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Bioware, Please Work On A Patch To Improve PS3 Framerate


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#201
The_11thDoctor

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Ive logged well over 70+ hours into this game and the framerate needs a big boy boost. Im a mage and I run a all mage party - 1, so anytime we cast magic, things happen. Slowdown also happens randomly in the game. Im not sure if its due to slow down or what, but Ive had characters near death, tell them to drink a health potent while there still alive, the animation goes out and you watch them drink and they fall over dead instead of the life being returned without them taking a hit to kill them. I seen me enter the void during the return to the magic circle, do a fight to save someone, and after the fight, the character kept repeating the same lines as if the enemies were still there on an endless loop unless I run away back to the beginning of that area. I was like " they died so how are we still talking to them?!" It would happen in all areas to save your party members and It would happen 3x at least. Ive seen other glitches that made me wander the the crap bioware, but Ill post those somewhere else...

#202
Lapsus Alumni

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this would make it clear how different Xbox and PS3 version are...
If only I had an Xbox...

Modifié par Lapsus Alumni, 10 décembre 2009 - 07:13 .


#203
ioannisdenton

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Lapsus Alumni wrote...

this would make it clear how different Xbox and PS3 version are...
If only I had an Xbox...

and xbox users say "if i had a ps3"
i am happy about my copy in ps3 although a patch would be nice

#204
Bagenholt

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Well sat in a freezing house, had the heating turned off all day lol to test it being temp related and no it's not.

#205
NekroWolfen

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I was trying to keep playing even with the bad framerate, because I love the history, but it is giving me headache... sorry I can't go on with a defective product... I paid to enjoy a game not for a headache.



I'm going to return it and buy Demon's Souls... thank you Bioware, I will tell my friends about this issue so they don't buy the game.

#206
NekroWolfen

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;)

#207
Tegras

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I want to ditch this version for the 360 one but I already have 50+ hours into this game and don't wanna have to start over. Ugh, Biowares quality really has fallen off since they got acquired by EA

#208
Sambuque

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NekroWolfen wrote...

I was trying to keep playing even with the bad framerate, because I love the history, but it is giving me headache... sorry I can't go on with a defective product... I paid to enjoy a game not for a headache.

I'm going to return it and buy Demon's Souls... thank you Bioware, I will tell my friends about this issue so they don't buy the game.


You won't regret it.

#209
SobrietyTest

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I have the standard factory installed 60gig HD in my PS3 and I get alot of "Hitching" even in relatively small unpopulated areas, in larger battles twoards the end of the storyline the game has actualy frozen up on me on several ocations.



For me the minor hitching is an issue as soon as i start the game up and gets progessively worse the longer I play. to the point that if I play long enough (more than 4 hours or so) its almost gauranteed that the game will freeze up on me, to the point that I have to reboot the PS3 forcefully by hard reseting it with the power button on the console itself.

#210
roga_boogley

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Still no word on a patch for anything huh?

I guess I can wait another month until January, but I think I might sell that damn thing if there still isn't a patch by the end of this month. Good luck Bioware.

#211
Funker Shepard

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roga_boogley wrote...

Still no word on a patch for anything huh?

I guess I can wait another month until January, but I think I might sell that damn thing if there still isn't a patch by the end of this month. Good luck Bioware.


You guys do realise that fixing an issue like this is not going to happen in a week or two? First the issue has to be tracked down - it might not be apparent - then, it has to be fixed, and that probably includes borking with some VERY sensitive parts of the engine. When everything is ready, it has to go to Sony for approvals - which can take weeks as we saw with the recent Mass Effect patch on the xbox side.

Bio is aware of the issue, and as we can see in this thread, they're taking steps to sort it out. It's not going to happen overnight. I'm not saying it shouldn't have been eliminated before release, but we need to live in the reality and do our part to get the issue fixed as swiftly as possible.

Everybody needs to take a chill pill, NOW. The signal to noise ratio in this thread is so poor it's probably hurting their efforts in fixing the bugs (all the reports get lost in the 'now? What about now?' posts... that suddenly remind me of that one guy in the first Baldur's Gate, but I digress).

#212
ioannisdenton

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Funker Shepard wrote...

roga_boogley wrote...

Still no word on a patch for anything huh?

I guess I can wait another month until January, but I think I might sell that damn thing if there still isn't a patch by the end of this month. Good luck Bioware.


You guys do realise that fixing an issue like this is not going to happen in a week or two? First the issue has to be tracked down - it might not be apparent - then, it has to be fixed, and that probably includes borking with some VERY sensitive parts of the engine. When everything is ready, it has to go to Sony for approvals - which can take weeks as we saw with the recent Mass Effect patch on the xbox side.

Bio is aware of the issue, and as we can see in this thread, they're taking steps to sort it out. It's not going to happen overnight. I'm not saying it shouldn't have been eliminated before release, but we need to live in the reality and do our part to get the issue fixed as swiftly as possible.

