Mass Effect 3 Wishlist
#4326
Posté 08 juin 2010 - 07:40
#4327
Posté 08 juin 2010 - 07:55
Getorex wrote...
Raizo wrote...
I did not really care for the way missions were done in ME2. There was just somthing about getting a mission complete screen and then suddenly finding Shepard and crew back on the Normandy that killed the immresion factor of the ME world that Bioware created.
I would also prefer some more organic level designs. I didn't really notice it so much on my first playthrough but ME2's levels felt like warehouses with strategically placed boxes to cover behind. I would like to see more outdoor levels, a little less Gears of War and more Uncharted 2 for ME3's level design. I want to run throgh forrests, pass waterfalls, run of hills and mountains as well as fight on space stations.
...
More emphasis on the main mission. Not that I did not enjoy ME2's loyalty missions but the main plot felt kind of thin.
Better dialogue intercations with the crew especially LI's. I was dissapointed with how ME2 handled this.
It would be nice to have worlds/levels somewhat like those in FarCry (different game engine but still...you could sneak around in the brush and rocks, you could even sneak PAST enemies and not have to engage them).
I LIKE the side missions. If the game focuses too tightly on the main mission, then it is just a quick in-and-out fight, fight, fight...end of game.
I agree that the dialogue could be broader, deeper, and perhaps the LI interactions more extensive and variable. I'd also like to see a more ME1 style of LI interaction. Getting on with Jack or Miranda or Tali while they are all still CLEARLY wearing ALL their clothes (including boots!) kinda dinks the realism...such as it is.
What Bioware should focus is finding the right balance between an RPG Shooter. For ME1 it was all about the RPG aspect. For ME2 they had RPG and Shooter, but the Shooter aspect superceded the RPG aspect of the game. And what you said about sneaking doesn't work at all in a game like Mass Effect. The other thing Bioware must focus on is making the romances more authentic and believable. Bioware shouldn't be afraid of Fox just because they made false claims against the game 3 years ago. ME3 should also have an actual story, in ME2 its all about recruiting highly dangerous individuals and earning their loyalty for the suicide mission. For ME3 it shouldn't follow the same structure and should be something entirely different. For ME3 the graphics could be more polished since there were some game crashes and bugs that I encountered. The loading screens also could be sped up a bit even though the loading screen is loading extensive amounts of data and imagery. The worlds should be more believable like they were in ME1 and shouldn't be dead. The world's should be teeming with wildlife and conflict. Earth should an explorable planet and should have a part in the story also if can.
#4328
Posté 08 juin 2010 - 08:03
2. ME1's end (and I assume ME2 but I was unable to have a s/s romance, etc, etc.) left me wanting to have a conversation with my Love Interest (Liara) but the game just.. ended.. I felt there was no closure on that front. It'd be nice to get a kiss for saving the universe!
3. Samara's quest was one of my favourites - based on conversation and charm, it was a nice break from shooting.
4. I love the cover system - just wanted to throw that in there.
5. We are human and all humans, to some extent, like to horde objects! I bought every fish and toy ship I could. I think this also plays a role in wanting to upgrade every single weapon and item, so keep doing that.
6. I'd like to see a character close to me betray me - I think that would really add a twist to the story, but please, not a Love Interest - I'm still hurting from Morrigan (Dragon Age) leaving me in the end.....
7. I *loved* having to send Kaiden to his death - only because I actually hated having to chose! It makes for a great game when I have to delve into my virtual morals. Would I sacrifice the universe to be with Liara?? maybe. Would I throw myself into the fire to save the universe or would I let other people die so I can live instead? probably. Interesting things to think about.
#4329
Guest_PureMethodActor_*
Posté 08 juin 2010 - 08:46
Guest_PureMethodActor_*
I hope there is more thorough bug-testing this time around for ME3, with focus on the import info because that is such an important concept now for people.
#4330
Posté 08 juin 2010 - 10:40
I also hope they take the decision and conversation system from Alpha Protocol. I enjoyed being timed to make a choice, it kept me on my feet. There was also an insane amount of choices, ranging from small to large, that could affect the story in any number of ways. In the ME games there's usually only 1-3 events that change something, and you only see these changes in the next game.
They could also take some ideas from the minigames in Alpha Protocol. The hacking, lockpicking, and bypass minigames were all pretty fun and challenging.
