send people to investigate. And Shepard's word carries the ultimate amount of credibility with humans. If she brought this to them, they'd believe it and they would act on it. Even if it came down to simply getting your old Normandy crew (the general crew I mean) and hi-jacking another ship!
You can label my character an idiot all you like, but not everyone is blessed with so much knowledge, money and technology that he can bring people back from the dead, make a better version of a joint species cutting edge ship and generally know everything about everything.
Just call him The Illusive Macguffin and have done with it. You can take it up with him when he drops by your colony and turns you all in husks or whatever. Good to know responsible people are looking after humanity, eh?
You are justying actions based on what the game tells you is true. The arguments of many here is that this portayal of events is badly skewed and blantantly manipulated to fit that version of events, with countless illogical decisions and situations.
Basically, it only works if the Good Guys are all incredibly stupid and the Bad Guys are allowed to word their press releases and delete parts they don't think will play well with the public.
Case in point for the Good guys must be stupid. TIM tells me to expand my team - by recruiting a psychotic, biotic murderer. Would any Paragon character think that was even a remotely good idea?
Even better, you are presented with your only option to free her - which will free all the inmates and almost certainly result in a massive death toll, just to acquire this extremely dangerous and definately criminal individual - and you don't even get an option not to do it!
I'm also not sure that you can call 3-4 lines a Dossier. It doesn't even mention that Jack is female! Neither does it list her crimes. Something you would probably want to know, in my opinion...
And as for the whole 'You have to be Alliance in the first game' - well, you are in the Alliance! And you get far more opportunities to just blank the Council and do things however you want to, than we Paragons got to take a stand on Cerberus in the sequel.
I'd also point out that the Collectors are so badly executed that it really doesn't feel like as much of a big deal as TIM and Shepard keep insisting. I'm not saying they aren't a threat, but the game makes its point about them, very poorly indeed.
It's just another case of 'But would that really happen?' where they are allowed to continually attack colonies and never encounter Alliance ships or anything that can get the message back. The Alliance would start beefing up its colonies in any sane telling of the story - and eventually it would all come out about the Collectors.
While we're on it, how do the Normandy's crew escape in their shuttle pods after the attack on the ship? Apparently the whole crew near enough survive - did the Collectors already have them in their set? Or were they waiting for the new Black Border edition of the Normandy?
Modifié par ModernDayMoriarty, 01 février 2010 - 05:48 .