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Mass Effect 3 Wishlist


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#5851
LordNige

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@bal3000286 I think events like the rachni being alive, Wrex leading a unified Krogan army and the Geth Heretics being reprogrammed leading to a stronger Geth army will have major ramifactions for ME3, after all you are going to need a pretty huuuge army to take down the Reapers

#5852
robtheguru

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I really would like to see a wider diversity of the races we already have. For example female Turians and Krogans, but also seeing how the various races age would be pretty cool. Like seeing a 1000 year old Asari. Just things like that to add some diversity amongst the races.

#5853
JonahCaine

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I'd love to see the dialog system somehow bleed over into the rest of the game. Having conversations (that you have control over) take place while doing something else like exploring or even fighting would be awesome.

#5854
yslee

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I've been playing Borderlands quite a bit lately, and if you ask me, that's the kind of shooter combat and level design I'd like to see in a RPG game. This thing about very obvious chest high walls/obstacles and very bland "arenas" (you know when there is or isn't a fight in ME2) got old real quick in ME2, even though the mechanics of the shooting part were better than ME1.



I'm wondering if Bioware are going to stick to that style of gameplay for ME3 regardless, since that seems to be the ME combat design "language".

#5855
Guest_e-lancer_*

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[sarcasm]I would like to be able to install ME3 in the original English language. I know that this depends mainly on the decision of EA, but so did the decision not to release any further DLC's in my region (the Central European void)... This would prevent me from downloading two or maybe more game discs from the internet in the future again (now it was 10.8GB). I want to play all the DLC's![/sarcasm]

Maybe it would be great to have a recruitable Yagh as a team member, that would maybe try to betray you and your crew at some point of the game... and the fact how you handle that situation could greatly impact the outcome of the game. But this is just a suggestion. ;)

My biggest wish is to have a longer finale. The suicide mission in ME2 was probably the most intense game experience I ever had. The whole environment it was set in, the epicness of the music (music really did it for me), those things make it possible that every time I play through this part I have goosebumps all the time!

So it was sad to see that after an hour or maybe half of a second hour (credits included) it was over. I know that all the missions where the Collectors are involved stretch to maybe 6 hours of game time, but this just wasn't enough and I would like to see the Reapers to experience what Shepard, his crew and maybe all humanity are really capable of... :devil: What it feels like when they start the new "big bang" in the universe and unleash it directly on Harbinger and his pawns!

I know this was probably said many times before but I think that 3 to 5 hours of game time (or maybe more?) on the final (suicide) mission would be much appreciated. And a mission against Harbinger, man, that's what I call a suicide! It could be divided into some chapters maybe, I don't know, but "more of stuff like that" is the keyword!

Oh and yes, don't forget to tell Jack Wall to keep the best tunes for the end of the game. I mean I really loved the music for example in Tali's recruitment mission, the Illusive Man theme, or when the new Normandy was revealed... but after the Normandy passed the Omega 4 Relay, my ears were nearly blown away from what came out of the speakers… I had to turn the volume even louder and put my headset on just to get the experience to the level it was intended by the composer.  Hell, I even bought a new 150€  sound card for this to enjoy! Epical, creepy, beautiful... :o and I have to confess I am an electronic music enthusiast (trance)...  B) Mr. Wall's signature in this game is not interchangeable with anything else out there and makes Mass Effect the game it is today!

PS. I would love to be able to play Callista, the music from Upper Afterlife, on the whole ship. I can't imagine any crew member that would not love to listen to this beautiful chill out...:lol:

Modifié par e-lancer, 09 septembre 2010 - 05:06 .


#5856
Phategod1

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robtheguru wrote...

I really would like to see a wider diversity of the races we already have. For example female Turians and Krogans, but also seeing how the various races age would be pretty cool. Like seeing a 1000 year old Asari. Just things like that to add some diversity amongst the races.


I dont think Asari get old and withered I'm pretty Sure Samara said she was 900 years old. 

#5857
Cocytus

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I'm not sure if I won't be repeating any suggestions previously made, but someone of the devs must be reading this. I just have to get this off my chest:

- Why not make characters other than Shepard playable if only for half a mission? I was rather impressed with how I got to choose Mission (i.e. Mission Vao and not the 'mission' in the previous sentence) to free my crew when they'd got captured in KOTOR. We know there's a similar episode involving Sten in DA, but no such thing in ME series?

