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Mass Effect 3 Wishlist


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#6326
Rhomer

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*this is number one without a doubt* We have to die I mean I want to be able to sacrifice myself. Let me fight to the end let the ending be the expression of ourselves. Give us the path but let us paint the way.

1. Plz also bring back some mystery and exploration like the first had. I dont want a streamlined experience. ME2 was awesome yes and with some streamline...but for the third, you have your audience from the two games lets bring back that good old original feel with the lovemaking of the second.

2. Fans want some open endedness, we want some rpg features brought back
we want that good old Mass Effect Music brought back, we want our weapons and customization.

3.Make us feel at home, yet totally in a wholly new distinct place from the first

4.Plz lets have that awesome end music like the first back

Please bring Wrex back :D I love my Wrex

Modifié par Rhomer, 30 septembre 2010 - 05:07 .


#6327
Foolsfolly

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.....I want an officer's cap like Kohoku wore in Mass Effect 1!

#6328
Fancando

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A series of in ship quests that affect the moral of the Normandy's crew, either building it up or bringing it down.
An antagonist to your romantic interest, to spice things up.
Tests of friendships and loyalty that are based on character homeworld politics.
Reputation playing a bigger part in everythig that  you do, if you are mostly Paragon  some quests won't be available to you, the same applying if you are mostly Renegade.
Missions with NPC characters like in The Shadow Broker, a covert ops mission with Aria, an epic adventure with Wrex and so on with other important NPCs.
Friends outside the Normandy that provide intel that can be used on assignments and missions, their trust is earned of course through assingments during missions.
The Kobayashi Maru type mission that tests your  leadership skills when faced with unavoidable defeat.
If not Sarem 2.0 or a clone of Sarem, an antagonist of Shepard with equal skill and charisma ( a clone made and controlled by Cerberus would make an interesting enemy).
The return of the "lost" teammate from ME as a repurposed Reaper agent, will Shepard redeem them or kill them?
More of Shepard'sr pre ME past playing an important part in the story.
NPC's being active and useful and talkative after their asignments have been done, new dialogue can be added after you finish a part of the mission.
Romance options for all persuasions.
Other characters than you could have romances as well, and personal lives too.
Customizing the Normandy with styles varying from warship to exploration/science vessel or anything in between.
Keep the FPS unaltered.
Add more locations.
Expand the existing locations.
Better control of the vehicles.
A three act story with a beginning, a build up and a resolution would work in ME3.
First act: Everything starts (relationships with the crew, romances, assignments and quests)
Second act: The build up of everything the with hints of the traitors existence being revealed and the plot thickening.
Third act: The resolution where evrything adds up, all plot points converge the traitor is exposed, the romance pays off and the crew of the Normandy unite against the enemy (or fall apart depending on the outcome of the loyalty missions and the in-ship side quests).
If Bioware is concerned about love scenes, then they could  put the option of the blackscreen and the clothes-on scenes of ME2 or ME styled love scenes in the settings under censorship (high-low). That would grant content control to the player.

Modifié par Fancando, 30 septembre 2010 - 09:06 .


#6329
kalle90

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Make some sections have more than 2 squadmates with me. Sometimes all 12 (if going by ME2) are with you during gameplay and then you split up (perhaps sometimes crossing the path/seeing others). Would be interesting if there were vehicle sections too with people splitting up in Mako&Hammerhead&other vehicles



Also, make it even more complex with thought requiring team building and gear equipping. If the person/squad doesn't have suitable skills or they have too weak gear there's a chance someone will die. It could also be interesting if someone could die during gameplay if you're in a rush and don't have medigel

#6330
chitof

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Since ME1 probably will not be released for PS3, would it be nice if one could enter his/her data from ME1 and start from there? Apologies to anybody who already had suggested this.

#6331
Stonetwister

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I loved almost everything about this game.  To me this is the best game I have EVER played.  That being said, I do have a couple of suggestions.