#4331
Posté 09 juin 2010 - 01:11
Oh, and just putting this out there if ME1 and ME2 had a baby, and that Baby was ME3, it would be PERFECT.
#4332
Posté 09 juin 2010 - 02:48
Oh, and I do agree with everyone wanting the choices to have more meaning/impact than they seem to for the first two games.
#4333
Posté 09 juin 2010 - 11:57
I digress.
1) I'd really like to see Edward James Olmos and/or James Callis lend their vocal talents to the 3rd game (the idea in my head of E.D.I. interacting with a 'male' A.I. in the form of Callis most definately tickles my funny bone in the most ironic of ways!) But Olmos, think he would be brilliant at lending some gravitas to a serious situation etc. I have put up a poll asking for feedback on this too, go check it out guys.
2) Bring back Lance Henriksen for Mass Effect 3 - I missed him from part 2 very much, and it would be great to actually interact with him in #3 as apposed to simply hearing his disembodied voice.
3) A male-male romance option - for the love of the Gods, please make it happen! Whilst I appreciate this subject has more than likely appeared numerous times since the first game launched on these boards, as a Gay man I don't relish the idea of my only options being playing as a woman, getting into some interspecies alien breeding who are of little or no sexual distinction, or being an interstellar bachelor etc. Free up the options. Please. Take the leap.
4) Conrad Verner - more please! I am hoping that he will get his 'moment' in part 3 and (one way or another) end up playing quite an integral role in how things all end. That would be a really cool plotline feeding thru from part 1. I can't tell you how much I laughed so hard in ME2 when he popped up totally out of the blue, well played Bioware - more please...
5) Getorex mentioned Far Cry, I'd like to push that particular envelope a little further and state I'd be very enthused about some form of map editor for console versions like Far Cry 2 had. This would be very welcomed - especially if 'maps' could be assigned individual planets after being graded, so we all really do have a massive galaxy to explore. Yeah, I don't quite have the answers how this may be attainted either, but if Bioware were to look at the model that Ubisoft used as a template, I'm sure they could come up with something spectacular for fans to take the games 'universe' farther upon completion. It worked surprisingly well on Far cry 2 with some truly unique, beautiful and devious maps made by users simply on console, so it's not impossible. I'm sure there are some videos on youtube if people wanted to go check out some of them. Essentially, give console users the tools too.
6) Make the Citadel far more expansive and traversable/interactive in part 3 - it's supposed to be huge, maybe this could even factor in for a large piece of DLC for part 3 or something - let us see it, feel it. ME2 made it look better, but it felt a little more barren than it did before - make it the bustling metropolis it's supposed to be, allow us to soak it up.
7) Kaiden / Ashley - regardless of our respective choices, allow us to reconcile and bring this party member back into the fold of the Normandy crew. I was really intruiged by Kaidens backstory, and wanted to find out more than we were fed. So....feed us more!
8) Protheans!
iamthespark - some really good points in your post, I loved Samara's mission too, it was indeed a perfect beat in the game - hopefully they can integrate a lot more choice and dialogue options in the 3rd game - maybe even to the degree it may be possible to utilize some of those choices in any rumoured/possible future Mass Effect-related games.
Fantastic game, I had my doubts at first when I heard that there had been some big shifts and adjustments, but for the most part it was every bit as classic as the first. Without a doubt the 2 most enjoyable games I've ever played, I just can't wait for part three - yet I know as hard as that wait will be, it will be something truly awe-inspiring when it drops.
Thanks to all at Bioware who toiled over making them the very best they could be.
Modifié par BananaCologne, 09 juin 2010 - 12:11 .
#4334
Posté 09 juin 2010 - 01:05
-I wish Aria T'loak will be playable in ME3
-and more Missions with Vehicles on it...and i want to see Commander Shepard drive Floating Motorbike
-I wish i can fly the normandy in ME3 and shoot Enemy Ships with upgradable Guns and Armor
and thats all....and Please not so High PC requirements so I can Play...Peace
#4335
Posté 09 juin 2010 - 01:06
BananaCologne wrote...
3) A male-male romance option - for the love of the Gods, please make it happen! Whilst I appreciate this subject has more than likely appeared numerous times since the first game launched on these boards, as a Gay man I don't relish the idea of my only options being playing as a woman, getting into some interspecies alien breeding who are of little or no sexual distinction, or being an interstellar bachelor etc. Free up the options. Please. Take the leap.
.
