Check out this tech review from the DigitalFoundry Blog at Eurogamer. It convinced me that I wasn't crazy:
http://www.eurogamer...ce-off-round-23The game drops from 30 frames per second to 15 fps with astounding frequency. It is remarkable to read that so many "don't notice" or like the folks at BioWare "don't care". When I purchased my Ps3 last summer I had no idea that games that ran this choppy would be making their way to my fancy new console.
I tried to contact Edge of Reality Games, the company responsible for the console ports, and imagine my surprise when I never heard back from them. The responsibility for the final product is BioWare's, and EA's.... ohh, I guess that explains it right there. "Too many cooks ruin the stew" seems apt.
It is abundantly clear that quality is not the focus for this franchise. I never thought we'd be in the middle of a pissing contest between BioWare/ EA & used game sales, but it takes no leap of the imagination to figure that is what is going on here. Awakenings is rushed to market 5 months after Origins release, two "meh" DLC's are pumped out in the interim (one of which is made available a few days before the expansion's release to maximize its financial returns, rather than make it available upon certification, which it received nearly three weeks ago) and nothing is done to fix the original game that runs on par with an epileptic fit.
I used to hope BioWare would release the Mass Effect series on Ps3. If this is level of quality we can expect from their ports, I would kindly retract that request.
Stay classy BioWare.
Modifié par vonFurious, 13 mars 2010 - 06:57 .