Everybody needs to take a chill pill, NOW. The signal to noise ratio in this thread is so poor it's probably hurting their efforts in fixing the bugs (all the reports get lost in the 'now? What about now?' posts... that suddenly remind me of that one guy in the first Baldur's Gate, but I digress).

this . 

#213
Lapsus Alumni

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Funker Shepard wrote...

roga_boogley wrote...

Still no word on a patch for anything huh?

I guess I can wait another month until January, but I think I might sell that damn thing if there still isn't a patch by the end of this month. Good luck Bioware.


You guys do realise that fixing an issue like this is not going to happen in a week or two? First the issue has to be tracked down - it might not be apparent - then, it has to be fixed, and that probably includes borking with some VERY sensitive parts of the engine. When everything is ready, it has to go to Sony for approvals - which can take weeks as we saw with the recent Mass Effect patch on the xbox side.

Bio is aware of the issue, and as we can see in this thread, they're taking steps to sort it out. It's not going to happen overnight. I'm not saying it shouldn't have been eliminated before release, but we need to live in the reality and do our part to get the issue fixed as swiftly as possible.

Everybody needs to take a chill pill, NOW. The signal to noise ratio in this thread is so poor it's probably hurting their efforts in fixing the bugs (all the reports get lost in the 'now? What about now?' posts... that suddenly remind me of that one guy in the first Baldur's Gate, but I digress).


I don't see any proof of the actions they are taking in response to this issue, as you talked about. Unless you want to address the respond of the mod who bluntly said PS3 and Xbox performance are simply the same, issue solved?

Modifié par Lapsus Alumni, 11 décembre 2009 - 10:43 .


#214
NekroWolfen

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Lapsus Alumni wrote...

Funker Shepard wrote...

roga_boogley wrote...

Still no word on a patch for anything huh?

I guess I can wait another month until January, but I think I might sell that damn thing if there still isn't a patch by the end of this month. Good luck Bioware.


You guys do realise that fixing an issue like this is not going to happen in a week or two? First the issue has to be tracked down - it might not be apparent - then, it has to be fixed, and that probably includes borking with some VERY sensitive parts of the engine. When everything is ready, it has to go to Sony for approvals - which can take weeks as we saw with the recent Mass Effect patch on the xbox side.

Bio is aware of the issue, and as we can see in this thread, they're taking steps to sort it out. It's not going to happen overnight. I'm not saying it shouldn't have been eliminated before release, but we need to live in the reality and do our part to get the issue fixed as swiftly as possible.

Everybody needs to take a chill pill, NOW. The signal to noise ratio in this thread is so poor it's probably hurting their efforts in fixing the bugs (all the reports get lost in the 'now? What about now?' posts... that suddenly remind me of that one guy in the first Baldur's Gate, but I digress).


I don't see any proof of the actions they are taking in response to this issue, as you talked about. Unless you want to address the respond of the mod who bluntly said PS3 and Xbox performance are simply the same, issue solved?

Thank you... that's exactly what I mean...

They HAVEN'T say anything... if only... IF only they respond and say at least "we are working on this" then I will be relax... and wait whatever it takes.;)

#215
Funker Shepard

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Lapsus Alumni wrote..

I don't see any proof of the actions they are taking in response to this issue, as you talked about. Unless you want to address the respond of the mod who bluntly said PS3 and Xbox performance are simply the same, issue solved?


http://social.biowar...101922/3#287261

You even replied to the post. Read the first sentence.

Edit: Edited to remove my frustration at some people. My ass starts to twitch every time people start demanding proof like they are the Supreme Court or something - not something I am entirely unfamiliar with.

Modifié par Funker Shepard, 12 décembre 2009 - 01:35 .


#216
Lapsus Alumni

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Funker Shepard wrote...

Lapsus Alumni wrote..

I don't see any proof of the actions they are taking in response to this issue, as you talked about. Unless you want to address the respond of the mod who bluntly said PS3 and Xbox performance are simply the same, issue solved?


http://social.biowar...101922/3#287261

You even replied to the post. Read the first sentence.

Edit: Edited to remove my frustration at some people. My ass starts to twitch every time people start demanding proof like they are the Supreme Court or something - not something I am entirely unfamiliar with.


you're cute when you e-rage.

What does the survey do? keep us busy? I don't see anything said about the surveys that are filled out, they basically said the same thing: changing resolution helps, but not that much, so and so.

#217
Sambuque

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NekroWolfen wrote...

Thank you... that's exactly what I mean...

They HAVEN'T say anything... if only... IF only they respond and say at least "we are working on this" then I will be relax... and wait whatever it takes.;)

Same here,. I'll wait one year if I'm sure it'll be fixed.

#218
VampyricWolf

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these are minor, MINOR differences. I am no perfectionist, and I have had the most entertainment on my ps3. So, I don't really care. I think the framerate on the ps3 is fine as it is. If the patch will not fix this, I mean.

