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Bioware, Please Work On A Patch To Improve PS3 Framerate


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#126
cbj1991

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I'm a huge fan of Bioware. But this is just like playing an unfinished game. I really hope they will do something about it soon.

#127
Arngrimmar

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1) Is your game NTSC or PAL?

-NTSC

2) Has anyone noticed these framerate issues when playing on 480p or lower?

-The issues appear in both 480p and 720p. My TV doesnt support 1080p.

3) Did lowering from 720p to 480p make a noticable performacne difference. If so, approximately how noticable was the difference?

-No difference apart from the lower resolution.

4) Does turning off networking options in the Options Menu make a noticable difference?

-I have yet to try this. I'll edit the post tonight after the Grey Cup game.

5) What is your PS3 firmware version. 2.70 is the minimum required/supported version but newer versions may affect performance.

-V3.10

6) How much hard drive space is left on your console?

26gb out of 40

7) How long after you start playing does it take for the framerate issues to occur or do they occur immediately after a load/new game?

-The issues seem to be instantanious and persistent, sometimes getting worse when many enemies are on screen, and multiple spell effects are going off.

8) Does your tv natively support the options selected on the console for video and sound?

- Yes



Hope the feedback helps!

#128
Kyrth

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I would blame the testers since there is no way this went unnoticed, but then it's not really their fault. It's the fault of whoever released it anyway and ignored them. I don't have a 360 so unfortunately this is the only option I have. I'm really disappointed... Official word that this will definitely be fixed would go a long way.

#129
rytango

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I just got the 360 version, installed it to the 120gb HDD and played up to the wilderness area with wolves on 720p setting. Here's things I noticed:

-Loads almost 50% faster from startup to gameplay.
-Nearly constant 30fps, no where near the framerate hiccups in the PS3 version, no frame skips whatsoever.
-Water effects look so much better and more detailed
-Bush and shrubbery have a slight animation to them that was absent in the PS3 version

Things I did not notice:
-Worse textures color or lighting. I wasn't too impressed with the PS3 textures and color so this was not even an issue for me. Textures look just fine or as fine as one could expect for this game considering how low the graphical bar is set compared to other games this generation.

Playing this game on 360 from PS3 is surprisingly like upgrading the video card in my PC for a game that chugged beforehand or like I switched off some unessesary options to make it run smoother. I am enjoying the game so much more. I can actually appreciate the work put into the architecture of the environments now that the camera framerate behaves.

I wish all of you the best and hope the game is patched for you. Sucks this happened in the first place as I prefer playing games on the PS3.

Modifié par rytango, 30 novembre 2009 - 12:55 .


#130
yohooo

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To bioware; If bioware dose not release a patch to fix these horrible framerate issues for PS3, i will never buy their stuff again! The problems are so bad that I could sue! My head hurts from the framerate and i'm really extremely sensitive about these things. I can tell when the framerates drops in1 second, even for a short period of time. I feel like i'm being cheated. I don't have much money to spend on games and this game is unplayable right now... especially for a senstive gamer like me... I'm sure if they just worked hard enough bioware could fix all this so please do!

#131
Lapsus Alumni

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I could agree with yohoo on a degree. There's nothing I hate more than playing a hiccuping game. I put down my controller more than a day ago and I didn't come back since, the framerate is just a big big discouragement to me, I can't speak for everyone here, but this is a huge issue to me and to many other players...

Need we beg for a patch? Does BioWare not see how bad this is? Please, response to us with information of when and if you could work on such a patch..

#132
hyaruikke

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also worth to note is that it doesn't have anything to do with the graphics.. since.. the framerate doesn't improve in smaller area's and other camera angle's

#133
ScraplandIRL

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I installed it to a Intel 160gb G2, X-25m SSD in my PS3. It did not improve things other than menu access is a little faster. It seems to me the PS3 version is suffering from Blu-Ray streaming issues more than HDD access issues.


On second thoughts....... 