1)  More side quests.  This game felt like it was an extremely linear path where the only things you did moved you directly toward the end goal.  A greater number of optional side quests would go a long way toward adding depth to the game.
2)  Add romance options to every character.  As a basic part of every character that plays a major part in the game there should be a romance option.  It does NOT necessarily have to be a "love" option, but you should have additional dialog and affection options for any character that you put in the work to get close to.  This goes beyond the simple loyalty quests and would be "friendship" options for everyone other than your primary romance.
3)  Mining discoveries.  Let's face it, everyone was indifferent or just plain didn't like mining.  I liked it for a while but then it got very old.  I was expecting to make more discoveries and maybe have some side quests related to mining, but it ended up just being something you endured to get your materials.
4)  Bring back Kaiden and Ashley.  I did not romance Ashley on purpose (it was more of an accident) because I was hoping that Tali was an option and so didn't get into these two characters in ME1.  That being said, some people did and a larger part for them in ME3 would make many people happy.

#6332
ReDManifesT

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I honestly love most of the changes they made for the second game. Just make the Presidium larger (I was pissed when I found this out), and make us believe this is a large universe. Much more open environments for exploration, more sidequests, HEAVIER dialogue, I want to truly get to know my team. I honestly don't think we need anymore romance options, take your pick from the first two games and continue on (Tali ^^!) I really want to see the outcome of the Geth armada. Will we destroy them, deactivate them, or enlist them in the Reaper war? I think the Migrant Fleet, Geth armada, Citadel fleets and Alliance VS. the Reapers would be the coolest thing ever :D

#6333
kalle90

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Could be interesting if we could use Lazarus, perhaps just once or unlimited times, perhaps having to sacrifice someone to bring someone else back. Bringing back someone should require a huge amount of resources and possibly credits (a million of everything?) and as such it would be a huge renegade action. You spend a huge amount of resources other people need during and after the war for your own selfish reasons, plus perhaps sacrifice some other squadmate



It could be done before as ME2 DLC, but in ME3 it could be a huge incentive to keep playing. Players would collect all the resources to bring back someone important and then face a decision: Help a billion people or 1.

#6334
Glensather

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Legion combines with EDI and the Normandy.

#6335
NOSAR

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Graunt wrote...

Arrtis wrote...

me3 needs more customization.More powers and more exploration.


Don't worry, it will have even less due to "balance" reasons with the online gibfest the game will be turned in to.

Exploration in the matter of two girls instead of one, the cat fights alone is worth the price of admission!Posted Image

#6336
sim2er

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i didn't read all 250+ pages but i would like the inventory and upgrades system like the first post, as well as the improved citadel. control of the ship during some combat would be nice, and the return of surface exploration BUT with the option to show all locations of interest on the LADAR (ALSO: keep the high speed and flight, etc of the hammerhead)

hammerhead>MAKO, but most missions were not as good.

#6337
TheFeelGoods3

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I have not either read all 254 pages but I for one would like it in the menu screen when choosing a new game, your import character brings up an option of all the major choices your character has made over the first two games. I personally have played the games attempting to get all of the different variables in the game, meaning romance options, morality, ending choices. I have played and beaten Mass effect 1 and 2 a combines 15 times in an attempt to achieve all of those variables. So guessing what character did what before i start the game could be a serious exercise in futility.

That being said, i would also like to see a change in the inventory system similar to ME 1 but going through all of that inventory did tend to be a bit of a headache. I think somewhere in the middle would be great!

More romance options! In real life we can (attempt) to date whomever we choose too. Not that im saying im gonna go and try and mack on Crewman Hawthorne or whoever but perhaps every main character. Meaning Kasumi or Samara (we all know what happens with morinth so that shouldnt be an option) or any new character that they decide to bring on board.

I for one liked the different options you had and liked the linear feel to ME 2, i felt at times you could get lost in ME 1 and i enjoyed the feeling of having a mission and knowing exactly what to do.

And for my final notes: Tali's face must be seen, epicness scale must be multiplied 10x and Justice-Planisphere 2 & 3 must be on the soundtrack!!!!! The last part is non-negotiable. Listen to those last two songs in sequential order and tell me it shouldnt be in the game. I dare you!!

negotiable

#6338
Xerxes52

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Hire a female model to do fem shep's default face.

