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Bioware, Please Work On A Patch To Improve PS3 Framerate


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#501
terrordactyl1

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According to this article on VGC, Bioware have made Awakening in-house and fixed the DAO console bugs and frame rate issues;



"The actual gameplay hasn't seen many changes, but there have been some signifficant fixes for the console versions (which were actually made in-house at Bioware this time). Much of the slow-down is gone, but I still saw it on ocassion. The issue of the dialog being a little halting with too much delay between lines still exists as well, but overall the dialog is very good, and has plenty of the dark humor the original game was known for. The new characters shown in the demo were entertaining, and as with the original game you can expect to be given the chance to make major decisions which effect their development and role in the story.



There's not a lot more that I can say on the game, but I can tell you it's a lot of fun and a great expansion to an already amazing game. There's really no reason to avoid this if you enjoyed Dragon Age, and even the console versions are closer to par on this iteration."

#502
Pubknight

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Meowbeast wrote...

Meowbeast wrote...

After I deleted all of my save games and started over, there was a noticeable difference in frame rate. There was still minor issues, but all around much smoother and tolerable.


Placebo effect.
There is no way static data saved on your hard drive that is not accessed during play should affect your live game in any way, shape or form.
You may as well have said that when you deleted your Uncharted 2 save game data that your Dragon Age performance improved.
Even if we put reason aside and say you did see a tangible benefit to deleting your save game data... at best it would be temporary... since it is an RPG that encourages multiple playthroughs of different origins/character types... which means you will get new save game data that should, by logical extension slow things back down again.

#503
vonFurious

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terrordactyl1 wrote...

According to this article on VGC, Bioware have made Awakening in-house and fixed the DAO console bugs and frame rate issues;

"The actual gameplay hasn't seen many changes, but there have been some signifficant fixes for the console versions (which were actually made in-house at Bioware this time). Much of the slow-down is gone, but I still saw it on ocassion. "


Thanks terrodactyl1, this is very welcome news. I always knew it was Edge of Reality's fault, not you sweet, sweet, Bioware, honest I did!

Edge of Reality Games also worked on this console generation's version of "The Incredible Hulk", if that gives you any idea as to their exacting technical acumen & exhaustive standards of quality.

Modifié par vonFurious, 15 mars 2010 - 04:23 .


#504
PuttyGod

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Doesn't change the fact that the actual game is still broken.

#505
vonFurious

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.... and by the sounds of it (haven't gotten Awakenings, not sure if I will) nothing has changed. If anything, it sounds like Awakenings is less polished than Origins.

Imagine that?

(nice to see you, putty)

Modifié par vonFurious, 17 mars 2010 - 05:16 .


#506
Michael Lang

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Hey all,

We have listened and this is defiantly an issue we are looking into.

#507
gotee12

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


Huzzah!!!!!

#508
vonFurious

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Thanks for the response.



Are you our new daddy?

#509
Cylistic

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


Thank you.

I'm thrilled with the PC version and have had no serious issues it, and after purchasing the PS3 version for my girlfriend, I have to say I'm rather disappointed.  The framerate is terrible to the point that her or I won't touch it.

#510
Haexpane

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


And this is why I'm more than happy to be wrong (I thought it was not something EA would ever allow work on due to cost)

#511
ziggurcat

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


finally a response! this makes me feel a lot better.

i would hope that we are promptly informed if/when this issue is going to be patched.  i understand that it likely won't be possible to completely eliminate the frame rate drops, but it would be really nice to be able to watch a cutscene or walk through a town without the jitteriness and screen tearing.   

#512
vonFurious

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


And now, in honor of Michael Yang (and his adorable little freudian typo... yes, we know you have been defiant about looking into it!) I will spend the measly 5 bucks on RTO for my beloved Ps3.

Stimulus= Reward! See you all in less than an hour!

#513
Haexpane

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Don't forget to warden's keep chest the armor that drops if it is not tier 7....

#514
Unseen_77

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Michael Lang wrote...

Hey all,
We have listened and this is defiantly an issue we are looking into.


Thanks for the response BioWare!!! Look, we don't expect everything to work as planed but just the little bit of acknowledgment you just game goes a long way. I realize the fact that It might not even be fixable but just the fact that you guys are listening and actually looking into it makes me feel a whole lot better.



Thanks again!

#515
Pubknight

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- edit -
ninja'd on the defiantly / definitely issue.

Modifié par Pubknight, 18 mars 2010 - 04:22 .


#516
Michael Lang

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...and my secret is out, the gave the forum job to the guy with the worst spell on the floor.

#517
vonFurious

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s'kay. spell good iz ovuraited.

Bettur laight thun nevur.

...so about that framerate...

Modifié par vonFurious, 18 mars 2010 - 06:28 .


#518
ziggurcat

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jeebus that's two bioware responses in two days... i.... i just don't know what to say *wipes single tear*

#519
Stephen1981

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hehe he has been respounding a lot on the xbox 360 forums to

#520
PuttyGod

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Whoa whoa whoa. A response?



Impressive.



Glad to hear that you guys are defiantly looking into it.

Seriously, though, that little acknowledgment went a long way, thanks.

#521
greeny85

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Wow, a response. By the time Dragon Age 2 comes out we might actually have a patch! Great.

#522
vonFurious

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I am using the PSN Download of Awakenings. In my opinion, the framerate has improved slightly with the expansion. Origins really bogs down with action on screen, and even when using the camera in non-combat situations, I experience significant screen lag/ hesitation.



Its worse when I am connected to the internet. It can come and go. I've had issues even just in the camp on boot-up, so it has nothing to do with play duration.

#523
PuttyGod

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Totally unrelated, but I just wanted to add that I bought the Perfect Dark rerelease on Live Arcade and they pumped up the graphics (basically looks better than DAO) and locked the framerate at 60fps. The original game used to bog down to 15 or so (not unlike another game...) but that's because it was too far ahead of it's time. Plays much better now.

Hope you enjoyed my anecdote.

#524
terrordactyl1

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Does the frame ate improve if you sign out of PSN? Just wondering, as it helped alot in Fallout 3

#525
PuttyGod

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terrordactyl1 wrote...

Does the frame ate improve if you sign out of PSN? Just wondering, as it helped alot in Fallout 3

Very very slightly in some cases. In other cases, not at all.