Stop putting the nice guy on top and the ***hole on the bottom; force the player to think before they open their mouth.
If you want full paragon/renegade you gotta work for it.
Modifié par FREEGUNNER, 29 avril 2010 - 03:42 .
Modifié par FREEGUNNER, 29 avril 2010 - 03:42 .
That's more of a problem with wording that can easily be fixed. Although given the amount of dialogue in the game I can understand why bioware chose a more structured format as opposed to something like in heavy rain.Brako Shepard wrote...
The reason they have to position the text in the wheel, is because its not identical to what you say. Sometimes the text in the middle would look like it would be more appropiate for a paragon answer. Its a flawed system to be honest.
Modifié par hitorihanzo, 30 avril 2010 - 05:17 .
hitorihanzo wrote...
Someone said they wanted a Hanar squadmate? LOL! I don't think that the Hanar body type lends itself to being conducive to an action game. It's a big Jellyfish....
Things I want for ME3:
Better weapons for the Adapt class AND The ability to use more than one ability before the cooldown kicks in. Until I got the Locust SMG, I was stuck with the pathetic Machine Pistol and Hand Cannon. On the harder difficulties- where enemies take a lot of bullets / biotics to be put down- I'm useless in a fight because I'm always on a cooldown. Give me the ability to use 2 or 3 biotic abilities before my cooldowns kick in, so I'm not always waiting around.
Less Technician teammates, I want a fellow Spectre.
Better handguns- the two in the game so far aren't that impressive.
Bring back the ability for non-soldier classes to carry 3 weapons instead of two. I have no idea why this was changed, but it seems like a silly thing to change. IMO, there's no reason an Adapt would be able to carry a SMG, but not an Assault Rifle, or shotgun.
A program like the Director in Left 4 Dead that randomizes the frequency, placement, intensity of enemy encounters.
Ditch the email system. Bring back Joker putting transmissions on Ship Com, And make the Com Room useable more often.
The load screens gotta go. You did away with the Elevator rides in favor of the load screens? If you have to have a load screen, it may as well be entertaining. They both seem to be the same length, only the load screens are boring.
In Mass Effect 3, please try to emulate the intensity of the Suicide Mission as much as possible (within the bounds of good story telling of course). It was fantastic. I was literally nervous when I played it. ME3 will be the climax of the story. Please don't make it pedestrian. Please give us good pacing, and a satisfying conclusion to the trilogy.
That's all I can think of at the moment. Thanks for one of the best games I've ever played.
Modifié par Lumikki, 04 mai 2010 - 08:52 .
Modifié par aang001, 30 avril 2010 - 12:31 .
Guest_Trust_*
Modifié par DarkWolfX, 30 avril 2010 - 05:38 .
Lord Kable wrote...
-Finally......LEAVE ME3 WITH AN OPEN END (FOR MASS EFFECT 4!!!)
Modifié par Nashnir, 01 mai 2010 - 08:32 .