#6339
Destroy Raiden_

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I don't think we should use the Lazarus project again beyond the fact the main facility is destroyed it was traumatizing enough to be brought back doing so to my crew would be nothing but cruel even if I loved them.





allowing us to pick our XOs in 3 most people think Garrus, Miranda, and Jacob are good choices so lets pick from them and have the ability within reason to reassign some people like for instance Tali is stuck in engineering she can't go anywhere else maybe assign legion to work as her assistant sense he's just standing in the AI core talking to EDI these reassignments would later play into how well or not well the end of the game goes.



Also sense we're most likely going to be traveling to try and convince all races to join us let us spend several days and nights ( I'd like to see the nightlife for once) on all the worlds we go onto and these missions can be fail-able ( I think I just made up a word but roll with it) for instance I go to Palvin talk to their council day one not going so well I have 2 more days to change their minds or else Palvin does not commit their forces and maybe later in the game Palvin dies at the hands of the reapers ect. The more I fail the more homeworlds and related colonies go silent.





Still support Shepard's trial.



And though Thane is a neat character he should die or be hospitalized with the ability to see him x amount of times before he dies it makes sense even if a cure was developed at this point he would not benefit from it.



I liked the fact Samara said she would really like to work with me again and if I called her she would come this statement makes me think she will be a npc with a strong presence which I am OK with if she leaves in 3 to later come back and battle with you she also leaves open one slot for new recruitment Thane opens up 2.



For LI there are so many as is Mshp: Ashly, Tali, Jack, Miranda, Kelly, Liara. FShep: Garrus, Thane, Kaiden, Jack(?), Liara maybe a quick option added to the initial usual set up asking are you faithful with your current LI if you say yes you stay with whomever you where with in 2 and the relationship dialogue and actions, and private time go up if you say No then you start off separated from so and so and get to pick from the 1 & 2 lot of LIs or make a new one with only 1 or 2 brand new LI from 3.



ME style love scenes please black out so not cool Me was tastefully done.



Also I want to choose specifically who I work for or am I a loner. I figure this too can be a question in the set up screen you choose your weather you're with alliance/council, cerberus, or a lone wolf up grade choices would very depending on allegiance also income amount ( if you're aloner you pirate all goods and stop ships) missions would change like different main missions would lead up to 3 or 4 overlapping missions like say attacking a virmire style base was the main push forward mission it wouldn't matter who I chose to align with this mission would be the same attack the complex I'd just have different weapons and means at my disposal in doing so.



Also if you choose to be with Cerberus or be alone wolf then you would be no longer under spector immunity (which was ify in 2 anyway) but if you choose alliance/council then you get it back in full status.



I'd like a mission or two where you get to work with more spectors it was fun!



Casual clothing for both sheps maybe even one or two style/gender specific like Fshep gets something green or purple to wear



Also speaking of Fshep don't copy paste Msheps movements to her shes a girl please make her move and sit like one! And if I have to wear a dress again please make it more I don't know different maybe not so much cleavage? I felt naked running around in that! I know she was undercover but it just didn't seem to suit her maybe we can shop for the dress and pick from a few designs next time?



The Quarians I helped on Omega, Citadel, Illium, and that planet I'd like to physically see and interact with them again I'd like to see if their lives have improved or become epic fails.



I'm also still voting for LI specific missions like outside of loyalty mission ( which I think all in 2 should be excluded from) LI specific missions crop up like Miranda's dad has decided to pull out all the stops or the fleet decide to take advantage of the fact you're dating Tali and want you to prove you will be loyal to them and through them her for Garrus to to Palvin, Thane go back to Kahje, ect. You would get two LI related missions to do if you fail both they are no longer your LI if you fail one and pass the other you get one more if you pass it you're good if not you're not.



Loved the car chase and two way squad banter can be sometimes up this banter to all three or four characters in squad?



The option to take 1 person ground side or 3 persons you pick however many you think you may need if you choose too little you just get your ass handed to you like you should you would not be forced to choose the max number of squad members but you'd at least have to take one person down with you.



