Bioware, Please Work On A Patch To Improve PS3 Framerate
#1
Posté 05 novembre 2009 - 11:46
#2
Posté 05 novembre 2009 - 11:53
#3
Posté 06 novembre 2009 - 12:10
#4
Posté 06 novembre 2009 - 02:19
#5
Posté 06 novembre 2009 - 02:41
#6
Posté 06 novembre 2009 - 03:19
#7
Posté 06 novembre 2009 - 03:24
#8
Posté 06 novembre 2009 - 03:28
Don't try to be a smartass. Patching framerate is highly feasible. Fail post.ByblosHex wrote...
Yeah Bioware, why don't you just make a patch that increases the physical capabilities of the PS3 hardware? C'mon, it cant be that hard.
#9
Posté 06 novembre 2009 - 04:45
#10
Posté 06 novembre 2009 - 04:49
#11
Posté 06 novembre 2009 - 04:52
#12
Posté 06 novembre 2009 - 05:53
Modifié par Bathead, 06 novembre 2009 - 05:55 .
#13
Posté 06 novembre 2009 - 06:11
oh and i think the clipping is probably present on all platforms...but i could be wrong
besides that though DAO is really an awesome game!
Modifié par Heartlessomen, 06 novembre 2009 - 06:11 .
#14
Posté 06 novembre 2009 - 08:27
Also for all that is holy and or unholy can we not have this break down into if you did not want issues you should have gotten it on PC not console. I know its probably way easier to release patches for the PC version but there should not be really any reason that updates fixing issues on the console versions can not be done. Okay it might take longer to get them out than on pc but it should still be able to be done.
#15
Posté 06 novembre 2009 - 09:08
#16
Posté 06 novembre 2009 - 10:08
#17
Posté 06 novembre 2009 - 10:38
its Sad really .. as magnificent as this game is.. it could have been so much more were it pc exculsive .. At least bioware sticks to the golden rule ..gameplay over fluff
#18
Posté 06 novembre 2009 - 11:20
#19
Posté 06 novembre 2009 - 12:20
would be really nice to have a game with a decent framerate
#20
Posté 06 novembre 2009 - 12:38
How does the framerate compare to, say, Oblivion? That game had some serious slowdown at times.
#21
Posté 06 novembre 2009 - 01:28
#22
Posté 06 novembre 2009 - 01:31
On my console it doesn't take 15seconds for loot to register on dead mobs, what I get is no loot until the entire battle is over, then all the corpses start to shine at the same time, it's like x-mas
#23
Posté 06 novembre 2009 - 01:34
thepayne78 wrote...
I have said in other posts I haven't noticed any framerate issues. But then again maybe I have but I just have not noticed them. Issues I did notice though was it taking 15-30 seconds for an enemy to register as dead and I could take their loot. Also lips moving but not audio playing.
Also for all that is holy and or unholy can we not have this break down into if you did not want issues you should have gotten it on PC not console. I know its probably way easier to release patches for the PC version but there should not be really any reason that updates fixing issues on the console versions can not be done. Okay it might take longer to get them out than on pc but it should still be able to be done.
Don't be so ignorant as to suggest that people should just buy the PC version, WHEN NOT EVERYONE HAS AN ADEQUATE COMPUTER.
DIP****
#24
Posté 06 novembre 2009 - 01:35
#25
Posté 06 novembre 2009 - 03:24





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