Some wishes:
- make armor customizable for the whole team, so make it possible the choose a armor colorization for the whole team, so it does look less then a bunch of soldiers and more like a elite squad
- give back the inventory system as in ME1, so your squadmembers don't look like just wearing a uniform when going out on a mission (Miranda for example), and better make armor customizable for the whole crew as you could for Shepard in ME2
- please no more full body armors, especial when you can't get the helm down, because getting kissed with helm on is very strange
- give back the system with a lot of differents weapons and comparable stats
- make it possible to change armors and weapons and set abilities at once for the whole team like in DA:O in the camp, with one menu point and not only a second before the mission starts (ME2) or with the weapon rack (ME2) or seperated wardrobe (ME1), and make it possible to compare equipment in the shops with the used from all your teammembers, as it is possible in DA:O
- keep the scenerie from ME2 but give back the vehicle, better movement as in ME1, better and more interesting fights as in ME2, you can should there the Geth down from far distance and they do not even react
- give back the hotness to the romance, give back the really hot scenes from ME1, the scenes in ME2 were hardly warm
- mix teammember missions with talks to gain or keep their loyalty, and let us feel that they are loyal and like you. it was said, that they would make special things/assist you better if they are loyal, but I did not really feel a difference, they did nothing even when Shepard had a gun directly in his face. and make them more reacting on the decisions Shepard had made during a mission, let them say something during mission or let them visit you on the ship to talk about it
- let the squadmembers react more with each other, they are standing around like statues, always on the same place on the ship, two fights in ME2 but not even one friendship as it seems, and even 'enemies' did not seem to battle with each other on missions, like they do in DA:O (Wynne and Loghain for example)
- more commanding missions as it was in suicide mission, where you can use more then only three people of your team and wich makes it necessary to equip all well
- eliminate misslinkings to past happenings, as example: Legion says I killed the heretics, but I reprogrammed them or my fan says I had hold a gun under his nose, but I did not do that in ME1
- make it possible to meat more people from the past, not just receive e-mails and nothing more, even when they wish to meet you again
- give back elevators with News and not only loading screens
- give back the abilities and knowlegde trees as in ME1 with higher benefits as in ME2, and take away again that you have to collect points till you afford a next step, that gives the same amount of benefits as the last step did with less points investment
- give back the max-level increase if you make a 'new game+', only increades difficulty but no real award makes it not very inviting
- how about random mission, all missions are unique, if they are done it is over, and if you want to have again ME-action you have to start a new game, but always the same story again and again, does not satisfy everyone, some it bores out. Some random missions with different enemies and maps and now story relevance, so you can continue playing even if all anomalies and storysidequests are done. then you can also make less item drops as in ME1, in ME1 we had to much money, in ME2 it wasn't enough to buy every thing
P. S.: I don't know if something have been already mentioned, just wrote down some thoughts ^^
Modifié par Big Mad Wolf, 04 avril 2010 - 02:48 .