#219
NekroWolfen

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Dude... I don't know what games you play, and I respect your opinion but understand this... playing Dragon Age after uncharted 2 or even GOW Collection with an awesome framerate and nice resolution is a down!!!



GOW Collection is the best example... is not the same playing GOW in ps2 and ps3... you know what is?



FRAMERATE and SMOOTH gameplay... that's the diference between the ps2 and ps3 versions.



Thank for all the people who don't understand and respect the others opinion.

#220
Sambuque

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NekroWolfen wrote...

Dude... I don't know what games you play, and I respect your opinion but understand this... playing Dragon Age after uncharted 2 or even GOW Collection with an awesome framerate and nice resolution is a down!!!

GOW Collection is the best example... is not the same playing GOW in ps2 and ps3... you know what is?

FRAMERATE and SMOOTH gameplay... that's the diference between the ps2 and ps3 versions.

Thank for all the people who don't understand and respect the others opinion.

I won't dare to compare with greatly realised games. Sacred 2 and the Bayonetta demo wich are famous for their low framerate, important screen tearing and stutering are smoother than Dragon Age and remains playable.

#221
Aelor_NL

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I saw Bioware's reply. They ask for PS3 versions.

What I wonder is ... what version are they trying and have they tried before repleasing this game? And what did you experience, did you actually try playing the game at all and find the outcome acceptable ???

Good money has been paid for this game, and I Can't get my money back because this stupid gamestores in Holland don't give money back or it can't be changed for something else after more than 1 day.

I am stunned, I didn't expect this from Bioware ... even EA can program for PS3, Battlefield Bad Company is awesome.

Why also do we get poor textures huh ? I guess you just did a weak port to PS3 and that's it ? Will you fix this issue, or how do I get my money back? Why did you even release this on PS3 like this?

Sorry for this reply, but I'm seriously pissed.

Modifié par Aelor_NL, 16 décembre 2009 - 10:22 .


#222
Ancientonez

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Aelor_NL wrote...

I saw Bioware's reply. They ask for PS3 versions.

What I wonder is ... what version are they trying and have they tried before repleasing this game? And what did you experience, did you actually try playing the game at all and find the outcome acceptable ???

Good money has been paid for this game, and I Can't get my money back because this stupid gamestores in Holland don't give money back or it can't be changed for something else after more than 1 day.

I am stunned, I didn't expect this from Bioware ... even EA can program for PS3, Battlefield Bad Company is awesome.

Why also do we get poor textures huh ? I guess you just did a weak port to PS3 and that's it ? Will you fix this issue, or how do I get my money back? Why did you even release this on PS3 like this?

Sorry for this reply, but I'm seriously pissed.


could it  have something more to do with the tv than the ps3? or the game?
just suggesting....

OH and the HDMI cables. If you get a cheap one such as the one included with the ps3, you can expect bad quality

Modifié par Ancientonez, 16 décembre 2009 - 10:25 .


#223
Aelor_NL

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Ancientonez wrote...

could it  have something more to do with the tv than the ps3? or the game?
just suggesting....

OH and the HDMI cables. If you get a cheap one such as the one included with the ps3, you can expect bad quality



So why do all other games run very well on the console ? I mean, I have no other game that runs this badly. And why does everyone else have this too ? It's not like a problem on PC ... everyone has a PS3.

So you mean to say, you have no framerate issues at all huh ?

I don't have a crappy T.V. either, but like I said, every other game runs awesome on the thing. Every other game.

So are we now imagining it ?


How's your game running on your PS3 ?

#224
Ancientonez

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I have a plasma I got a few months back from Samsung, 26" in my room. When I got the PS3 I heard the transfer rate of the HDMI included is really bad, therefore I forked out quite a bit of money for the top of the range HDMI, but may I add, no PS3 game has ever had a problem with the framrate INCLUDING Dragon Age. I don't have the same problems as you guys I'm afraid but my suggestion to this problem is that the game is simple sending or transferring too much data at once and the game struggles. I know its an expensive solution but nowadays so many objects use HDMI's such as connecting computers to the TV, one day maybe Mobiles to TV!!. Its a worthy investment and saved me from the problems you guys face.

#225
Aelor_NL

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I have a top quality HDMI cable for my Blue Ray player ... I can give it a try to see if that makes a difference

I didn't get one for the PS3, because the games all ran beautifully ;). Movies need to run the best as possible for me, I'm easygoing with games ... don't even have them on surround ... but ... a bad framerate sucks ;). I can even accept less texture quality, although that means, it's a cheap port of the other versions.

A version with less quality textures, if programmed correctly, should have 0 issues when it comes to framerate. It's like an old Xbox version running on PS3 ;). Like I said, they should have tried to version themselves ... a lot of people are having this problem ... and it's not good publicity for themselves either ... asking advise to their EA colleagues would have been a good thing, Battlefield runs amazingly on PS3 for example.

Modifié par Aelor_NL, 16 décembre 2009 - 10:46 .