Well I started up another game on my other PS3 with standard HDD (in a different room) and I am shocked at how poorly it is running. Sound stutters, characters in cutscenes just appear out of nowhere. When initiating chat with NPC's sound skips and you miss the first line of dialogue. Even things like bushes appear in cutscenes and then dissapear as quickly. It's really quite bizzare.

To double check I deleted the game data and re-installed but to the same avail.

I thought the general frame rate was poor enough on my Slim PS3 with the SSD, howevet NEVER has had any of those issues (characters popping in and out, objects likewise, dialogue missing (the odd word but not entire sentences)...

However... It simply is unplayable on my Fat PS3 with HDD.

There is certainly something array here, and since not everyone is in the fortunate position to afford to put an SSD into their PS3's to play this game, Bioware really need to get this patched ASAP.   

:(:(:(

Modifié par ScraplandIRL, 01 décembre 2009 - 04:38 .


#134
greeny85

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1. PAL
2. Yes
3. Very minor difference, if any
4. No difference
5. 3.10
6. >100GB
7. Happens immediately
8. Yes

I stopped playing after about 15 minutes because I found it unbearable... please Bioware, fix it :-(

To yohoo: I agree 100%!

Modifié par greeny85, 30 novembre 2009 - 11:15 .


#135
Schuback

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Ha, looks like the idea to bring forward the release date was indeed a bad one!! What were they thinking? Didn't the developers play it themselves?? Did they find the framerate normal? My god!!

#136
Godseye7832

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1) Is your game NTSC or PAL?
PAL
2) Has anyone noticed these framerate issues when playing on 480p or lower?
Havent tried
3)Did lowering from 720p to 480p make a noticable performacne difference.
If so, approximately how noticable was the difference? No noticable difference; it still has very choppy framerates
Havent tried
4) Does turning off networking options in the Options Menu make a noticable difference?
No.
5) What is your PS3 firmware version. 2.70 is the minimum required/supported version but newer versions may affect performance.
3.10
6) How much hard drive space is left on your console?
60gig model with the original harddrive, about 25 gigs left.
7)How long after you start playing does it take for the framerate issues
to occur or do they occur immediately after a load/new game?
Almost from the beginning. Problem is much worse when using DTS/DD with optical output. Better with HDMI.
8) Does your tv natively support the options selected on the console for video and sound?
Yes.

Have you taken the sound output option in consideration when adressing this issue? I do notice an improvement when using the HDMI in comparison to the optical output. Perhaps you need to play around with those options.. Thank you for a great game!

Modifié par Godseye7832, 30 novembre 2009 - 03:41 .


#137
BCBUDS

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I have a ps3 slim. 42" plasma. My settings are 1080 P with Settings on Full and it's absolutely fine.

I have no lag issues anywhere in the game thus far. I'm using HDMI of course.

#138
inFamouxe

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Mine seems fine aswell my only problem is the pop-ins...

Modifié par inFamouxe, 30 novembre 2009 - 03:21 .


#139
hyaruikke

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It's not as it's lagging heavily all the time, but when you rotate the camera.. and or walk.. you feel these hitches.. and at some points.. it just laggs.. like at the start of the game..

#140
Sambuque

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Kyrth wrote...

I would blame the testers since there is no way this went unnoticed, but then it's not really their fault. It's the fault of whoever released it anyway and ignored them. I don't have a 360 so unfortunately this is the only option I have. I'm really disappointed... Official word that this will definitely be fixed would go a long way.


Schuback wrote...

Ha, looks like the idea to bring
forward the release date was indeed a bad one!! What were they
thinking? Didn't the developers play it themselves?? Did they find the
framerate normal? My god!!


As stated by a bioware employee who "somehow" didn't notice any framerate issue on any version before launch here: http://social.biowar...9/index/65513/2

Andreas Papathanasis wrote...

Let's give this one more try.

The
PS3 version is identical to 360. Same textures, same visual effects,
same pop-in distance for LOD. Framerate might actually be different
between the two platforms under certain circumstances, given how
they're entirely different hardware. I played through both console
versions more than once - framerate is consistent throughout and won't
be a problem at all (unless you can somehow tell when the game is
running at 24 vs 30 FPS, and you find 24 frames a second unplayable. If
that's the case I would expect you to have issues with many games, not
just Dragon Age).