- Actually seeing what impact Shepard's influence has on the squadmates will be very much appreciated. You see, Jack's screwed up, Miranda has 'that problem' (which is rather horrible I daresay), Garrus is totalled, Thane is ready to die any minute, Kaidan/Ash is a ******, Liara used to be scary (not so much in the LotSB) and is better now, but she's still not the person we once knew. What I mean to say is - come on, we spent so much time trying to put Garru back on track and what do we get?! We had an affair with Kaidan (not me, but some brave people had) and he's got a 'doctor back at the citadel'?! Therefore, seeing the actual effect which Shep's constant brainwashing produces is a must. What makes this particular game so involving is not the 'time to save the universe' routine, but rather the fact that 'we need to build bridges', imo.

(the following might be considered an 'outrage' by some but I think it is well worth being considered)

- Mako rulez. Period.

- The elevators featured great ambient and allowed squadmates to converse.

Modifié par Cocytus, 09 septembre 2010 - 08:01 .


#5858
Hilde37

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When miming a planet and it says depleted. That should mean there is nothing left to mime. Not look for more cause there is lots more.



Also why not make the doctor a love interest we aren't all young kids who play this.

#5859
Immortanius

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Here's an idea, not sure if it's been mentioned already:



Just as you distribute medi-gel to a wounded squad member in battle, one of your squad members(provided they're still standing and not wounded themselves) can give Shepard some if you get wounded. Of course, it'd be from your own inventory.



The "Game Over/Resume" wouldn't occur until you run out of medi-gel and all three squad members are down.

#5860
Cocytus

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Kavadas wrote...

Could we please just remove the paragon and renegade (blue and red, respectively) dialog options? They're nothing but pure instant I-Win buttons and they completely circumvent all repercussions and responsibilities throughout the game; I hate that they're just a magical get out of jail free card.


Great idea. Then again it may be seen as straying too far away from the whole concept of the game.

Modifié par Cocytus, 09 septembre 2010 - 08:16 .


#5861
drpeelz

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what i, and some others i think, is to see the female version of the aliens we havent seen. and if possible get one of them on the team if ya know what i mean..;)

#5862
Destroy Raiden_

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I like some para wings red star interrupts when done in a correct scene like interrupting Mordin on Omega not needed but Using these interrupts on Tuchanka that was done well and called for. So I think they should keep some just not as much it is an easy I win card and if done correctly I like being able to shove the conversation using it but when its done poorly it isn't a shove so much as shovel to the head I don't like it.



I like the idea of your squad giving you ammo and medgel to use if you're hurt few games do this and I like it when it occurs its just nice of them ya'know.




#5863
Rompa87

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After reading the first two and last two posts in this thread, it is obvious that no-one has requested Cmdr Alenko's return in ME3. I would like to put forward a request for the return of this giant of a man. I kept his romance in ME2. I want him as a team member for the entirety of the next game.

Feels good to get it off my chest. I know that this request is new to most people and may be a bit un-orthodox to those unacustomed to original ideas, but think about it at least

Modifié par Rompa87, 10 septembre 2010 - 12:39 .


#5864
Valmarn

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Here's something I'd like really like to see in Mass Effect 3. In fact, this is something that could probably be fixed in Mass Effect 1 and 2: squadmates who do as they're told. I'm getting very tired of companions who are too stupid to stay put, when I tell them to take a specific position. At times, the positions I want them in precludes me from placing them from my fighting position. So, I move to place them, and then take my position, but when the fighting starts, they go back to following me around.

As one would expect, they end up getting killed.

So, could we possibly get some squadmates that aren't so damned clingy and insecure that they have to run to me when the fighting ensues...or maybe just a functional "hold position" command?

#5865
Valmarn

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drpeelz wrote...

what i, and some others i think, is to see the female version of the aliens we havent seen. and if possible get one of them on the team if ya know what i mean..;)



Yeah, I've always wondered how different Krogan, Salarian, and Turian females look from their male counterparts.

On a similar note, I wouldn't mind being able to go to Thessia, Palavin, and the homeworlds of some other species, perhaps. With the possibility of a treaty between the Geth and the Quarians, it would almost be a crime not to include Rannoch in Mass Effect 3.

Given the rarity of females, inclusion of the Salarian homeworld of Sur'Kesh would probably be the most canonical means of showing female Salarians in Mass Effect 3.

