Mass Effect 3 Wishlist
#2501
Posté 12 mars 2010 - 08:15
#2502
Posté 12 mars 2010 - 09:50
Modifié par kasugaayumu, 12 mars 2010 - 09:56 .
#2503
Posté 12 mars 2010 - 10:15
#2504
Posté 12 mars 2010 - 10:38
#2505
Posté 12 mars 2010 - 10:50
#2506
Posté 12 mars 2010 - 10:51
eatblueshell wrote...
5) Please Please PLEASE no loading in the Normandy. I would rather a long loading screen at first, and then not have any loading while running around the normandy. The loading screens where just WAY too long for the normandy parts. It would be much easier to talk and explore the story with all the characters if there wasn't at 3 minute wait between floors (might not be quite that long, but still.
dude,just get a new PC/X360! The loading screens only last like...2secs on my PC,i don't even get to see the whole scene. they should keep the loading screens,they're good,fast and effective!
#2507
Posté 12 mars 2010 - 02:11
#2508
Posté 12 mars 2010 - 03:02
So I would really like there to more distinct clothing, architecture, art and whatnot to give each race not just a whole back story but to be able to experience it in a way.
I want to hear and see the difference in culture. I think that would really add to the atmosphere and feel of the universe.
On a related note, ever since i started thinking about what the differences in clothing, architecture, art, and especially music would be like, I've been obsessed with one particular idea of mine...
I want a krogan John Lee Hooker singing "I'm bad like jesse james" (maybe change jesse james with some krogan battlemaster/warlord).
Everything about that from race (let's face it, the krogan are pretty much the black people of the universe), to music style, to the song itself just screams krogan to me.
Modifié par davidpaulus, 12 mars 2010 - 03:54 .
#2509
Posté 12 mars 2010 - 04:42
chassis wrote...
eatblueshell wrote...
5) Please Please PLEASE no loading in the Normandy. I would rather a long loading screen at first, and then not have any loading while running around the normandy. The loading screens where just WAY too long for the normandy parts. It would be much easier to talk and explore the story with all the characters if there wasn't at 3 minute wait between floors (might not be quite that long, but still.
dude,just get a new PC/X360! The loading screens only last like...2secs on my PC,i don't even get to see the whole scene. they should keep the loading screens,they're good,fast and effective!
I so totaly agree with "chassis" here. My loading screens are very fast even when leaving normandy. Get yourself a computer with better specs! That will solve your issues. Elevators sucked. Way to long waiting time, and your team-mates only speak for a few seconds. They should have spoken the whole elevator ride, cause then one could listen the whole ride...
Elevators= Boring
#2510
Posté 12 mars 2010 - 05:46
Being able to land on Earth would be cool as well.
#2511
Posté 12 mars 2010 - 05:49
War-Neck wrote...
chassis wrote...
eatblueshell wrote...
5) Please Please PLEASE no loading in the Normandy. I would rather a long loading screen at first, and then not have any loading while running around the normandy. The loading screens where just WAY too long for the normandy parts. It would be much easier to talk and explore the story with all the characters if there wasn't at 3 minute wait between floors (might not be quite that long, but still.
dude,just get a new PC/X360! The loading screens only last like...2secs on my PC,i don't even get to see the whole scene. they should keep the loading screens,they're good,fast and effective!
I so totaly agree with "chassis" here. My loading screens are very fast even when leaving normandy. Get yourself a computer with better specs! That will solve your issues. Elevators sucked. Way to long waiting time, and your team-mates only speak for a few seconds. They should have spoken the whole elevator ride, cause then one could listen the whole ride...
Elevators= Boring
Well, I am not gonna shell out for a new PC, if I was on the PC, I would agree, and Maybe a new xbox would solve it, not sure.
If it's just my hardware, it's not an issue, but if all xbox360's load similarly to mine, it needs to be fixed. I personally never minded the elevators, but I can see why people don't like them. So I don't want them back. It was more indifference than anything else.
What I LIKED about the elevator rides, is occasionally the news radio dialog made new missions pop up in the journal, which was kind of cool, but thats' not a huge deal.
Still, it would be nice if there were NO loading screens on the normandy.
#2512
Posté 12 mars 2010 - 05:53
I know ME2 was a series of disconnected combat zones, but couldnt you at least have bothered to actually TRY with the side missions? The amount of missions that were solved by walking 10 feet and talking to someone were ridiculous. I can understand a few, but it seems ME2s version of "hubs" were littered with these.
It was either "walk 10 feet and talk to someone" or "next time you enter a combat stage, please keep an eye out for some trinket to complete my shallow fetch quest".
Modifié par Dinkamus_Littlelog, 12 mars 2010 - 05:54 .