What would Shepard use to facilitate such an encounter..... why Astro-glide, of course. (rimshot)
I'll be here all week. Tip your waitress. Try the veal. Goodnight everyone!
#4336
Posté 09 juin 2010 - 03:59
Getorex wrote...
Wargasm69 wrote...
NORMANDY - Make using the Normandy more significant, as someone already said after all the upgrades the Normandy really didn't do as much as I was led to believe. A few player controlled space battles would be nice but even adding a few more cinematics involving Normandy fights would be enough.
BODIES - Something I've found makes a game more realistic and enjoyable is when bodies and descruction remain. Theres nothing better than going through a mission then seeing all the destruction you've caused on the way out. Getting rid of the bodies should only happen in instances where they would realistically be removed, such as if you killed someone in a public area, the residents aren't just going to leave a corpse somewhere everyone can see them.
.
The upgrades to the Normandy are critical, actually. Try playing through and skipping any of the upgrades. You WILL lose someone, or someones, if you fail to upgrade the Normandy.
On bodies, while I too would like the added realism of retained damage and bodies, I do not believe it is entirely within their power to keep them around. The more of that stuff you leave around, the more demand is placed on your computer memory and CPU. There could quickly come a point where you are bogging down your system. If it is possible to keep bodies/debris/damage around then GREAT! Please do so for the sake of realism.
I understand that, what i ment was for all the emphasise put onto it they were really only used in 1 scene, i was expecting alot more from it, im not sure what, just more.
#4337
Posté 09 juin 2010 - 04:48
I would like to see that at the end of ME3... And you could ship a special edition with a pack of kleenexes, cause I'll be crying by then...
#4338
Posté 10 juin 2010 - 01:15
-i like if ME3 has an Multiplayer like a team multiplayer a 3 on 3 death match or a capture the flag game paragons vs. the renegades that will be so much Fun
-I wish Aria T'loak will be playable in ME3
-and more Missions with Vehicles on it...and i want to see Commander Shepard drive Floating Motorbike
-I wish i can fly the normandy in ME3 and shoot Enemy Ships with upgradable Guns and Armor
and thats all....and Please not so High PC requirements so I can Play...Peace[/qA
All of the things you said are outrageous! ME3 having multiplayer will never happen and if it does it will kill the game unless its something absolutely ingenious.
#4339
Posté 10 juin 2010 - 06:19
Only male turians? Hanar? Elcor? Krogan? Batarian?
That just sucks!
#4340
Posté 10 juin 2010 - 06:23
BananaCologne wrote...
3) A male-male romance option - for the love of the Gods, please make it happen! Whilst I appreciate this subject has more than likely appeared numerous times since the first game launched on these boards, as a Gay man I don't relish the idea of my only options being playing as a woman, getting into some interspecies alien breeding who are of little or no sexual distinction, or being an interstellar bachelor etc. Free up the options. Please. Take the leap.
.
I thought they were being careful because of the flack they got for ME1 sex scenes, but then we got Zevran so what gives?
Im not a gay man, or a man, but i want the option
#4341
Posté 10 juin 2010 - 06:49
Jack Krowley wrote...
Oh, and just putting this out there if ME1 and ME2 had a baby, and that Baby was ME3, it would be PERFECT.
Would that be like inbreeding? Or should I do as Legion suggests and not try to apply my morality to computers?
#4342
Posté 10 juin 2010 - 08:32
NamiraWilhelm wrote...
BananaCologne wrote...
3) A male-male romance option - for the love of the Gods, please make it happen! Whilst I appreciate this subject has more than likely appeared numerous times since the first game launched on these boards, as a Gay man I don't relish the idea of my only options being playing as a woman, getting into some interspecies alien breeding who are of little or no sexual distinction, or being an interstellar bachelor etc. Free up the options. Please. Take the leap.
.
I thought they were being careful because of the flack they got for ME1 sex scenes, but then we got Zevran so what gives?
Im not a gay man, or a man, but i want the option
Funny ME1 was a 12 rating, the sex scenes got toned down and ME2 got a 15 rating... You would think if the rating was going up, probably due to the headshots
#4343
Posté 10 juin 2010 - 10:37
1) Story missions
I don't know how the plot missions are gonna play out in ME3, so I'll just be speaking hypothetically. But, if ME3 is gonna involve some form of recruitment mission or characters can only be accessed after a certain mission, PLEASE make all those missions available right from the start!
