1. Make unique weapons and armor drop from unique bosses.
This is my favourite part of any RPG, after a long tough battle and many reloads it feels great to get a shiny new piece of equipment as a reward and getting that feeling of HOLY **** IM GOING TO KICK SOME ASSES WITH THIS!
ex. You kill merc boss you then loot his M-879 hellfire assault rifle. This weapon would be unique in it's model, name, power, and perhaps how it fires. This also goes for armor pieces(also don't make every boss drop just armor sets, only a few should).
2. Make more unique bosses at the end of side missions, and main missions too!
It'd be great to investigate a research facility that found a mysterious artifact and suddenly ended all communications. Then as you investigate you find no bodies, you go in a bit further and you find out where all the bodies went. They were made into a husk prototype that's over 100 husks put toghether to make an abomanation!
3. Craftable items
This is pretty simple, you kill thresher maw take scales and give it to normandy scientists. They take these scales and make armor that combines the scales and strong metal to make awesome armor. Same applies to weapons except scales won't be used.
Oh i forgot this bit too
4. The Asari matriarch bartender!
Now that we know the Normandy has a lounge area we can finally have a use for her! Although it would have to renovated to a larger size. It'd be great to have an asari matriarch as my advisor, and my bartender! Make it happen Bioware, make it happen!
Modifié par Highdragonslayer, 10 avril 2010 - 03:53 .




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