brfritos wrote...
I was reading a renegade playthrough, wich is in fact an slaughter and vicious game by someone here on the forum.
Everyone but Morinth and Thane dies, including the Normandy crew.
I understand why do this, since you have some differents games to import to ME3, but one phrase on the text sticked in my mind:I'm hoping that some of these choices have a drastic effect on ME3, instead of just cameo appearances and extra 1 minute side quests (or lack thereof if you're Renegade).
He's right, you know?
I really wish to see the decisions you made really impact the game.
So, Wrex dies. What's the difference that this make in Grunts quest?
None.
Conrad Verner treatment?
None (don't give me the "it's a bug", Bioware don't want to fix this, so it's the way the game works).
Death of the Rachni Queen?
None.
Death of Alenko?
None.
Choice between Anderson or Udina?
None.
And so on.
I really hope this choices and the ones you make in ME2 have an impact in the third installment of the series.
Killed the Rachni Queen?
No Rachni to help you against the Reapers.
Choose Udina?
The military response will be slow and hesitating.
Killed Grunt?
Urdnot clan will not help you.
Choose a renegade path and have Samara?
She will hunt you down, since you are a criminal in her eyes.
As I said, I really hope that my choices count this time.
[ ]'s
This shouldn't happen again that's all I ask...
I also hope all the choices made won't have their predicted outcomes or through choices in the 3rd, could somehow get randomized again.
Modifié par Tali Zorah Vas Normandy, 31 mars 2010 - 04:10 .




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