More Shep personal solo missions I'd like to see the human side of them drawn out we've seen alot of shepard the hero.



More vulnerable missions like Morniths mission it was thrilling to be stuck like that up against a strong sly enemy with no guns and with your possible backup stuck across the room in no easy position to grant aid. Give these missions the ability to be failed but not in the bad guy walks away type in the type they shoot, mam, or seriously injure shep and they're bandaged and have difficulty with health and mobility for several missions.




#6340
Deganis76

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After some brainstorming with another friend of mine (a serious Mass Effect fan who just doesn't post in the forum) we came up with a couple options.



1. class specific cut scenes. Instead of having Shepard run around with a generic Assault Rifle (my Vanguard canon Shepard could not even use an Assault Rifle) make them class specific. Have an Adept, Vanguard, or Sentinel use their biotic powers instead of a gun...an Infiltrator use a sniper rifle and tactical cloak, an Engineer to use tech, the Soldier can go ahead and stick with the assault rifle :). At the bare minimum, distinguish between the Biotic/Non-Biotic characters in the cut scenes. Have Biotics use Biotics, and have Non-Biotics use their awesome combat skills. There is one particular cut scene in "Lair of the Shadow Broker" (I will be vague, so no spoiler) where my Vanguard's trademark power ((Heavy Charge) could have been used perfectly.



2. class Specific dialogue options. Your Shepard should have unique dialogue options based upon class, either with your companions or your NPC. Having other characters recognize your Shepard's unique talents would add an even richer experience to an already deeply personal game. This (in conjunction with the class specific cut scenes) would make your own custom Shepard seem that much more unique.



3. Ability to control other characters. I am imagining short cinematic scenes where you can control other squad members. This was done (briefly) in ME2...again, no details to avoid a Spoiler..and I feel it could be added to. Here is an example: you have to divide your team into two squads. Shepard has Garrus & Tali accompany him, and chooses a second squad led by Thane with Ashely and Wrex following him (one can dream). You would start controlling Shepard, and then cut over to Thane's group. It would give you the ability to play a small portion of the game from another character's perspective, and I feel this could really enhance the ME3 experience, since the characters are already so darn round and deep to begin with.



Just some thoughts. Thanks, Bioware, for an outstanding series of games that I have gained countless hours of entertainment from!

#6341
Jack Hoff

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A gun with a flashlight. That's all I ask for.

#6342
BioticInfiltrator

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Destroy Raiden wrote...

I don't think we should use the Lazarus project again beyond the fact the main facility is destroyed it was traumatizing enough to be brought back doing so to my crew would be nothing but cruel even if I loved them.


allowing us to pick our XOs in 3 most people think Garrus, Miranda, and Jacob are good choices so lets pick from them and have the ability within reason to reassign some people like for instance Tali is stuck in engineering she can't go anywhere else maybe assign legion to work as her assistant sense he's just standing in the AI core talking to EDI these reassignments would later play into how well or not well the end of the game goes.

Also sense we're most likely going to be traveling to try and convince all races to join us let us spend several days and nights ( I'd like to see the nightlife for once) on all the worlds we go onto and these missions can be fail-able ( I think I just made up a word but roll with it) for instance I go to Palvin talk to their council day one not going so well I have 2 more days to change their minds or else Palvin does not commit their forces and maybe later in the game Palvin dies at the hands of the reapers ect. The more I fail the more homeworlds and related colonies go silent.


Still support Shepard's trial.

And though Thane is a neat character he should die or be hospitalized with the ability to see him x amount of times before he dies it makes sense even if a cure was developed at this point he would not benefit from it.

I liked the fact Samara said she would really like to work with me again and if I called her she would come this statement makes me think she will be a npc with a strong presence which I am OK with if she leaves in 3 to later come back and battle with you she also leaves open one slot for new recruitment Thane opens up 2.