#2513
Posté 12 mars 2010 - 06:50
Another area of the lacking "team-feel" were the MAKO-sections. Is Shepard supposed to control the entire vehicle from steering to guns by himself? I would have liked if allies would have had atleast secondary guns to use, repair the vehicle while moving or if they would have surveyed the environment and notified me of enemies and points of interests. Right now the Mako parts feel dead because it's just my solo act in an empty world of silence. This applies to any other possible vehicle.
I'd also like missions that you could fail without dying. At first I thought "Critical mission failure" meant just that. I "died" which meant the enemy managed to escape or kill the person I was supposed to save. I would wake up after unconsciousness in medic or around where I died.
And just to list the rest: revival kits for everyone so I can be revived too and to get rid of unrealistic ally spawning. More dialogue and interaction with allies. More choices for allies people can choose between. Allies move around the ship or cities if you allow them.
Just remembered a cool choice idea I got during the escape after saving Liara. You could only save 1 of your allies, but if you don't make the decision really quickly both of them will die. In addition to the "Why me?" questions this could also be interesting if the other one possibly also survived but turned against you.
Modifié par kalle90, 12 mars 2010 - 08:51 .
#2514
Posté 12 mars 2010 - 08:34
tali
melee weapons
#2515
Posté 12 mars 2010 - 08:58
Completing missions with him will get extra credits forwarded to you. In effect, you are rewarded for doing missions with one less teammate.
Also, the VA of the big bad should be James Earl Jones.
#2516
Posté 12 mars 2010 - 10:41
- Melee Weapons to use against those pesky husk swarms.
- Jump-Jets so i can jump (not fly) to higher ground or out of those pesky husk swarms.
- Even bigger consequences for our choices in earlier games.
- Expand on the ME2 skill system, liked it very much - more skill trees to invest in and 2 or 3 points per level with higher level cap. Keep the current system tho, the level 1, 2, 3, 4 and evolution was great, really felt the change when i upgraded something.
Keep Up The Great Work Guys Loving <3<3<3 Mass Effect Trilogy but pleae make it one of those trilogy's that have like 500 parts PLZZZZ!!!! you guys want money and we want games...everyone is happy!!!!
#2517
Posté 12 mars 2010 - 10:45
please, BioWare, please, bring back the feeling of immersion that run so thoroughly through ME1. no end mission summary reports/emails or load screens. click here for a full layout of my argument. (please BioWare, maybe just peruse it?)
Modifié par kmcd5722, 12 mars 2010 - 10:46 .
#2518
Posté 12 mars 2010 - 11:27
In fact the simple realism touches of the game really makes it stand out , I want to see more ongoing personal relationship interactions linked throughout the game , maybe even other characters talking/relating about each other and please just make sure technically that ME3 is as good a game for the PC as can be achieved
#2519
Posté 12 mars 2010 - 11:31
Zurcior wrote...
I don't know if this has been said before, but I think it would be pretty cool if SpacerSheps could meet their mother. And extra dialouge if she meets your LI. Could somthing like that be done?
i agree 100%
#2520
Posté 13 mars 2010 - 12:39
#2521
Posté 13 mars 2010 - 12:52
War-Neck wrote...
chassis wrote...
eatblueshell wrote...
5) Please Please PLEASE no loading in the Normandy. I would rather a long loading screen at first, and then not have any loading while running around the normandy. The loading screens where just WAY too long for the normandy parts. It would be much easier to talk and explore the story with all the characters if there wasn't at 3 minute wait between floors (might not be quite that long, but still.
dude,just get a new PC/X360! The loading screens only last like...2secs on my PC,i don't even get to see the whole scene. they should keep the loading screens,they're good,fast and effective!
I so totaly agree with "chassis" here. My loading screens are very fast even when leaving normandy. Get yourself a computer with better specs! That will solve your issues. Elevators sucked. Way to long waiting time, and your team-mates only speak for a few seconds. They should have spoken the whole elevator ride, cause then one could listen the whole ride...
Elevators= Boring
I like the Elevator rides, they also reinforced the story in Mass effect. By the feeling of that the sqaurdmates got to know each other, it was really fun to hear wrex commentary in the elavators so bring them back.
#2522
Posté 13 mars 2010 - 01:19
#2523
Posté 13 mars 2010 - 02:22
#2524
Posté 13 mars 2010 - 02:38
oErRoSiOno wrote...
I think that if you go through on insanity and beat with lets say a soldier and an adept. As a reward you can mix those into one class. so you could have the weapons of a soldier and all the abilities of a adept.
its called a vanguard
#2525
Posté 13 mars 2010 - 02:41
Masticetobbacco wrote...
spikey or long hair on sheperd
tali
melee weapons
oh **** yeah this to, i was making a jezus shepard but that was just imposible without longhair.




Ce sujet est fermé
Retour en haut




