Bioware comments on the Dagger Rogue Dexterity Bug / Usefulness of Daggers
#51
Posté 06 novembre 2009 - 02:04
#52
Posté 06 novembre 2009 - 02:08
#53
Posté 06 novembre 2009 - 02:17
#54
Posté 06 novembre 2009 - 02:19
#55
Posté 06 novembre 2009 - 02:21
Lord ****zu wrote...
Georg (who is a Bioware dev) confirmed that this was a bug.
Citations please. I don't doubt you, but I would liek to see a bioware rep state that this is a bug because a "bug" means "not working as eexpected" which means "should be changed soon."
I, too, am long into my dual wielding rogue playa nd I am very disappointed if this is not going to be fixed soon.
#56
Posté 06 novembre 2009 - 02:38
#57
Posté 06 novembre 2009 - 02:39
#58
Posté 06 novembre 2009 - 03:00
#59
Posté 06 novembre 2009 - 03:01
How high should I take my str to use other weapons (are there short swords in this game?)
Should i get cuning higher then 22(to get lockpicking IV) or just pump str and will and con...man that's a lot of stat points
#60
Posté 06 novembre 2009 - 03:03
#61
Posté 06 novembre 2009 - 03:08
Grahamers wrote...
Lord ****zu wrote...
Georg (who is a Bioware dev) confirmed that this was a bug.
Citations please. I don't doubt you, but I would liek to see a bioware rep state that this is a bug because a "bug" means "not working as eexpected" which means "should be changed soon."
I, too, am long into my dual wielding rogue playa nd I am very disappointed if this is not going to be fixed soon.
Look at the link posted in the OP...
#62
Posté 06 novembre 2009 - 03:09
Dex to get the DW talents, and Str to meet reqs on big weapons....
Where does cunning fit in?
...and so I do backstabs with longswords?
...something is not computing in this ****. Maybe I'm too used to the D&D way of doing things. Somebody please tell me what the hell is a rogue supposed to be in this game.
#63
Posté 06 novembre 2009 - 03:15
#64
Posté 06 novembre 2009 - 04:02
#65
Posté 06 novembre 2009 - 04:03
#66
Posté 06 novembre 2009 - 04:05
#67
Guest_Crawling_Chaos_*
Posté 06 novembre 2009 - 04:06
Guest_Crawling_Chaos_*
Pretty inexcusable to have such a huge bug after having so much time to make the game.
This needs to be fixed immediately, and Bioware shouldn't be responding here with such cop-out "spec into something else" BS. Some people have already HEAVILY invested into dagger specializations, and some people don't want to invest points into the cop-out "fix" provided and then not be able to change to what they actually want later.
As for people saying "well daggers aren't as effective as other weapons durrp durrrrr," even if this were NOT a bug that would not hold water and would make NO SENSE. Daggers are the perfect stealth weapon. They are small, light, and pointy. They are designed for quick movements, stabbing [quickly], and exploiting weak spots. They are "pop-archtype" because ITS WHAT MAKES SENSE. Can't quite do the same with such heavy weapons as maces and 3 foot long swords.
Modifié par Crawling_Chaos, 06 novembre 2009 - 04:08 .
#68
Posté 06 novembre 2009 - 04:08
Don
have a great day
#69
Posté 06 novembre 2009 - 04:10
Read the other posts, if you go to swords, you'll need to pump str up to 30+. Combine this with the high dex/cunning requirements for talents and you're looking at a character who is spread thin as butter on toast.
Honestly, this is just a terrible, terrible bug. Looks like I won't be playing my rogue until a fix comes or a mod makes daggers w/ the correct dmg modifiers!
#70
Posté 06 novembre 2009 - 04:14
#71
Guest_Crawling_Chaos_*
Posté 06 novembre 2009 - 04:17
Guest_Crawling_Chaos_*
IsDonIsBest wrote...
I think the way stats are set up, you're not "just pushing Dex" and I like it. I balance out my points - 2/3 Dex, 1/3 between Str and Con. Works for me
Don
have a great day
Some people don't want to sell themselves short.
#72
Posté 06 novembre 2009 - 04:20
#73
Posté 06 novembre 2009 - 04:21
Meteo63 wrote...
Hey, no one's answered my question yet.. Does this stupid bug apply to bow-wielding rogues as well as the dagger rogues?
doesn't apply to bows, only to daggers
#74
Posté 06 novembre 2009 - 04:24
You sure? If that's true, I can redo my new rogue and focus on dexterity and cunning with only a bit of strength so I can use bows instead...Dynamomark wrote...
Meteo63 wrote...
Hey, no one's answered my question yet.. Does this stupid bug apply to bow-wielding rogues as well as the dagger rogues?
doesn't apply to bows, only to daggers
#75
Posté 06 novembre 2009 - 04:28
C. Ouimet wrote...
Rogues gain an ability in the mid-end game that allows them to dual wield main hand weapons. This ability eliminates the need to use the smaller, off handed daggers near the end of the game.
So when we gain the ability to dual wield main hand weapons, do they gain bonus damage from our DEX score? Because if they don't this doesn't mean anything. The reason we want to use daggers is because we want to play DEX based characters, and we don't want to put a lot of points into STR.





Retour en haut