For LI there are so many as is Mshp: Ashly, Tali, Jack, Miranda, Kelly, Liara. FShep: Garrus, Thane, Kaiden, Jack(?), Liara maybe a quick option added to the initial usual set up asking are you faithful with your current LI if you say yes you stay with whomever you where with in 2 and the relationship dialogue and actions, and private time go up if you say No then you start off separated from so and so and get to pick from the 1 & 2 lot of LIs or make a new one with only 1 or 2 brand new LI from 3.

ME style love scenes please black out so not cool Me was tastefully done.

Also I want to choose specifically who I work for or am I a loner. I figure this too can be a question in the set up screen you choose your weather you're with alliance/council, cerberus, or a lone wolf up grade choices would very depending on allegiance also income amount ( if you're aloner you pirate all goods and stop ships) missions would change like different main missions would lead up to 3 or 4 overlapping missions like say attacking a virmire style base was the main push forward mission it wouldn't matter who I chose to align with this mission would be the same attack the complex I'd just have different weapons and means at my disposal in doing so.

Also if you choose to be with Cerberus or be alone wolf then you would be no longer under spector immunity (which was ify in 2 anyway) but if you choose alliance/council then you get it back in full status.

I'd like a mission or two where you get to work with more spectors it was fun!

Casual clothing for both sheps maybe even one or two style/gender specific like Fshep gets something green or purple to wear

Also speaking of Fshep don't copy paste Msheps movements to her shes a girl please make her move and sit like one! And if I have to wear a dress again please make it more I don't know different maybe not so much cleavage? I felt naked running around in that! I know she was undercover but it just didn't seem to suit her maybe we can shop for the dress and pick from a few designs next time?

The Quarians I helped on Omega, Citadel, Illium, and that planet I'd like to physically see and interact with them again I'd like to see if their lives have improved or become epic fails.

I'm also still voting for LI specific missions like outside of loyalty mission ( which I think all in 2 should be excluded from) LI specific missions crop up like Miranda's dad has decided to pull out all the stops or the fleet decide to take advantage of the fact you're dating Tali and want you to prove you will be loyal to them and through them her for Garrus to to Palvin, Thane go back to Kahje, ect. You would get two LI related missions to do if you fail both they are no longer your LI if you fail one and pass the other you get one more if you pass it you're good if not you're not.

Loved the car chase and two way squad banter can be sometimes up this banter to all three or four characters in squad?

The option to take 1 person ground side or 3 persons you pick however many you think you may need if you choose too little you just get your ass handed to you like you should you would not be forced to choose the max number of squad members but you'd at least have to take one person down with you.

More Shep personal solo missions I'd like to see the human side of them drawn out we've seen alot of shepard the hero.

More vulnerable missions like Morniths mission it was thrilling to be stuck like that up against a strong sly enemy with no guns and with your possible backup stuck across the room in no easy position to grant aid. Give these missions the ability to be failed but not in the bad guy walks away type in the type they shoot, mam, or seriously injure shep and they're bandaged and have difficulty with health and mobility for several missions.

^^ I agree with  quoted poster.
I would also like to add that a couple of pages back someone suggested that the opening scene for ME 3 be we send one of are teamates to certain death. Please don't let this happen, no more dead squad mates. It may make for a very emotional sequence but it just plain sucks....unless of course you make the wrong decisions then that would be okay.
Why? Because it would be on Shepards head.
/Edit
Actually come to think of it, if you make the wrong decisions and someone
dies THAT would make for a greater emotional sequence of events.

Modifié par BioticInfiltrator, 01 octobre 2010 - 07:56 .


#6343
Xewaka

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I want the Mako back. And outside enviroments/missions. I want the feeling of bigness back to ME.

And Garrus. And Tali.

And Wrex, for good measure.

#6344
Pudge626

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Does anyone know if you have bought dlc for the xbox 360 weather you have it for the pc aswell or do you have to buy them again?:)

#6345
Heldelance

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To any of the crew making ME3 if they're listening...

Please make the following easter egg weapon, maybe an extra mission for the Uber Ultimate Edition.