The game delaying for the PS3 in various
regions has to do with certification/publishing differences in those
regions, and absolutely nothing to do with the development of the PS3
version.

I'd suggest you wait until you see for yourself, or
until more comparison reviews come out, before you draw final
conclusions.


As stated by the digital foundry comparison on eurogamer here: http://www.eurogamer...round-23?page=1

It's also fair to say that both console games aren't strong performers.
Dragon Age: Origins is v-synced for better image consistency, but the
frame-rate is extremely variable - anything from 15 to 30 frames per
second depending on the scene being rendered. In this area the Xbox 360
game has the advantage, but even the Microsoft platform struggles.


I made some research to find a solution and only found many threads on many forums complaining about the horrendous framerate. It seems that "somehow" you need to be a be a bioware employee to be unable to "somehow" tell when the game run at 15fps vs 30fps (And I highly doubt the latter is met anywhere else than in the the start screen).

#141
ioannisdenton

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please the framerate is below 30fps and you can tell that, please look into it and release a patch.
To all people who rush to bash bioware, bioware actually read these forums and they are working in a patch or a solution . And do not forget that bioware DID not do the port... so it is not their fault.

Modifié par ioannisdenton, 30 novembre 2009 - 05:39 .


#142
rytango

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^
LOL!

That seems to be the only solution. Bioware glasses!

That's sort of disheartening to hear that tho...

#143
Athirat

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Yes, Bioware claimed that the PS3 version is identical to the Xbox 360 version, as shown in the previous post. They claimed that the framerate is consistent throughout on the PS3. NOT TRUE! The framerate is bad. And then there is this seriously annoying skip in the graphics, which happens with an interval of a second or so, when you move through the environments or pan the camera.

They also claimed that the visual effects is the same on both consoles. NOT TRUE! When I look at videos of the Xbox version, there is more moving shrubbery and bushes than in the PS3 version. I've also read other posts on this forum by guys, who has played the Xbox version. They also state that there is more animated/moving objects like shrubbery and bushes in the Xbox version. The scenery looks really static on the PS3.

#144
Funker Shepard

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Godseye7832 wrote...
Almost from the beginning. Problem is much worse when using DTS/DD with optical output. Better with HDMI.
8) Does your tv natively support the options selected on the console for video and sound?
Yes.

Have you taken the sound output option in consideration when adressing this issue? I do notice an improvement when using the HDMI in comparison to the optical output. Perhaps you need to play around with those options.. Thank you for a great game!


That's interesting. Since people have been reporting audio drop-outs with the choppy framerate, this might actually not be directly graphics related but an audio issue, instead :huh:

#145
tsinen

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I am using HDMi and not seeing real frame rate issues, but I am seeing the hiccup/dropped frames almost every second while running. It is like it is throwing out 5 frames every second to keep up.

#146
chrisinthesun

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having exactly the same framerate "hiccup" once a second or so. Very very annoying, and no way in hell this went unnoticed during testing etc.



Disgusting.

#147
Lapsus Alumni

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From what Sambuque said above, the only assumption I can make right now is that BioWare does not want to acknowledge this problem... Even though there are many people posting here about having framerate, the employee quoted did not see the problem... are they really denying this claim? really?

#148
Fangirl17

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i hope they fix these problems i doubt they will though

#149
yohooo

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In some areas, the framerate is fine but in high areas with a far view distance or complicated lightings or graphics, the framerate gets killed!!!! In cutscenes with big battles, the framerate seems to be just fine no matter what's on the screen; now what's up with that?? In gameplay, the framerate goes down and up all over the place all the time! There is no consistency which is really annoying and makes me mad... Maybe it's a minor mistake they can fix easily... I like this game very much but if the framerate is like this, I'd rather play MW2 or Fallout damn it!:devil:

Modifié par yohooo, 01 décembre 2009 - 05:34 .


#150
ldeubanks

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Well i love this game I havve xbox 360 andi havent noticed many problems with it