The recruitment missions in ME2 were broken up into 2 groups, one before and one after Horizon, and yet, there is so much recorded dialogue for Tali, Thane, Legion, and Samara for the first 4 recruitment missions. It would have been nice to be able to spend more time with the characters that we really liked. For example, I really liked Tali and Thane, but I'm forced to wait until the second half of the game before I get to use them.
It would have really extended replayability of this game to have all 8 recruiment missions available right from the start, so we could see everybody's comments on certain situations.
It was a bit of a waste to restrict the recruitment missions like this, because Bioware really did a good job in the dialogue. Too good in fact. All of that extra dialogue has now gone to waste, and only modders will be able to fully appreciate them.
2) Mini-games
I know that this isn't a primary area of concern, but it would be nice to have more or better mini-game/s. It's one of those things that helps flesh out a world. The only mini-game we have in Mass Effect 2 is that silly 'Blast Monkeys with Rockets' game.
While it could have been fun it was just so, so boring. I don't mind if we only get like, one mini-game, but it would be nice if more effort was put into the mini-games.
3) More equipment/customizable equipment
Basically, there isn't any in ME2. Just 3 sets of armor parts, and 2 or 3 different guns for each type of gun. That's a TINY amount of options for an RPG.
Granted, it was nice to be able to color our own armor, but that feature was wasted because I was always using the Blood Dragon armor, which can not be customized.
I don't know which route the developers would like to go, but it would be nice have either:
a) more available options for equipment, or
I know some of this is already in ME2, but it would be nice to have more of it.
#4344
Posté 10 juin 2010 - 01:13
BananaCologne wrote...
2) Bring back Lance Henriksen for Mass Effect 3 - I missed him from part 2 very much, and it would be great to actually interact with him in #3 as apposed to simply hearing his disembodied voice.
I agree, during the first game he seemed to be important to the plot as he was presented along with Udina and Anderson in the beggining, but after that the only thing we could knew about him was the sound of his voice.
4) Conrad Verner - more please! I am hoping that he will get his 'moment' in part 3 and (one way or another) end up playing quite an integral role in how things all end. That would be a really cool plotline feeding thru from part 1. I can't tell you how much I laughed so hard in ME2 when he popped up totally out of the blue, well played Bioware - more please...
I support this too, but don't really think so because Verner could be dead from ME1. Still, I hope he'll be coming back for a short secondary assigment at least.
5) Getorex mentioned Far Cry, I'd like to push that particular envelope a little further and state I'd be very enthused about some form of map editor for console versions like Far Cry 2 had. This would be very welcomed - especially if 'maps' could be assigned individual planets after being graded, so we all really do have a massive galaxy to explore. Yeah, I don't quite have the answers how this may be attainted either, but if Bioware were to look at the model that Ubisoft used as a template, I'm sure they could come up with something spectacular for fans to take the games 'universe' farther upon completion. It worked surprisingly well on Far cry 2 with some truly unique, beautiful and devious maps made by users simply on console, so it's not impossible. I'm sure there are some videos on youtube if people wanted to go check out some of them. Essentially, give console users the tools too.
I think the same.
6) Make the Citadel far more expansive and traversable/interactive in part 3 - it's supposed to be huge, maybe this could even factor in for a large piece of DLC for part 3 or something - let us see it, feel it. ME2 made it look better, but it felt a little more barren than it did before - make it the bustling metropolis it's supposed to be, allow us to soak it up.
This is an important point of the wishlist, I've already saw it many times and I agree, the citadel needs to be bigger than it was on ME1 & 2. In fact, I think that its way better to have a few really incredible locations rather than many tiny or generic places. Less travel options would be acceptable if the lands we visit could be more detailed.
7) Kaiden / Ashley - regardless of our respective choices, allow us to reconcile and bring this party member back into the fold of the Normandy crew.
+1
iamthespark - some really good points in your post, I loved Samara's mission too, it was indeed a perfect beat in the game - hopefully they can integrate a lot more choice and dialogue options in the 3rd game - maybe even to the degree it may be possible to utilize some of those choices in any rumoured/possible future Mass Effect-related games.
That would be epic.
Fantastic game, I had my doubts at first when I heard that there had been some big shifts and adjustments, but for the most part it was every bit as classic as the first. Without a doubt the 2 most enjoyable games I've ever played, I just can't wait for part three - yet I know as hard as that wait will be, it will be something truly awe-inspiring when it drops.
