I guess my wish-list stems mostly from my problems with Mass Effect 2.
- An overall graphics and gameplay improvement at least on par with the change between Mass Effect 1 and 2.
- Freedom of choice is good, but I want whatever happens to still make for a good story. The deaths of squad members near the end of the game did not add to the story in any meaningful way. I'd be happy to keep Thane and Mordin dead if I thought it added to the story. I let Wrex stay dead in Mass Effect 1 because I expected it to have good story ramifications on the second game. It didn't really. Wish I'd gone back and saved Wrex. That's why I went back and made sure all my squad mates were alive at the end of Mass Effect 2.
- I would like the final decision about the Collector ship to actually matter.
- Tali unmasked.
- I want my previous love interests to actually matter in Mass Effect 3. Liara was my LI in the first game. So I was glad to see some continuity when I bumped into her again. In Mass Effect 2 my LI was Tali. I'd kind of hate to see Liara and Tali both completely pushed aside in favor of new love interests in Mass Effect 3. It kind of ruins the whole sense of choice if you just automatically break up with each previous love interest when the new game starts.
- Returning characters that actually play a major role. I was glad to see Anderson return for Mass Effect 2, but was a bit disappointed at how minor his involvement was. The characters I most want to see return are Anderson, Tali, Joker (and EDI along with him I suppose), Illusive Man, Garrus, Legion, Thane, and Mordin. And don't even think about re-casting anyone. If you can't get the voice actor back, then just don't do the character.
- The ability to climb over obstacles without first taking cover in front of them.
- More meaningful interaction going on between my squad members.
- More realistic melee. A single gun-smackin animation shouldn't be the only way I can attack when I'm out of bullets. At least make it so it varies a bit as you're doing it.
- Larger levels, in some cases. The levels in Mass Effect 2 sometimes felt a little too confined, detracting from believability. I'd like to specifically mention Illium.
- Sex is great, but it shouldn't be the big goal of every relationship. I thought it was stupid that Tali acted like the relationship wouldn't work if they couldn't have sex. Maybe don't be afraid to use your M rating and actually add some nudity. The PG-13 sex scenes detracted from the believablity a bit. There should be other types of relationpshis that are just as important that Shepard can pursue; friendships, mentor-type relationships, etc.
- The paragon/renegade thing isn't really working for me. Morality shouldn't be so black and white. Just have every action result in believable consequences. And reward the people who choose to walk in the gray area of morality.
The paragon option shouldn't always be the best option. But since they're probably going to keep the paragon/renegade thing, at least don't make individual dialog options directly result in paragon or renegade points. That should come more from the larger results of your words and actions, not just the words themselves.
That's all I can think of for the moment.
Modifié par DrAnaconda, 14 juillet 2010 - 09:49 .