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Ok, seriously, why is keeping the base the renegade choice?


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#576
Tooneyman

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Stephenc13 wrote...

BEFORE PEOPLE KEEP POSTING, READ THIS

The collector base was meant to dominate the universe. and to the world war reference, the medical breakthroughs werent threatening at all



The only thing which can dominate the universe is a place whole, which in mass effect seems to be in shepards pants sense she/he seems to always draw things to it. Image IPB

#577
Tie-fighter

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I didn't read the entire thread so maybe somebody already answered this... plus I hate to spoil your discussions about WW2 ;P etc. but here's my interpretation of Paragon vs. Renegade: http://en.wikipedia....)#Law_vs._Chaos (Gamedesign 101: It's not good vs. evil but lawful vs. chaotic)

... You are forced into the good role... if you were really evil you would join the Reapers... making the game rather complex and in need of a not-evil-but-good antagonist (Imagine every level being useable for both good and evil player e.g. rushing to attack the citadel, not to defend it...)

I also kept the base, I was surprised by how they are trying to make you feel bad and yes, the story is a little ****ed up as mentioned earlier: http://www.shamusyou...dedtale/?p=7004

Modifié par Tie-fighter, 11 juillet 2011 - 09:45 .


#578
CaptREDKangaroo

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People don't see most of the big morality decisions are NOT Black and White, despite being "paragon" and "renegade"? Neither choice is absolute imo - I think Legions Loyalty mission as been mentioned is the real questionable morality choice if any.

People equating Renegade to always blowing things up and Paragon saving everything is just naive, morality isn't cut and dry in ME not always... I totally get why destroying the base is more Paragon. For one, most Paragon choices run counter the Illusive Man's decisions. And gives Cerebus and ILM too much power later - and the price of selling your soul to get an edge is more Renegade. And Renegade is always human centric, pro-cerebus. Or not ALWAYS but the big decisions.

Besides the fact that maybe some things are better left destroyed - so far anything reaper has been indoctrinated or ended badly... I don't know, I can see this decision more clearly than Legions for example as to why one choice is Paragon and Renegade.

Modifié par CaptREDKangaroo, 15 juillet 2011 - 02:38 .


#579
Mr. Gogeta34

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Keeping the Base is apparently the Renegade choice because the most negative things will come of it in the story...

That's been the gist of it thusfar...

#580
Cyanios

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Illusive man and his Cerberus has a history of making things backfire on themself, except in a few cases. do you want them to have an base full of tech that turns people into mindless slaves of the reapers, just because Tim is greedy?

#581
Moiaussi

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Whether it is a wise decision to support Cerberus is a different question though. Assuming for the momment that Cerberus is trustworthy, is keeping the base renegade?

#582
Lapis Lazuli

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If you go to the ATM and find that your balance has an extra zero at the end, the paragon choice (and the legal choice, btw) is to inform the bank of their error. Generally speaking, given two equally rational choices, the renegade choice is the path of least resistance; the less painful choice. So the under 500 calorie menu items are paragon and the 12 ounce New York strip is renegade :) I think the writers found that destroying the base was more painful :)

#583
DPSSOC

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john william wrote...
I actually resisted the urge to keep the collector base but I couldn't argue against Illusive Man's cold, hard logic.


This is the answer for me.  A renegade looks at the situation from a pure numbers perspective (gain vs risk) while a paragon gives consideration to the moral and ethical implications of giving something like this

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To someone like this

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