The Lilarcor weapon. So basically, the back story for it is that there was a VI which became self-aware and turned into a full AI. The scientist found out and tried to destroy it but Lilarcor knew about their plans early on and managed to escape. The AI uploaded itself into one of the experimental weapons (Shotgun, Rifle, Pistol, whatever your class can equip). The scientists couldn't find any trace of the AI and were baffled by it, they eventually came under attack by geth who were seeking to liberate the AI. The scientists were all killed but the geth could not locate Lilarcor. The AI seems to be stuck inside the weapon, it can no longer transfer onto any thing else.

#6346
General Ashous

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I think we need to see the return of all the ME2 squad members who survived on your squad and deffinetly Wrex. He just livened the place up. I'd also like to see more Normandy squad interactions and encounters with the squad with Normandy crew as you can't tell me that everyone on a ship is going to be silent and people won't talk.

#6347
Loerwyn

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Not sure if anyone mentioned this, but I'd like to see more alignment-based dialogue. I don't think it was "corrected" in ME2 either.

An example of what I mean would be in ME when you meet the Elcor diplomats. My FemShep was Renegade, yet when I selected "Goodbye" she was very polite and apologetic. To me, that seemed totally out of character, so it'd be good if there were varying degrees of rudeness for Renegade characters. Neutral could be a simple "Goodbye", but as you go through Renegade it could be a sarcastic "Sorry!" through to something like "Shove a broom up your ass".

#6348
Imadogg

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Not related to the game but something that should definitely happen during the game's launch. Allow us to upload our in-game Shepard in different poses and perhaps with different characters on to t-shirts and other merchandise that we can order! I would DEFINITELY spend some money on that and I'm sure thousands of others would. I don't want generic John Shepard on my Mass Effect shirts. I want Chi Chang Shepard.



Make it happen!

#6349
Cassiopeya

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More Skill Trees. And Better Biotic.
In Video / Dialog Sequences all Biotic Chars use the Power (Glowing Blue) while they show the Enemy "Iam angry and i tell you stop or i kill you".But if you are an Biotic Character you only use your Gun, why not Biotic too?

FIX BIOTIC. All Powers are near useless while Enemy´s have Shield or Armor, you need to Shoot them down, or use the Powers endless, if the Armor or Shield is Down (armor is more frustrating) you kill them in seconds, It seems Biotic is a way to low.

Fix the moral System, in a lot of Ways you get renegate Points for finishing a important Mission (Get an Crew Member). If you will win the Game, you have to recruit this Person, but if you do so, you get renegate points. If you love to play the paragon way, this is ****..

More exploration, more customization and a way to TOGGLE the visibility of the Helmed.
The Missions, are too linear. And in other Hands reaction of Choices are not realy present.

Fly and Fight with the Normandy, LAND with the Normandy, a lot more Exploration with the Hammerhad. More Personalized Diolog with your love. Why the say (In German Localization) "Sie" and not "du / dich" if i love a Person, iam more near and direct to this person, and dont talk to him/her like a unkown Person on the street. More love scenes in the game. If you have a love, why they dont stand more near together, kissing more, put the arms around. Smile and talk nice thinks. Is love only a night in the room? (The nights can be more detailed too)

Plz put a bit more Power on the Main Mission, in ME2 i have the feeling like.. wow ok now iam in the story.. now the stone begins to roll... and game end.. :(

Please bring more Character Customization in the game, Faces, Eyes LONG Hairs.
Please bring back Liara to the Crew!!

Modifié par Cassiopeya, 01 octobre 2010 - 11:19 .


#6350
Jaurus

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Having stats for the different weapons would be nice too. Speaking of weapons, it was nice to add more in DL packs but I believe the game could use more in the Vanilla game.

I have to say that the pets were useless... But bringing Urz aboard would have been nice.

I'd like to be able to send squad members on missions of their own. There's a problem on a remote colony? Have Garrus, Grunt and Thane investigate and fix it and read the report afterwards. With a real time wait to have them back. Otherwise, what the helldo they do on the Normandy? Talk about muscle size?

More loot would be nice.

I really liked the fact that you could get weapons licenses in ME1. And the possibility to upgrade or mod the equipment.

That's all for now... But, I'll be back!

Modifié par Jaurus, 02 octobre 2010 - 01:57 .