#5866
NoAngel89

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my request, gave us the elevators/no loading screen lol XD< I know some people didn't like it, but thats one of the things that made the game uniqe and great, it didn't feel like a game, it felt like a movie, because you were always in the game, and it never broke from the illusion. I never seen a game that was like that, it blew me away, everything the game did, was just phemonal, I would give the first team of ME1 (or anyone involed) a medal. Its one of the things that amplified the sci-fi feeling of the game, just fantastic and great. Hell if you wont give back the elevators, gave us back the scaning entry of the ship. One of the reason I would pick up the game, was so I can be scanned, really awesome

And another thing, give us back the PG13 sex scenes, screw fox! even the sex scene were so scifi, light glaring from the side of the screen, it just ampified the game, I didn't play the game for the sex scene, I didn't care about that, I played ME1 for the experince it gave, and the sex scene is one of those things that really made the game great. You shouldn't let fox hinder the artistic expression of the game, that game was pure art. At the end of the day, it should be parents who monitar what their kids play, its rated M, little kids shouldn't playing it, if you're a parent letting your child play something like that, then I'm not sorry, you're an iresponible parent, studios shouldn't have to baby your kids, you do! parents. ITs an easy as choosing, when the hell did you think you do't have control towards your child's life and what they do, there are other games out there, hell give them a Sesame street game if you're uncomfortable, Grow up and stop blaming other people for your problems, these video game company marked this game M for a reason, so get smart, and think for once

Modifié par NoAngel89, 10 septembre 2010 - 05:57 .


#5867
FouCapitan

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Dear BioWare.



I am submitting this list of demands for Mass Effect 3.



1. Wrex. On the Squad, kicking ass. I know not every save will have him alive. Give the morons who killed him off, or those missing out on the Mass Effect 1 experience another character to play around with. A lot of us went through the trouble to keep the coolest Krogan in the galaxy alive, we want a reward for it.



2. An expansive paragon to renegade plotline. I want a renegate plotline where Shepard remains an ally of Cerberus, using this climactic battle against the Reapers to secure Humanity's place as leaders of the galactic heirarchy. I want a paragon plotline where Shepard returns to the Alliance and the Citadel council joining forces with all races to hold off the threat they all face together. Alliance or Cerberus, we've been forced to work with one, and the other, now let's have the choice in the finale.



3. Sex. The game is M for mature. You've faced down the media watchdogs who jump on every form of depravity they can find when you released the first game, and they were shot down like the morons they were. Then you turned around and toned down the sexual tensions and interactions between our hero/heroine and any possible love interests to the point of them playing more like an after-school special about relationships. We are adults playing your games. With all the blood, violence, death and destruction, Mass Effect is the video game equivalent of a standard R rated film. Enjoy the freedom there.



4. Be awesome. You've got a great start on the first 2 games. The story, characters and gameplay have all been top-notch. Keep up the good work. Looking forward to how it all ends.

#5868
Darthe

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For my opinion ME2 is a story-telling RPG game, meaning your playing a the character in that universe that is created for you to play, with ability to customize your appearance and skills proper to the tasks that require the skills.

Meaning, no actual need to micromanage skills or such like in larger scale RPG games, that havent really have the same depth of story and continuity. Its your character with skills set to that universe.

Exploration, im in for exploration if it has its rewards and fits to the pace of the game storytelling, i dont want to watch movie where a gramps is reading every damn newspaper article and telling his opinion about the articles. sure if your into it, order a damn DOCUMENTARY or read in from CODEX.... < gramps starts reading news about the galaxy > thats enough. period.

 - So if there is time and reason for exploration, and the rewards for doing so is equal, would be nice, but roaming 1/1000 part of a planet with MAKO isnt my idea of epic exploration. Scan planet (1 button) it shows all points of interests, including possible MAKO / Hammerhead landing sites, Social/Hostile sites (fights), resources (automatically gathered trough exploration with 1 click - waste of time probing planet for 5-10minutes.... -.- ). And then moving on if nothing of value, or interests (info saved on Galaxy map for later )

Leveling: ME2 is working excellent in this regard, you dont think about it, you dont actually care about it, but its nice to see character develope and give small boosts to skills, that doesnt really tip the boat to worse or bad that much, gives little more option to battlefield. nothing much to say about it.

Story: 10 / 10

Rated: Adult? ? ? ? please, even 7 year old animatons these days have more adult scenes than the game, and 11 year old family movies more nudity and fowl language. I dont really care about if some stupid news studios scare about the porn in games... Just make it adult like it is adult, let the rating M-Mature mean something again.

Romances: if there is romances, let it be actually a romance between characters, open up different dialogs between characters to have it more varience in situations. Good mood, bad mood, sad mood, frustration, happines, etc... its sad that this is nearly impossible for voice acted RPG to happen, since there really isnt enough time or money to spend 5-7 different dialogs to 50 x different situations in 20x different locations, the work would be too huge, would be quite big to even write efficient and catchy dialog.

Action: Always something to improve, but i liked it in ME2 - would like Biotics tweaked more efficien conserning shields/barriers/armors.

Galaxy map: Please, map like all maps, 1 : Primary sites 2 : Secondary sites 3 : Loyalty sites 4 : Points of interests. click any, and they will be shown clearly in map, It was nice as it was in ME2, but would be nice to know bit more in advance how you would like to proceed.