Same here, still, I preffer ME1 over 2, but its like and 10-9.5 difference between them (can't help it, I love RPG).
Modifié par Wesser, 10 juin 2010 - 01:14 .
#4345
Posté 10 juin 2010 - 03:55
I wouldnt mind a much harder game with much better squad ai
#4346
Posté 10 juin 2010 - 04:01
StodgyFrost98 wrote...
Getorex wrote...
Raizo wrote...
I did not really care for the way missions were done in ME2. There was just somthing about getting a mission complete screen and then suddenly finding Shepard and crew back on the Normandy that killed the immresion factor of the ME world that Bioware created.
I would also prefer some more organic level designs. I didn't really notice it so much on my first playthrough but ME2's levels felt like warehouses with strategically placed boxes to cover behind. I would like to see more outdoor levels, a little less Gears of War and more Uncharted 2 for ME3's level design. I want to run throgh forrests, pass waterfalls, run of hills and mountains as well as fight on space stations.
...
More emphasis on the main mission. Not that I did not enjoy ME2's loyalty missions but the main plot felt kind of thin.
Better dialogue intercations with the crew especially LI's. I was dissapointed with how ME2 handled this.
It would be nice to have worlds/levels somewhat like those in FarCry (different game engine but still...you could sneak around in the brush and rocks, you could even sneak PAST enemies and not have to engage them).
I LIKE the side missions. If the game focuses too tightly on the main mission, then it is just a quick in-and-out fight, fight, fight...end of game.
I agree that the dialogue could be broader, deeper, and perhaps the LI interactions more extensive and variable. I'd also like to see a more ME1 style of LI interaction. Getting on with Jack or Miranda or Tali while they are all still CLEARLY wearing ALL their clothes (including boots!) kinda dinks the realism...such as it is.
What Bioware should focus is finding the right balance between an RPG Shooter. For ME1 it was all about the RPG aspect. For ME2 they had RPG and Shooter, but the Shooter aspect superceded the RPG aspect of the game. And what you said about sneaking doesn't work at all in a game like Mass Effect. The other thing Bioware must focus on is making the romances more authentic and believable. Bioware shouldn't be afraid of Fox just because they made false claims against the game 3 years ago. ME3 should also have an actual story, in ME2 its all about recruiting highly dangerous individuals and earning their loyalty for the suicide mission. For ME3 it shouldn't follow the same structure and should be something entirely different. For ME3 the graphics could be more polished since there were some game crashes and bugs that I encountered. The loading screens also could be sped up a bit even though the loading screen is loading extensive amounts of data and imagery. The worlds should be more believable like they were in ME1 and shouldn't be dead. The world's should be teeming with wildlife and conflict. Earth should an explorable planet and should have a part in the story also if can.
I agree. Make the ME3 story more like the ME1. Also bring back the inventory in way i wrote a lot before. The worlds should be more complex like in ME2 but also varied like in ME1. But don't make it like raw model with a texture and nothing on it. I think that on some planets there exsist some life not just grass and rocks. And do make the worlds not earthlike. I gues that on other worlds there is life but does it look like the one on our planet? Trees and stuff? If you need an example look at the jungle planet from The force unleashed. Its cute and nicely done but alien. Plants and stuff but still futuristic. If you cannot achive this just don't let us explore. I want a well made stuff or none at all.
#4347
Posté 10 juin 2010 - 06:23
#4348
Posté 10 juin 2010 - 06:55
As enemies, husks would be good to put in these places because they make some weird sounds. And you can add parts where the walls will fall down and some parts where there will be sounds indicating that the walls are breaking. This would make the player to feel an urgency to get out of those places, and it would add more variation in the game.
#4349
Posté 11 juin 2010 - 01:06
I just really want to see some of the party members return in your party. I put all that work in to recruit them, get them loyal, and keep them alive... I want to use them again.
#4350
Posté 11 juin 2010 - 01:53
Walking Elcor
Elcor Soldier
Female Salarian
Female Turian
Female Volus
Female Drell
Now the Normandy character list:
Volus weapon dealer (would be like the Req. Officer in ME )
Garrus as the XO
Joker as the Helmsman
Dr. Chakwas as the Medical Officer
Mordin as the Scientific officer
Tali as the Chief Engineer
Legion Back!!!!
that's all for me




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