I'm not quite gone yet, actually!
For a start, no I don't object to having criminals on the team, but there is a limit. I don't like having assassins and Jack is described as an insane, psychotic and extremely powerful murderer. That is just a little too far over the line for what I'd want.
My moral standpoint is explained excellently by Mordin - Sometimes it's about saving people, sometimes it's about killing dangerous people.
This game is different from others, in that there isn't any of the usual 'events that force you together' that explain why morally dubious characters can end up in predominantly good parties. It's an artform, where writers try to mold the story so a bond forms.
This games makes you actively go out and seek such people to recruit however, even if your personal morality would suggest you'd put a bullet through their head, before you'd ever consider letting them come with you. You're placing not only your life, but the life of your men in their hands, after all. You can't keep an eye on them all the time.
I'd have wanted to know far more about Jack and at least interview her, before I'd accept her (and she'd fail that interview, given who she is). Bioware have a history of giving pretty much everyone a sob story to try and win you over. I don't condone what was done to Jack, but I don't condone what she did to her victims either.
Piracy, kidnapping, murder... I'm sorry, but there's no place on my team for such a person.
The real issue wasn't even about that though, was it? It was about the morality of throwing that switch, endangering all those lives just to get the job done. And people can quote from the 'Needs must' textbook of warfare - but they're adoptng the Renegade view.
My character's view is that she doesn't need someone that dangerously unstable threating her crew and undermining their morale in battle (Kelly is very nervous about her, as is Joker). So she certainly wouldn't risk all those lives, just to get her out.
My character isn't stupid - that's the whole point. Just accepting Cerberus' views IS stupid. She is never given any evidence whatsoever that the Reapers are involved in this. And she certainly has other options, if you were just allowed to articulate them.
I'm not saying you shouldn't have ended up with Cerberus, anyway. I know there is a limit to how the game can bend its story. I've always accepted that. But the way it's handled shows no respect for the Paragon players intelligence and deliberately stifles them to fit the story.
Because they want it to be a kind of 'Paragon Shepard joins Cerberus because she must, but like Saren and Sovereign, is slowly acclimatised to their ways etc', so they can have their scene with Ashley or Kaiden where they say 'Oh, do you even believe you're doing it your way anymore etc etc.'
I'm sorry; it'd be a nice idea, sure. But Shepard knows full well what Cerberus is like and how dastardly they are. No amount of retcon is going to change that fact for people whose personal morality says that torturing and experimenting on innocent people is just hideous and a crime, regardles of circumstance.
Asking people to put aside morality and the need to make the wicked pay for the good of all etc, is the Renegade way of doing things. And in a game that claims to allow full control of what your character thinks, you've got to allow for the fact that some don't want to play their Shepard like this.
And that requires much more from the dialogue than this game allows you. Even if we do end up working alongside Cerberus, we need to feel we did everything we could to find another way, that the reasons why we can't are well written and considered (and not biased 'The Man hates your guts and won't look out for the Little Guy' 'isms).
And we want the opportunity to be at least as judgemental and confrontational with Cerberus and TIM as 'Gades were allowed to be with the Alliance and Council (you can KILL the Council for crying out loud!)
And what's all this talk of the Council and genocide?
The Council did not cause two genocides though, did they? The Rachni were insane and couldn't be reasoned with. The Krogan were the ones who exterminated them and do you honestly think they would have listened if the Council said to go easy?
As for the Krogan, it isn't a genocide (though my Paragon does consider it a dubious solution at best). I'm loath to discuss the Genophage, because it isn't a very good storyline anyway. It's just a wishy washy rerun of the Tremere/Assamite Blood Curse story from White Wolf's Vampire: The Masquerade.
I mean, you can't go to war because you can't replenish numbers fast enough? How long are you planning on this war taking?!
And let's put this 'There's no time to do it the Paragon way' to bed, shall we?
You;'re forgetting that Shepard has to spend what even at a conservative guess, is months criss-crossing the Terminus systems, to recruit this new crew. The travel times and quests when they arrive, mean Shepard is wasting months out there.
Impounding the Normandy would remove the need for that. A crew can be arranged in days - unless the entire Alliance are all on holiday!
Impounding the Normandy and rotating an Alliance crew on would take a fortnight at best. You have your Spectre status back and carry great weight with humans anyway (and humanity has a C-Sec captain in the docking bay).
Cerberus are on record as of ME, for commiting various atrocities, of which you have proof - you download info several times at Cerberus plants for example. Has all this info just disappeared all of a sudden? That would mean an outrafeously far reaching conspiracy - which is never hinted at.
So you have grounds to arrest them - quite apart from the fact they've showed up in the Normandy! Do you not think the Alliance and Turian military would be just a little suspicious of that? They can only have acquired those plans through espionage, bribery etc.
So let's not be bandying time around. The need to recruit a new team and then win their loyalty takes -ages-. That is something that wouldn't be needed with a Citadel/human crew - Shepard's their hero and she's just returned from the dead!
Again, I'm not saying this should have actually happened. I know that the sequel needed to be darker and working for Cerberus is an interesting concept. It's just the railroaded execution and insistance on trying to retcon Cerberus into something not quite so black as they were before.
Take your conversation with Miranda later in the game. You ask her again why she works for them. You mention the medical experiments and say you saw their monsters.
But then she reels off excuses, saying this that and the other about husks being dead already and rachni being a dead race etc. And Shepard just sits there and accepts it, only mentioning Jack's treatment - but accepts Miranda's 'It wasn't me' excuse!
What about Akuze? What about Toombs? What about Kahoku? Why doesn't Shepard ask EDI to get Kahoku's wife and children on the line, so Miranda can explain how great Cerberus are to them?
And what about the Thorian Creepers? Even if we accept that Cerberus had no hand in this with Exogeni (which I don't believe for one second, but hey...), what did she think they were going to do with this knowledge of creepers?
Just use the ones they have and never make any more? Please!
They'd be studying how to make more creepers before the milk got cold, and to make more you need more test subjects to convert. She seriously needs to wake up and Shepard should have been able to say something about any of this.
But all we get is 'Why do you like Cerberus?' Have you ever heard a lamer, more timid question?
It's because Cerberus is being retconned. Bioware are cherry picking the bits that don't seem so bad and largely just ignoring the rest of it, because it's inconvenient to how they want Cerberus to appear in this game.
And lastly, this debate is made so awkward because Bioware have been so damning in their writing of the Council and Alliance. They haven't written them with anything like a realistic or sensible touch.
As Cerberus have been retconned into something less black, the Council is made to go back completely on the Paragon end sequence, where Udina is all fire and wrath about the Council getting involved and doing its bit. And the Counscilors (even the Turian one) have come right around on Shepard (and it isn't just for Shep's benefit, because they talk like this after she has left and only the camera - i.e us) is left on them.
But in this game, they went right back to writing specifically to make people dislike the Council and they've prettied up Cerberus for the cameras something fierce in this one.
And that just frustrates. The Conrad 'You were a jerk who put your gun in my face' mistake is indicative of the whole 'But we assumed you'd be Renegade' approach that permeated the game.
I don't want to belabour this (too late, I know) and I honestly had intended to move on. It just really did ruin a game that I'd been looking forward to, so I guess that's why I took a final look over the thread.
I'm not looking for trouble - I don't think anyone here is. It's just been a bitter pill to swallow.
And to the guy who said I was gibbering whilst huddled over my computer. Well, it's less of a huddle and more of a crouch really...
Seriously, behave. Forums are for debating issues that interest us. I think it's obvious that even if we disagree, this is a subject that definately interests us.
Modifié par ModernDayMoriarty, 01 février 2010 - 11:31 .