Paragon / Renegade : keep it up :)

Overall - not that much really to complain, only thing i hated was SCANNING PLANET and sending probes. please, take it away. 1 click scan and show different points of interests, for landing, fighting, exploration, social part of the game (also importance from 1-3 would be nice shown in those areas concerning the story)

I loved the game, like the first 9 1/2 / 10 keep it up Bioware, tune up ME3 to be best of the series, i know it will be :)

#5869
FS_Vertigo

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I miss some of the original RPG elements from Mass effect 1 to be honest. I'd like to see the ability to change the type of armor my squad is wearing. I would like to have access to more biotic abilities, each with their own cooldown instead of their being a universal cooldown (if nothing else, at least on the adept class). I'd like a better variety of weapons with stat details so I can know which gun is actually the better gun for me. That's all I can think of for now that I'd like to see in ME:3

Thought of something else. I'd like for the squad mates that you take off the ship to interact a little more organically with the environment. If I'm at the citadel or some place where we won't be fighting, and my character isn't moving, let the squad move around a little, and even have random conversation, kind of like they would in the elevators in ME:1

Modifié par FS_Vertigo, 10 septembre 2010 - 01:43 .


#5870
fmsantos39

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My wishlist to a better gameplay adapted to 360 controlles:
1st should be a crouch button, is there any in ME2?
2nd, the running and cover should be 2 different buttons, so I will give an example how it would give a better gameplay:
A- Run(storm),jump objects;
B- Meele, close combat ( I think some classes should have some combat combos);
X- 2nd maped power /choose weapon?;
Y- class power;
LB- cover the closest object (so u could run, jump some object and cover from bact to enemy in bad situations);
LT- Fine aim;
L- crouch;
RB- 1st maped power/power wheel;
RT- fire;
R- Reload/previous weapon;
Back -map/objective (regarding weapons is useless since the game does it automatic so no needed button for that)
I think those little things would change a lot the gameplay experience for better:)
But Im kinda hopeless that some1 from Bioware will read this :(

#5871
CaolIla

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Skippable Bioware and EA Logo intro at startup.

Everything else is up to Bioware.

#5872
Destroy Raiden_

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Speaking of melee...I liked the melee used in SB w/o giving it away I liked how that was executed maybe when you're fighting Krogan or strange new species in 3 you get to bombard them like that and have a success/fail rate? Also that looked painful more then once I was like Ah! Maybe if Shep gets into too many melee fights like this he/she is injured and can't use their arm for some time and they'd run slower unless medgel is immediately applied that'd be interesting.



Also bring back 1 style melee where you hit the enemy w/ your gun for normal melee attacks I don't like in 2 how I'm using my elbow to hit them if its melee outside the scenario I mentioned above let me hit them w/ my gun it packs more of a punch.



I like my mako just tweak it a little I still want to go up into the mountains just not 50,000 of them.



What about making a swimming part? In MGS 2 you go to a spot where its submerged in water and have to navigate through office areas, storage areas, ect w/ no map it was challenging sometimes frustrating but once you got the path then it was really neat I liked it over all could we get a part where we have to swim both ontop of and under water? Of course Legion and maybe Tali would not be able to do this part sense I'm sure water would ruin Legion and Tali might sink like a stone but could we still get one?



Many people have been asking for the elevators back I think the elevators where OK but the loading screens in 2 where a horrible wait and interruption it definitely added to 2's TV show feel as well as the mission completes they made it feel like book chapter over so I suppose if I had to choose between screens and elevators....hell bring the elevators back.



Also bring in more unique never before seen creatures and have our cast act as such someone always seems to know what a collector is or some other type of never seen beast. Bring these unique creatures in for both the story plot but also random animals you'd fight while ground side in the mako/hover craft. Keep some maws though they are creepy when you're driving along minding your own business and they pop up and want you for lunch!

#5873
bdawley

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I agree with the fact that the Citadel needs to be more like ME1. I really liked the sense of atmosphere it created.

#5874
WarpReaver

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Mass effect should have:

- A custom 7th class that you will be able to chose your own powers and weapons

- New races

- Customizable weapons

- Much more romance options

- New powers(i have some ideas)

- Advanced training should have class exclusive powers

- Remove Planet scanning

- More shops on hubs

- More upgrades

- Able to create Shepard as an Asari, Turian, Salarian... (I know it is a little off the story but it will be cool!)

- Be able to skip intro vids



Mass Effect 2 is probably one of the best games ever created but with the things I wrote about, it will be over the top!

#5875
ForumHelper

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For Poland and the other countries with "technical problems":
EA should release the game in full english without any files translated + a CD with translation for those who want it.

Modifié par SarKter, 10 septembre 2010 - 05:37 .